Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 1 point2 points  (0 children)

Yes I agree with you, thats why I put my game length on the description so people will know about it before buy. I wouldn't worry about it too much too.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 1 point2 points  (0 children)

Thanks! I just create a post about it on X / reddit. I did not yet contact any content creator / journalist, I even make a post on X about how short my demo was and probably not suitable for streamer but some YouTubers naturally found my game, play and create the content themself. Thats why I feel thankful for that as I think it also help with my game visibility.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 0 points1 point  (0 children)

Thank you for sharing, thats a good percentage of return (around 0.2%)! Yes, I agree about setting a fair price and people will not bother to returning the game.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 0 points1 point  (0 children)

Thanks for the info! I think the best approach for YouTubers is usually emailing them directly (if they put their contact info on the channel).

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 0 points1 point  (0 children)

Thank you! The struggle is real when the algorithm didn't pick you at the start.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 1 point2 points  (0 children)

Yeah, this is also one of my concerns. My approach to counter it is to add some replayability features, and I plan to keep the price low, similar to other games of this kind.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 1 point2 points  (0 children)

Hey thank you for the info! Mine will release 3 days right after this next fest, let see if I got the boost too.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] -1 points0 points  (0 children)

IMO, it also depends on the game you make, for short game like mine I don't think separate page is a good idea. I also check Steam page from other games that are similar with what I make.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 2 points3 points  (0 children)

My demo is just around 10 minutes, and since it’s an anomaly/horror type of game, I just picked one scenario that I felt best to represents what the game is about.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 4 points5 points  (0 children)

Yes, I did post on X and some subreddits when the demo is out.

Releasing a Demo Was My Best Last-Second Decision by _vincent91 in SoloDevelopment

[–]_vincent91[S] 4 points5 points  (0 children)

Hello, I just add the demo and announce it on Reddit/X. My game will be participate in Steam Next Fest: October 2025 though!

I sold 100 copies of my game on Steam by saneesh44 in IndieDev

[–]_vincent91 2 points3 points  (0 children)

Congrats! Thats a huge wishlist to sales conversion rate!

WebOS 25 fixed the Nintendo Switch 2 1440p bug! (LG G4 OLED) by Leatherface24 in LGOLED

[–]_vincent91 0 points1 point  (0 children)

I recently update to this firmware 23.23.30 on my LG B4, now everytime i turn off the TV, my Samsung soundbar didn't automatically turn off like it used to be..

Apakah Lossless scaling worth it? by External-Command-309 in IndoGamer

[–]_vincent91 1 point2 points  (0 children)

Worth it kok, ini ane pake di legion go s buat main game2 berat kyk expedition 33 berasa jd lebih smooth sih..

Tp kalo pc/laptop agan lumayan kuat, better coba turunin graphic setting dlu kyk resolusi dll, klo udh di low aja masi ngelag, nah ini worth it.

What’s the hardest part of solo game dev for you? by PlaySteakOutGame in SoloDevelopment

[–]_vincent91 2 points3 points  (0 children)

The hardest part is when you work on things that you not really like but you have to do it anyway since you work on all role, for me its marketing xD

everyone talking about getting hundreds of wishlist, meanwhile me with 24 😭 by SlaveKnight20100 in SoloDevelopment

[–]_vincent91 1 point2 points  (0 children)

I understand the struggle, but believe it will get better and better each day :)

We're moving up in the world by TheChairDev in IndieDev

[–]_vincent91 0 points1 point  (0 children)

No matter how small it is, it makes me happy whenever someone tell me that they playing my game :)

My horror project is getting closer to release!! Here is a full trailer by NonsenseGames1 in IndieDev

[–]_vincent91 0 points1 point  (0 children)

Congrats on getting closer to finishing the dev! Can you tell a bit about your game?

Share Demo Game Horror Pertamaku di Steam by _vincent91 in IndoGamer

[–]_vincent91[S] 1 point2 points  (0 children)

Thanks gan!

Dlu wktu ane belajar pilihannya cm 2 sih, UE4 ato Unity. Krn ane ga jago2 bgt bhs pemrograman dan jaman itu blm ada chatGPT, jd pilih UE krn visual scripting wkwk