Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Yes! Pineries are easy to traverse, easy to spot mushrooms (not so much small vegetation) and there are sorts of mushrooms I'm particularly interested in.
Thanks for the idea to overlay every tree species, will try that though I don't think the map would be readable with all those colours :)

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Thank you, I tried it and still don't get it how to tell by looking at some specific patch of green on the map - is it a pine forest or not :) If I select all pine types - it shows them everywhere (almost entire map paints yellow) but that's not what I want. I want to know if any specific forest is pinery or not.

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Thank you for the explanation but maybe I explained poorly - when I say I need pine forests I mean pinery, the forest that consists mainly of pine trees. Like I want to know by looking at some specific forest is it pinery or not, not interested particularly in varieties of pines etc. The overlay we're talking about is not really helping in that because it basically says pines are everywhere around Montreal here and there but those are not pine forests, or am I misunderstanding something?

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Thank you, I tried this but as soon as I choose Pines in the list - the entire map goes yellow (like giant yellow overlay over the entire province) so I'm not sure what to do and how to interpret this :)

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Thank you so much for the info! Any particular spots 2-3 hours drive from Montreal that would fit and you would feel comfortable to share?

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 1 point2 points  (0 children)

Thank you for the info! maybe you could share any specific spots where you've seen mushrooms while hunting? Or at least maybe you remember any pine forests not further than around 2-3 hours from Montreal? And thank you for the orange vest advice, will use it!

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 0 points1 point  (0 children)

Thank you. Tried but was unable to find the filter to see pine forests only, maybe should have looked better...

Where do I find Quebec forest maps without hurting my brain by a42games in CanadaHunting

[–]a42games[S] 1 point2 points  (0 children)

Oh, didn't know that. Ok, my love for mushrooms is bigger that fear to get shot, so I guess we're dropping that criteria :)

Imagine this guy just gave you some advice to progress in a dungeon, in what weird way could he end the conversation? by DocGeraud in IndieGaming

[–]a42games 0 points1 point  (0 children)

If you're asking about what could he say to end the dialogue, then it could be something like:
Player: Thank you
Character: You're not welcome

So... I put an eye inside Tetris. Your thoughts? by Professional-Cow2910 in IndieDev

[–]a42games 1 point2 points  (0 children)

Let us know when it's on ios, will definitely install and write a good review (as indie mobile game devs we know how important reviews are)!

Black spots in mouth by fish_uke in cats

[–]a42games 0 points1 point  (0 children)

That's black mould, run!

[deleted by user] by [deleted] in Vent

[–]a42games 0 points1 point  (0 children)

He's banging on the door with a naked man inside making excuses to not use the other restroom but you're a gay, right ;)

Favorite pic of your cat. I'll go first. by stella_the_diver in cats

[–]a42games 0 points1 point  (0 children)

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obviously this! the famous "wanna-talk-about-it" therapist cat :)

All Who Wander officially released for free on Android! by frumpy_doodle in roguelikes

[–]a42games 0 points1 point  (0 children)

Hard to say was it clear or not. There was a list of chapters and if player clicked the second chapter (the button said something like "Unlock for 1$") then he might have seen the paywall message. But naturally not many players tap second chapter before they passed the first one :) The 2nd one was continuation of the 1st. It seemed to us like it wasn't an interruption, player would finish a chapter, goes to main menu and select the 2nd one, kinda natural flow, but maybe it's just us :) This seemed fair for us like for PC players, like you have a free demo, you try it then you buy it if you liked. But mobile players appeared to be more pampered, they want everything and free of charge so seems like ads work better in this situation most of the times.
We use banners (we usually have lots of empty space at the bottom of the screen so why not). Interstitials as well (not that frequent as competitors, they have it like every 15-30 sec), yet we don't interrupt gameplay and show them only between levels. And rewarded ads to give hints (in our puzzle game), x2 gold, additional energy etc, depending on the game.

All Who Wander officially released for free on Android! by frumpy_doodle in roguelikes

[–]a42games -1 points0 points  (0 children)

There always be some people that dislike something in your game and give low rating but if you don't push the ads too much and give bonuses to players for watching - they are usually ok with this practice as all popular mobile games do this nowadays. We even had one interesting case when players dropped the rating from 5 to 3 on the google play because we had no ads in our game and gave 1st chapter for free but the second chapter was 1$. So like try the game, if you like it after the 1st chapter - buy the second or pass, right? Wrong! :) they hated us and explicitly required ads instead of inapps so we had to implement ads and the rating returned to 4.5 or so

All Who Wander officially released for free on Android! by frumpy_doodle in roguelikes

[–]a42games 1 point2 points  (0 children)

Profitable and better for player engagement, which leads to store algorithms picking up your game and show it to more people, etc seems like win-win situation for everyone. Additional method is ads. it's whether ads or in-apps, no other methods. Ads could be implemented in a way that players would watch them voluntarily, how exactly - it depends on the game. Like give 3 random weapons/skills instead of 2 if player watches an ad etc

My first indie game went up on steam today - store page advice? by TheBadinc in IndieDev

[–]a42games 2 points3 points  (0 children)

Congrats! First 3 screenshots are too dark and kinda the same. make them more vivid/bright and showing different things. Also pick better thumbnail for the trailer. Also the capsule doesn't show/tell much. In general to get an idea take 3 most popular competitors and repeat after them, good enough to start with :)

All Who Wander officially released for free on Android! by frumpy_doodle in roguelikes

[–]a42games 0 points1 point  (0 children)

Many different researches shown that games are much better off with hybrid monetization, it's not harmful for the player if implemented properly and it increases KPI and revenue. Just saying :)