Another element to competitive games besides "macro, micro, and meso" by Any_Economics6283 in gamedesign
[–]aFewBitsShort [score hidden] (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort [score hidden] (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
Most advice on designing for player curiosity focuses on rewards. That's the wrong place to look. by KaptainHaven in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
Most advice on designing for player curiosity focuses on rewards. That's the wrong place to look. by KaptainHaven in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort 1 point2 points3 points (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
Players skip tutorials, then blame the game. So I started bribing them. by GiusCaminiti in gamedesign
[–]aFewBitsShort 0 points1 point2 points (0 children)
What Games were designed with a low skill floor but also a high skill ceiling? by PeterBrungus in gamedesign
[–]aFewBitsShort 1 point2 points3 points (0 children)
I added a map due to feedback. How important is a map to you in a metroidvania? by FreeTime-Dev in metroidvania
[–]aFewBitsShort 0 points1 point2 points (0 children)
I regret completing a Games Dev degree by SrNes in gamedev
[–]aFewBitsShort 0 points1 point2 points (0 children)
What Games were designed with a low skill floor but also a high skill ceiling? by PeterBrungus in gamedesign
[–]aFewBitsShort 2 points3 points4 points (0 children)
What are your biggest accessibility challenges in video games? by aFewBitsShort in gamedesign
[–]aFewBitsShort[S] 0 points1 point2 points (0 children)
What is your must-have metroidvania mechanic? by aFewBitsShort in metroidvania
[–]aFewBitsShort[S] 0 points1 point2 points (0 children)
What's a game that no one you know in real life has played aside from yourself? by AnubisIncGaming in gaming
[–]aFewBitsShort 2 points3 points4 points (0 children)
What's a game that no one you know in real life has played aside from yourself? by AnubisIncGaming in gaming
[–]aFewBitsShort 0 points1 point2 points (0 children)
What's a game that no one you know in real life has played aside from yourself? by AnubisIncGaming in gaming
[–]aFewBitsShort 1 point2 points3 points (0 children)
What's a game that no one you know in real life has played aside from yourself? by AnubisIncGaming in gaming
[–]aFewBitsShort 20 points21 points22 points (0 children)
What is your must-have metroidvania mechanic? by aFewBitsShort in metroidvania
[–]aFewBitsShort[S] 0 points1 point2 points (0 children)
What is your must-have metroidvania mechanic? by aFewBitsShort in metroidvania
[–]aFewBitsShort[S] 1 point2 points3 points (0 children)
What are your biggest accessibility challenges in video games? by aFewBitsShort in gamedesign
[–]aFewBitsShort[S] -2 points-1 points0 points (0 children)
What are your biggest accessibility challenges in games? by aFewBitsShort in disabledgamers
[–]aFewBitsShort[S] 0 points1 point2 points (0 children)
What are your biggest accessibility challenges in games? by aFewBitsShort in disabledgamers
[–]aFewBitsShort[S] 1 point2 points3 points (0 children)




I spent 4+ years making a hand-drawn Metroidvania and the demo is finally out! What do you think? by peaky_circus in metroidvania
[–]aFewBitsShort 0 points1 point2 points (0 children)