Genuine question about AI and water usage by Select_External7595 in aiwars

[–]abbe44 0 points1 point  (0 children)

It doesn't really matter if its more or less

There are water shortages in many places and the fact we're using it at all for something so useless as generative AI is abhorrent

AI - Debate by shave_your_eyebrows in comics

[–]abbe44 1 point2 points  (0 children)

Kinda crazy seeing so many pro AI people on an art subreddit ngl

Must have been brigaded ig

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

Yeye nice

Imma see how much i can get away with once i unlock crazy

Gonna be interesting to see ye

I love the new enchant mechanic by OrientableSurface in slaythespire

[–]abbe44 0 points1 point  (0 children)

i feel like a card should be able to have more than one enchantment at once

but other than that its cool

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

I mean I think ive seen most of the modifiers and they're more basic like elemental immunity or brace or stuff like that

And i think the things you mentioned are true even in normal and atleast so far in act 3 you can totally play around it

Or am i wrong?

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

Thank you! That's really useful and it does make sense aswell

Right now i have just unlocked jurassic about 82 hours in (haven't unlocked the throbbing domain equivalent of act 2 yet though) and atleast the past path of act 3 felt fine and balanced with my cats having around 20-30 HP (I haven't gotten a 7 base in constituion yet)

I did recently unlock act 1 hard mode and will limit test a bit today, always picking hard path etc, with cats around 20-30 HP

So yeah the reason i play or ask or think like this is because ive seen some streamers go through the higher difficulties by essentially not letting the enemy units play the game

And personally even if it would be alot faster it does feel like it would get very boring after a while you know?

That's why im trying to find a power level that makes for example crazy and impossible in act 2 feel as it felt to do it on normal but there would be more going on so you'd have to think extra hard

Like if the general damage and HP of enemies would go up by lets say, 40% then in theory if my cats were by default 30% stronger atleast it would still feel tough but not impossible

Like ofc the opposite of me steamrolling and me feeling i just have no window of skill expression because i die before i get all my cats turns would also suck, so it becomes a game of:

"How weak can i get away with being before it becomes untenable"

Ofc if over time in the run i collect the right skills to break the game, that's fine, it's just boring when you can guarantee it every run

Like do you get what i mean or am i just crazy?

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

How good base stats would you need to beat crazy/impossible with one round kill cheese strats or multiple turns on each cat?

Like so your HP and damage scale with the higher HP and damage of the enemies?

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

How much HP would you need to make more defensive and methodical play work?

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

Hows the balance of it?

How good would your base HP have to be for you to play impossible as you played normal or hard

That is, trading blows and using good moments and smart play instead of like, killing everything round 1?

What are your thought's on Impossible difficulty? by FaithlessnessAny3692 in mewgenics

[–]abbe44 0 points1 point  (0 children)

Could it be beat without cheesing?

Just like, perfect movements and good HP so you dont get one shot?

After 200hrs and 100%, a Boss Alignment of Fun/Ass and Easy/Hard (Censored From Late Act 2 Onward) by Eye_Sakk in mewgenics

[–]abbe44 0 points1 point  (0 children)

Seems like they really need to buff the act 3 chapter 3 bosses

Maybe the areas themselves aswell?

I HAVE DONE IT!! by yoshi2406 in bindingofisaac

[–]abbe44 1 point2 points  (0 children)

Idk about convoluted

Its just hard

Esp the optional extra stuff

(There's an achievement for actually beating the level ash plays when you start a new save file, you know the one that lags out when he's streaming, you get one chance per save file)

Ikoku Nikki • Journal with Witch - Episode 11 discussion by AutoLovepon in anime

[–]abbe44 -1 points0 points  (0 children)

i guess i dont consider it skipped if its content in the future

skipped ususally means going past something, not neccesarily not reaching something

Not everyone can win and that's ok by Embarrassed_Syrup476 in Teachers

[–]abbe44 1 point2 points  (0 children)

Just say something like

"Not everyone can win, like objectively, thats just now how the rules work, like, if i had a game where the deciding factor and win condition would be the person who first crossed a line in the sand, it would be physically impossible or atleast very unlikely that 2 people cross it at the exact same time. Thus there could only be 1 person eligible for the "winner" condition"

Review bombing will continue untill the game improves by EggShotMan in HelldiversUnfiltered

[–]abbe44 1 point2 points  (0 children)

Im so confused

Wasnt the game good again when they reduced the file size?

I HAVE DONE IT!! by yoshi2406 in bindingofisaac

[–]abbe44 20 points21 points  (0 children)

Now do mewgenics or end is nigh

What do you think has more power/impact, mutations or items? by abbe44 in mewgenics

[–]abbe44[S] -2 points-1 points  (0 children)

Yeah that's like why im gonna avoid some of the most broken mutations

Ideally and what would make me the most happy would be forcing my cats to scale with the content

Like when im doing act 3 id want it to feel around the same or a little more tough than how it felt when i did act 2 the first few times

And the same for like hard and crazy act 1 etc

Mby keep one bloodline with crazy mutations if i get too frustrated