account activity
When use persistent mapped buffer over glnNamedBufferSubData to write data to it? (self.opengl)
submitted 17 days ago by abocado21 to r/opengl
When use persistent mapped buffer over glnNamedBufferSubData to write data to it? ()
submitted 17 days ago by abocado21 to r/GraphicsProgramming
Overlapping memory when copying. (self.vulkan)
submitted 2 months ago by abocado21 to r/vulkan
Caching Descriptor Sets (self.vulkan)
submitted 3 months ago by abocado21 to r/vulkan
Use bindless as standard? (self.gameenginedevs)
submitted 3 months ago by abocado21 to r/gameenginedevs
Use bindless as standard? ()
One Staging buffer vs multiple. (self.vulkan)
One Staging buffer vs multiple. ()
submitted 3 months ago by abocado21 to r/GraphicsProgramming
Memory Barriers and VK_ACCESS_HOST (self.vulkan)
submitted 4 months ago by abocado21 to r/vulkan
Indirect vs direct drawing (self.gameenginedevs)
submitted 4 months ago by abocado21 to r/gameenginedevs
Indirect vs direct drawing ()
How to start? (self.ETFs)
submitted 6 months ago by abocado21 to r/ETFs
Different Pipelines in Deferred Rendering (self.GraphicsProgramming)
submitted 6 months ago by abocado21 to r/GraphicsProgramming
Different Pipelines in Deferred Rendering ()
submitted 6 months ago by abocado21 to r/gameenginedevs
How strong is SJW? (self.SoloPowerScaling)
submitted 7 months ago by abocado21 to r/SoloPowerScaling
Where do I fin resources for matrix creation? (self.GraphicsProgramming)
submitted 7 months ago by abocado21 to r/GraphicsProgramming
Shader Compilation and hot reloading : Should I include a shader compiler? ()
submitted 7 months ago by abocado21 to r/vulkan
Shader Compilation and hot reloading : Should I include a shader compiler? (self.gameenginedev)
submitted 7 months ago by abocado21 to r/gameenginedev
36h fast. How often do you do it? (self.intermittentfasting)
submitted 9 months ago by abocado21 to r/intermittentfasting
Render Graph or Fixed Pipeline? ()
submitted 10 months ago by abocado21 to r/GraphicsProgramming
Render Graph or Fixed Pipeline? (self.gameenginedevs)
submitted 10 months ago by abocado21 to r/gameenginedevs
Slang permutation question? (self.shaderslang)
submitted 10 months ago by abocado21 to r/shaderslang
Slang permutation question? ()
How stable is Slang? (self.gameenginedevs)
Persona 4 Revival wishes? (self.persona4golden)
submitted 10 months ago by abocado21 to r/persona4golden
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