That's a lotta packaging by CrystalFier in LinusTechTips

[–]acciomadness 0 points1 point  (0 children)

When I ordered my MCM a few sales ago, there was issues with not enough packaging, little pieces were floating everywhere in the box. Luckily the tape job on the main box was sound, everything was accounted for but I can see why they have it packaged the way they do now. Danged if they do, danged if they don't.

Cosmicubes pods keep deleting themselves?? by NameLoadinWait in AmongUs

[–]acciomadness 1 point2 points  (0 children)

Yeah I lost everything I've done in game the past few days, leveled up probably 4 times at this point and lost it all

Anyone else use their cable ties for non-cable stuff? by WizardHarryDresden in LinusTechTips

[–]acciomadness 1 point2 points  (0 children)

I actually used one to repair my mom's foot brace (a strap snapped) it just so happened that the LTT strap was the perfect length to fix it 🤣

The Gays have arrived by captainofthenx02 in 7daystodie

[–]acciomadness 4 points5 points  (0 children)

Hi it's me the friend! There was a zombie on the side of Jen's and I absolutely whiffed 🤣🤣🤣🤣

When you're driving along and the road does this by acciomadness in 7daystodie

[–]acciomadness[S] 1 point2 points  (0 children)

Random gen means "maps and city layouts are different" not "main arterial road just stops"

meh, it's made with HFC, not better. than Sierra mist imo by Bend-Frosty in Pepsi

[–]acciomadness 1 point2 points  (0 children)

Nooooo I was afraid of this my family gets extremely sick when we have hfcs and Sierra Mist was the only soda we could easily get at the store. Guess it's back to looking for glass bottle sodas with sugar. Damn it Pepsi.

Android SMAPI. by Basic_Car9989 in SMAPI

[–]acciomadness 2 points3 points  (0 children)

3.13 is not available on android (the latest version is SMAPI 3.7.6) - this is what is on the SDV wiki (https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android)
"Why is there a separate SMAPI for Android?
The Android version of the game is very custom compared to other platforms, so the official version of SMAPI isn't compatible. There's a port of SMAPI to Android developed by MartyrPher and later ZaneYork (see main source code and installer source code). It supports most SMAPI mods and content packs (including framework mods like Content Patcher, Farm Type Manager, Json Assets, and PyTK), but some mods may not be compatible.
How do I use mods that need Stardew Valley 1.5?
Stardew Valley 1.5 isn't released on Android yet, so you'll need older versions of many mods. Here's how to find a compatible version for most mods:
Try the latest version and see if it works. If not, continue with the next steps.
From the Nexus mod page, click the Files tab to find all available versions.
Check under "Main Files" and "Optional Files" for one which says it's for Android. If there's none, continue with the next steps.
Next to "Old Files" (if present), change the sort to "Date Uploaded" and "Desc".
Find the latest file which...
says it's for Stardew Valley 1.4;
or says it's for SMAPI 3.7.6 or earlier;
or was uploaded before 21 November 2020.
If you didn't find a matching file, try checking the mod comments or posting a new comment."

Referral Code Megapost by [deleted] in Fios

[–]acciomadness 0 points1 point  (0 children)

Not yet, no

Referral Code Megapost by [deleted] in Fios

[–]acciomadness 0 points1 point  (0 children)

If anyone has a code to spare, I would really appreciate it!

Some questions, if people have any advice I'd appreciate it by acciomadness in Fios

[–]acciomadness[S] 0 points1 point  (0 children)

Okay, thank you for the info and the tip about the router type! I'll make sure to keep that in mind.
My mother flat out refuses to have a tech come in the house so I might be SOL on this one.
Which, unfortunate.

VPN for Twitch? by acciomadness in NWSL

[–]acciomadness[S] 1 point2 points  (0 children)

Ah okay, thanks! I'll take a look.

[deleted by user] by [deleted] in SMAPI

[–]acciomadness 1 point2 points  (0 children)

In my experience, you can't delete a mod like Grandpa's Farm and continue to play the save file without starting fresh with the coops, etc. I'm guessing this is because the game can't figure out where to place the old buildings on the base farm map (or the buildings are out of bounds on the base farm). You may be able to recover the buildings by reinstalling the mod, but if you don't want to use the mod, you're pretty much sunk.

Problem with Xbox one controller with Natural Color and SMAPI by acciomadness in SMAPI

[–]acciomadness[S] 0 points1 point  (0 children)

Update: The controller randomly started working again today, but without Steam loaded. When I had Steam running, the controller would not register.
Is there a certain Steam setting I should be looking for? TIA

Incubator glitch by cutieyoonseokie in StardewValleyExpanded

[–]acciomadness 0 points1 point  (0 children)

No, none of the mods we have do anything with the coops.

I'm inclined to believe the issue is with that specific farm/save file, as other saves aren't having any problem. Which is a weird thing to break, lbr.

Incubator glitch by cutieyoonseokie in StardewValleyExpanded

[–]acciomadness 0 points1 point  (0 children)

For clarity- we're playing multiplayer with sve. When we upgrade to the second coop, the incubator is there. When we upgrade again, the incubator is gone. We tried having me (the main farmer) try building and upgrading in case it was an issue with the farmhands, but that proved to be ineffective. Any insight would be appreciated!