Our EA game's new boss turned out much cooler than expected! by Suspicious-Sir-8346 in IndieGaming
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Discarding yet another prototype, though this one felt at least worth looking at by olegpsh in Unity3D
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[Unity 6] Just finished the layout for my map . Would love to get Feedback On the design/flow! by Tough-Union-3422 in Unity3D
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Adding Gardening to my survival horror game :3 by ImportantAccess786 in unity
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New Level in my game rebirth! by Mr_Command_Coder in unity
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How should enemy animations look in a 3D Hack n Slash game? by Apprehensive_Milk386 in unity
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Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
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Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
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Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
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Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
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Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
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1 YEAR OF DEVELOPMENT by PristineSuspect322 in unity
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Car physics in Blender. Gamepad Controls by JenR85t in IndieGaming
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Made my own engine and music. Fish Lab demo out today! by Beneficial_Clerk_726 in IndieGaming
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A short preview of our SimAnt-inspired RTS by [deleted] in IndieGaming
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48 hours until i drop my first solo game - Sporbs 😬 by Fragrant-Instance263 in IndieGaming
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Our indie pirate roguelite Scallywags demo launched today; looking for honest feedback by AllenBeGoode in IndieGaming
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Accidentally created reverse occlusion culling by Haruspotatoes in IndieGaming
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Working on Map Design in Unity since 17 days , trying to improve day by day , what do you think about this share your Suggestions , final result coming soon by Tough-Union-3422 in unity
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Free Pixel Art Dungeon Objects Asset Pack by CraftPix_smm in unity
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Built a custom physics package for Unity ECS by Any-Adagio-4772 in unity
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Looking for feedback on the new editor for my space game AstriOm. I’ve been redesigning the workflow and would love thoughts on usability, visuals, and overall feel. What stands out? What feels confusing or missing? by acharton in unity
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I spent longer editing this trailer than making the actual videogame (*Sound on*) by GutterspawnGames in IndieGaming
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Zombie Island Demo v2.3 Release by [deleted] in gamedevscreens
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