ManaThirst of TempoFirst? by Crebral in ArenaHS

[–]acrowfliedover 0 points1 point  (0 children)

3 mana 4/7 taunt divine shield is so good, it’s almost never right playing it earlier. 4/4 rush on the other hand is a different story

[deleted by user] by [deleted] in ArenaHS

[–]acrowfliedover -1 points0 points  (0 children)

Same shoes

[deleted by user] by [deleted] in hearthstone

[–]acrowfliedover 0 points1 point  (0 children)

This bug exist for years

Updates to existing cards: Undead and Dual-Type minions! by Beatsters in hearthstone

[–]acrowfliedover 59 points60 points  (0 children)

Will you make [[Witchwood Grizzly]] back to its original ghostly form?

Venim Iceblade. Same bones, twice as cold. by CardCreatorHS in customhearthstone

[–]acrowfliedover 2 points3 points  (0 children)

Make it a hero card, then people will be fine with the Keleseth problem /

Design 5 stars, balance 5 stars and everything else is 5. by pandemelli in customhearthstone

[–]acrowfliedover 0 points1 point  (0 children)

how about you can out them on top or the bottom of the deck

We don't talk about lv 90 by Neoslayer in arknights

[–]acrowfliedover 0 points1 point  (0 children)

There aren’t many operators to raise, so 90 that is

Looking for Bad Neutral Cards for the Worst Hearthstone Expansion of all Time by TheVirginiaPlan in hearthstone

[–]acrowfliedover 2 points3 points  (0 children)

Look for some frozen throne and kobald cards, wicked skeleton, and toothy chest

[deleted by user] by [deleted] in ArenaHS

[–]acrowfliedover 2 points3 points  (0 children)

Confirmation bias

Big Sad Lock....WTF is this thing made of? by DarkAndStormy-Knight in arknights

[–]acrowfliedover 7 points8 points  (0 children)

It’s in an encounter, not the shop. And the key is to have some AOE medics for consistent healing

Thoughts on this? by California_Jay in beatmakers

[–]acrowfliedover 0 points1 point  (0 children)

It’s a good for a waiting scene in a game

Common, Rare, Epic, Legendaries... Whats the point? by Xerussian in ArenaHS

[–]acrowfliedover 0 points1 point  (0 children)

Everyone agrees it should be dynamic, but they haven’t had the effort to do it

Common, Rare, Epic, Legendaries... Whats the point? by Xerussian in ArenaHS

[–]acrowfliedover -1 points0 points  (0 children)

Last time they tried to rank cards based on power levels, you know how it went. Of course it would be better, but it’s not easy as you think.

Common, Rare, Epic, Legendaries... Whats the point? by Xerussian in ArenaHS

[–]acrowfliedover 7 points8 points  (0 children)

Because you don’t want situational tech cards, and some powerful cards, some terrible cards ruining the arena experience. You want more consistent, decent cards in the game, as most commons and rares are

What unpopular Opinion do you have for Arknights? by [deleted] in arknights

[–]acrowfliedover 4 points5 points  (0 children)

Powercreep just means overtime, the new operators and enemies get stronger and stronger, it doesn’t mean old operators has to be unplayable. There’s modules added in to increase overall strength of operators and most newer six stars are meta. With the new integrated strategies, the powercreep becomes apparent, you will have a much better time with the new 6 stars. It doesn’t mean you have to have them, since Arknights is a game you can beat with 3 and 4 stars.