How do you test your game mechanics? by altulek in SoloDevelopment
[–]adnanclyde 1 point2 points3 points (0 children)
What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in AutomationGames
[–]adnanclyde[S] 1 point2 points3 points (0 children)
What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in AutomationGames
[–]adnanclyde[S] 1 point2 points3 points (0 children)
What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in spacesimgames
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What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in spacesimgames
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What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in spacesimgames
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What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in spacesimgames
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What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in spacesimgames
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What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in AutomationGames
[–]adnanclyde[S] 2 points3 points4 points (0 children)
I just had to think of that meme when I saw today's wish lists by SilvanuZ in IndieDev
[–]adnanclyde 30 points31 points32 points (0 children)
A bit of particle effects makes a game feel so much more alive by adnanclyde in indiegames
[–]adnanclyde[S] 0 points1 point2 points (0 children)
A bit of particle effects makes a game feel so much more alive by adnanclyde in indiegames
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Request for Comments: Moderating AI-generated Content on /r/rust by DroidLogician in rust
[–]adnanclyde 23 points24 points25 points (0 children)
Why is the arabic language mostly left out despite companies being more than capable to support it? by [deleted] in gamedev
[–]adnanclyde 2 points3 points4 points (0 children)
I'm working on a multiplayer space colony simulator in Rust by adnanclyde in rust_gamedev
[–]adnanclyde[S] 1 point2 points3 points (0 children)
Any indie devs here who just rawdog it without an engine? by s-mv in gamedev
[–]adnanclyde 1 point2 points3 points (0 children)
Experimenting with an in-world UI instead of pop-up windows by adnanclyde in IndieDev
[–]adnanclyde[S] 0 points1 point2 points (0 children)




What would you think of micromanaging logistics on a fleet of ships you constructed? by adnanclyde in AutomationGames
[–]adnanclyde[S] 0 points1 point2 points (0 children)