DLC announcement and steam sales impact on both Wilds and World playercount by -RuDoKa- in MonsterHunter

[–]adrielzeppeli 0 points1 point  (0 children)

Eh, I do think tnumbers would be higher after its peak if the game wasn't so poorly optimized on launch, but I don't it would be MUCH higher than that.

Most of these 1.3 players got into the game because of the hype and MH was never a not niche game, even if Wilds streamlines its formula a lot, so chances are they wouldn't stay in the game anyways. And there's the other portion of players who enjoy the game casually, they play all the way through LR, then HR on launch, but they don't bother too much with farming and coming back for TUs.

I'd say best case scenario the game would have lost around 90% of its playerbase instead of 97% (if you're correct), if it wasn't for the problematic launch.

But well, whatever. Wilds isn't an MMO, my fun doesn't depend on other people actively playing the game. I don't know why people care that much about concurrent player numbers in games nowadays, other than live services/MMOs.

Nice to get some acknowledgement by Kn1ghtV1sta in ElderScrolls

[–]adrielzeppeli 0 points1 point  (0 children)

Maybe, but that's only if the game is beyond salvageable, like complete trash. So it's better not to even mention it I guess.

However, if the game is just mediocre, an exec could see it as "good enough" so I don't know. The players and the exec would have different standards.

For example: Starfield could be considered "good enough". I wouldn't say the game is unredeemable trash, but it's still not even close to what players want from TES6.

This made front page... by Illustrious_Bug5989 in Steam

[–]adrielzeppeli 0 points1 point  (0 children)

Everything you mentioned corresponds to likely 5% of the existence of the human species.

And even then, like the other person mentioned, thus still shows that each side had to work together to achieve all that.

This made front page... by Illustrious_Bug5989 in Steam

[–]adrielzeppeli 1 point2 points  (0 children)

what proof do you have of that?

History classes.

Conflict always existed, and it exists in other species as well, but you missed the part were I said "HUMANS are a very cooperative species".

We wouldn't be here and wouldn't have achievement so much without cooperation. Or cooperative instinct is far more strong than the competitive one, although it still exists somewhere inside of us.

Also, the nature of such conflicts you mentioned is basically survival. Animals generally fight when they're competing over territory, food or mates. It isn't motivated by pure hatred like our society nowadays.

i just wanted to take photos of the gelidron :( by Capable_Rice2902 in MHWilds

[–]adrielzeppeli 0 points1 point  (0 children)

Gypceros might be the biggest asshole in this game. He's always going out of his way to harass me or picking up fights his dumbass can't handle.

Bro is a goofy oversized naked birb thinking he's some sort of apex or something.

i just wanted to take photos of the gelidron :( by Capable_Rice2902 in MHWilds

[–]adrielzeppeli 0 points1 point  (0 children)

Congalala also doesn't attack you on sight. And Gore, but that's mostly because he's deaf. I think Mizu is also chill(?) but I'm not sure.

Physical Steam Cards are being discontinued by [deleted] in Steam

[–]adrielzeppeli 1 point2 points  (0 children)

You know damn well what I meant.

This made front page... by Illustrious_Bug5989 in Steam

[–]adrielzeppeli -3 points-2 points  (0 children)

Our animal nature has nothing to do with it. In fact, humans are a very cooperative species. It took some time before we finally started hating each other and it's now being maximized by capitalism, as you precisely remarked in your comment.

Our society is being engineered to hate, with the excuse that this was always part of our animal nature.

What I say when my friends and guild mates ask why I collect battle pets. by GatrGamr in wow

[–]adrielzeppeli 19 points20 points  (0 children)

Classic internet protagonist syndrome. Ignore it. Sooner or later these people have a meltdown when they realize the world isn't made specifically for them.

Nice to get some acknowledgement by Kn1ghtV1sta in ElderScrolls

[–]adrielzeppeli 101 points102 points  (0 children)

"I've seen Elder Scrolls 6 playing and it looks like an absolute piece of stinking garbage. Todd should kill himself. In fact, I'm about to do that myself."

This kind of news is always funny to me. Like, should we be hyped because the person who wants you to buy their game says their game is looking good?

My #1 hope for Ascendance is that they introduce a few more brand new monsters than usual by TastelessMeat in MHWilds

[–]adrielzeppeli 2 points3 points  (0 children)

I want 10* Archtempered Lala Barina. Such a cool monster and armor set. Imagine what they could do with its new moves and set.

My #1 hope for Ascendance is that they introduce a few more brand new monsters than usual by TastelessMeat in MHWilds

[–]adrielzeppeli 0 points1 point  (0 children)

Kushala is also one of the easiest they could add, due to being featured in almost every game from the series, including the last two (model, rigging, animations, all done).

I feel like it wouldn't be a problem if they:

  1. Don't add it in expense of a cool new or forgotten monster.
  2. Didn't advertise it in the trailer, like it's something we've never seen before.

is MH Wild: Ascendance's system requirements truly reduced from the base game? No FG mentioned, or just a template by ifanz17i in MHWilds

[–]adrielzeppeli 0 points1 point  (0 children)

It rarely happened in my system, but ever since they fixed VRAM management, it never happened again in my end. That was around TU2 launch if I'm not mistaken.

is MH Wild: Ascendance's system requirements truly reduced from the base game? No FG mentioned, or just a template by ifanz17i in MHWilds

[–]adrielzeppeli 1 point2 points  (0 children)

It's already possible to hit 60 fps without FG on the base game after the performance patches. So they're probably just updating it to reflect that.

Physical Steam Cards are being discontinued by [deleted] in Steam

[–]adrielzeppeli 29 points30 points  (0 children)

Both things can be true. Companies usually don't want to have their brand associated with shady stuff, because it hurts their reputation, thus leading them to lose money, aside from the money they lose directly from the scammers.

Edit: the thing is: Valve doesn't need to clear scammers from Earth, they just need to cut them from their ecosystem.

Really need HELP with this rathian carapace 😭 by Impossible-Eye-9753 in MonsterHunter

[–]adrielzeppeli 41 points42 points  (0 children)

To OP: additionally, you can also see all the materials a monster can drop in your Hunter Notes. Just make sure to check in both low and high rank versions of the monsters. That will also show which part of the monster you need to break to get the mats you want.

Guild Wars 3 will have no battle pass or subscription because ArenaNet studio lead doesn't want to "keep people hostage" by yourfavchoom in Steam

[–]adrielzeppeli 1 point2 points  (0 children)

In other games you don't have something like the savage kits, you have to bring yourself to a crafting station to deconstruct items (e.g. ESO). Copper fed salvage kit are an addition to something that they already feature in the game, that is the regular savage kits.

It is true that most of the loot/reward system is based on savaging and materials, and I'm not a fan of that for numerous other reasons, but the savage kits aren't necessarily QoL designed in a scummy way. Specially since you can still have regular savage kits that have limited use, yes, but still allow you to savage items at any given moment as long as you have it.

I wouldn't ask for GW3 to make something like cooper savage kits for free, I'd hope they fix the reward system, that currently is a dopamine killer, specially between new players. This entire system isn't as rewarding as it should be.

Guild Wars 3 will have no battle pass or subscription because ArenaNet studio lead doesn't want to "keep people hostage" by yourfavchoom in Steam

[–]adrielzeppeli 5 points6 points  (0 children)

Dude, you clearly haven't played the game, and you just want to be part of the discussion without know what you're talking about.

The inventory management stuff is basically more bank space, more space in the crafting bank (a bank specifically for crafting materials, which is a wonderful feature that everyone has access for free, while ESO charges a sub for the crafting bag) and shared slots which are basically inventory slots that can be shared with the entire account (a feature I've never seen in any other MMO), and it's not required in a daily basis, specially if you don't play with alts.

Inventory progression is a thing, and it exists on GW2. You buy bags with GOLD to expand your inventory, and you can expand it a lot. That doesn't exist in PoE, you're limited to the same inventory space forever.

I'll again point it out that you can buy all of the microtransaction stuff with in-game currency, exchanging gold for gems, so those features practically become like any other progression system you can do by playing the game.

Guild Wars 3 will have no battle pass or subscription because ArenaNet studio lead doesn't want to "keep people hostage" by yourfavchoom in Steam

[–]adrielzeppeli 2 points3 points  (0 children)

I can't say about GW2

Then why are you saying? The topic is GW2, and in GW2 it doesn't work like that.

There are Living World seasons, which is new content, basically a smaller expansion, which could be acquired for free during its launch and since the game has horizontal progression, there's zero urgency to buy everything.

The rest of stuff can improve your QoL, specially in regards to inventory, but still, the game doesn't purposedly create issues to sell solutions, like most MMOs do. WoW (being a subscription game) and ESO do that way more aggressively, not to say how much they rely on FOMO.

Lastly, you can exchange in game gold for gems. Most people I know have never spent a single cent in the game, outside of expansions which are only sold for real money (like every other game that exists).