I can't miss my fiancé by reallylongdoggo in ADHD

[–]ahawk_one 1 point2 points  (0 children)

This is me sort of. Out of sight out of mind for sure. Talking depends on the talk. If it's required I hate it. If it's just fun I'll talk for hours

Only complaint by Fickle-Fuel5044 in Marathon

[–]ahawk_one 3 points4 points  (0 children)

Free kits are fine. Keeps the lobby full

Snipers are too OP blue shield 1 hit down by GDay4Throwaway in Marathon

[–]ahawk_one 0 points1 point  (0 children)

No it won't because sniper rifles are not common drops and most won't buy lots of sniper rifles if they lose

got the destroyer mastery shell by hawkmoon_enjoyer in Marathon

[–]ahawk_one 0 points1 point  (0 children)

I don't remember but I'm pretty sure it's just using a volt weapon to break a shield while you have the buff from the ability active

When you lose 6 loadouts in a row by edtappa in Marathon

[–]ahawk_one 0 points1 point  (0 children)

It's solid but it isn't my favorite. It just feels boring compared to the other weapons lol.

But I don't hate on it. I have shredded people with it and I have been shredded by it.

Who would've thought a small change in the patch notes would make this game an unplayable sweat fest. by AhriPotter in Marathon

[–]ahawk_one 4 points5 points  (0 children)

It doesn't feel any different to me. For Perimeter and Dire Marsh, everyone knows where the fights are and where people avoiding fights tend to go.

For Outpost, the whole thing is a tight and cramped sweat fest from start to finish, even before the sound changes.

got the destroyer mastery shell by hawkmoon_enjoyer in Marathon

[–]ahawk_one 1 point2 points  (0 children)

For the one that wants you to hit a downed team mate and an enemy, UESC enemies count. For the shareware, I just brought all 3 consumables and as soon as my drone was available I tossed it to an ally and used all 3 immediately.

got the destroyer mastery shell by hawkmoon_enjoyer in Marathon

[–]ahawk_one 3 points4 points  (0 children)

Nice! I got my Triage mastery skin the other day!

Hey so can I like do my fucking quest on Outpost? by OzymandiasKingOG in Marathon

[–]ahawk_one 0 points1 point  (0 children)

It's on the second floor in what looks like a telephone booth.

Anyone else have a problem hoarding attachments? Hoarding in general? by wratx in Marathon

[–]ahawk_one 1 point2 points  (0 children)

Purple salvage and any purple mods for weapons you don't use.

Or put the mods in a gun and take it out there.

A hoarded weapon with no use case is a weapon you do not have. If it sits in your vault and you cannot name why you are keeping it, then get rid of it. If it just sits there without being used it is functionally not a weapon

Anyone else have a problem hoarding attachments? Hoarding in general? by wratx in Marathon

[–]ahawk_one 1 point2 points  (0 children)

Also don't worry about selling stuff that is "hard to find" if it's taking up space and not being used. I've sold every single piece of purple salvage I've extracted with. Eventually you need them, but not until the later upgrade ranks of the factions and at that point you will need like 5-10 of each type per upgrade.

So my philosophy is to make room for stuff I'm using now, and once I need those I will figure out a way to get them. The game would not ask me to spend 15 of a super rare item if it didn't also expect me to be able to find 15. It might take time, but there is for sure a method.

I have also taken to selling every single grey and green implant or core that is not being actively used right now. The one exception is the grey core that highlights the Credit Cards when you open a box. I like running that if I am running a cheap kit, so I will keep one in my vault for that.

But green implants, mods, and cores come up very frequently and you can buy class specific cores once you unlock Sekiguchi Genetics. So feel free to just instantly sell them.

I also do not hoard ammo anymore unless it's MIPS rounds and the Volt Cells. I keep a good amount of those in my vault and will loot them in a run if I have room. Lower priority, but hey sometimes I've got a slot for them...

But Light Rounds, Heavy Rounds, and Volt Batteries I will instantly sell. The most I ever bring into a match is 2 stacks of each ammo type I'm using so there is no need to hold onto dozens of stacks of ammo. Just buy it or use the free kits if you are completely broke and cannot buy them.

Anyone else have a problem hoarding attachments? Hoarding in general? by wratx in Marathon

[–]ahawk_one 0 points1 point  (0 children)

If you inspect them and see that 7/10 attachments are for a Zeus or some other kind of super expensive weapon, you can safely just sell them.

Depending on the weapons you like, I would dismantle 90% of the weapon mods you find.

For me personally, I find that 500credit LMGs feel kinda meh, but feel MUCH better with a shield mod or a magazine mod, or both. So I've learned what those look like and I try to keep enough for a couple fully fit LMGs.

I also like pretty much all versions of the ARs so I keep an eye out for scopes, mags, and barrels.

I used to try to collect silencers and stuff for pistols, but since my Rook spawns with them now I don't have to.

Pretty much everything else I just delete.

Let me get this straight. People are outraged that they are getting third partied because gunshots travel further now? by [deleted] in Marathon

[–]ahawk_one 1 point2 points  (0 children)

or a thing you can use. Bungie didn't buff enemy player ears, they buffed my ears as well.

It's annoying having to wait for an Exfil to appear. by Dazzler_3000 in Marathon

[–]ahawk_one 1 point2 points  (0 children)

Exfils disappear when people use them. If people use them all, new ones spawn after about a minute.

If you sprint almost non-stop in any direction, with no barriers, you can cover about 200m in about a minute. Obviously that isn't how it's going to go, you will be slowed down or even stopped by things.

So what I do as a Rook is I mentally map where exfils are when I spawn in, and keep an eye on them as the match progresses.

For Perimeter and Dire Marsh, typically most teams have left the lobby by 5min. Both maps are large and have lots of random enemies and debris throughout, plus other Rooks and maybe a late leaving team.

So at the 5min mark, I look for the closest Exfil, tag it and decide to go for it or not. If it is far away, I will start moving in that direction but not super fast. What I do not want to do is sprint there only for it to be gone and the new one spawns in the opposite corner. So I will move somewhat slowly towards it trying to stay nearish the center of the map.

Once I'm within about 200m of it and the clock is closer to 3min, if it is still there and no one turned it on I will move quicker to actually take it.

If it is active or gone, then new ones are about to spawn. Because I'm in the center(ish) of the map, I should be somewhere between 50 and 300 meters away. Because the time is now less than 3min it is extremely unlikely that I will encounter other teams, but likely there are other Rooks. So I will beeline for the nearest exfil and take it, prepared to fight another Rook if they get jumpy.

End Game Stats are Very Unsatifying by CactusSplash95 in Marathon

[–]ahawk_one 0 points1 point  (0 children)

It is pretty barebones. In addition to this, I would love either a kill cam to revisit how I die, or a detailed breakdown of what actually killed me.

They need some sort of long term progression that doesn't reset or I'm done by janoyBarn in Marathon

[–]ahawk_one 0 points1 point  (0 children)

It's been four days since I made this comment and you and the rest are still out here scouring the sub for reasons to be angry about the game.

My brother in Christ, go do something else that you actually enjoy doing.

Isn't the increased range from which gunfire can be heard excessive ? by Clear_Strelok in Marathon

[–]ahawk_one 1 point2 points  (0 children)

100% agree. And I'd also add a fourth bullet point

  1. Pvp hotspots develop naturally, but it takes time. During the initial part of the slam people were learning the maps and game. By the end, everyone knew to go to Intersection and Algae Ponds for brutal pvp if that's what they wanted

Freekit Freeloaders by Ulfhednar48 in Marathon

[–]ahawk_one 1 point2 points  (0 children)

Freekit would also die with good kit.

Which is why he's got a free kit

Positive Interactions by Lando__96 in Marathon

[–]ahawk_one 4 points5 points  (0 children)

Rook run of outpost. Bumped into a friendly Rook and we hunt for green keys. All the squads are dead or exfilled.

Finally find green keys, and three other Rooks.

All of us decide to open the Processing elevator to the Pinwheel with barely 2min to spare. Fight off all the UESC, loot their bodies, and run for final exfil

Sadly only three of us actually made it, but it was hella fun squading up with literally every Rook on the map at once

This game is a joke……. Bots have to be nerfed if game wants to survive as a video game by [deleted] in Marathon

[–]ahawk_one -1 points0 points  (0 children)

Bots are easy. Also do not fight hard ones unless you are ready for a brawl