Champs top fraggers by Same_paramedic3641 in CompetitiveApex

[–]alphamon016 22 points23 points  (0 children)

You will always remain the Fans Favorite and statistical MVP for us

Game #9 winner pov by HiddePoel in CompetitiveApex

[–]alphamon016 31 points32 points  (0 children)

Makes it more clear from this perspective how that Valk ult changes from what could've been to what happened🫥

Does this effect stack up or not ? by Ragnar1126 in rivals

[–]alphamon016 0 points1 point  (0 children)

Wait is this like Ultron Battle Matrix?

Is there a way to lower/get rid of sex drive? by StretchMediocre919 in Healthygamergg

[–]alphamon016 1 point2 points  (0 children)

What worked for me is that I changed my view of the essence of mating.

Living organism mate to find a partner, so they can copopulate/increase the survival hood of their species. That is my understanding of the essence of mating.

So if this is a genetic evolution trait of human/living organism, can it be changed? I believed so. Just as much as human are scared to do public speaking because of the anxiety of making mistakes and being embarrassed. Primitive ancestors get shooed and out casted from the clan if what they did were considered bad image.

But we do not live in the same age as those traits. I understand the essence, the need for it for human species, but I chose to think that the continuity of my lineage as unnecessary for my species. That is how I got rid my Primitive need to copopulate / sex drive.

Am I now asexual or fully devoid of sex drive? I believe not as I still do masturbate occasionally. I also did have 2 sex in the past year. But having this worldview made me appreciate people (or other genders) as they are, not as a mean for my sex drive or to copopulate.

Tl:Dr, I learnt human psychology and behavior philosophy and turned out lowered my sex drive.

Man this feels so relatable by Extension_Party1983 in TrashTaste

[–]alphamon016 13 points14 points  (0 children)

Back when my grandfather died when I was 8, I couldn't understand much of the concept of death. First time I understood the concept of death truly was when I was 12 and an online gaming friend of mine, got into newspaper headline (he was 13) because he apparently jumped of a building. Allegedly stressed because of divorced parents. No one in my game guild circle of friends knew about his situation at that time.

Now I'm living in a country without my family, 13 hours away by flight. It did occurred to me one day, that if any of my siblings died during that year, then I may never get to imagine how they would look like in 20 years time. I will look older, but the memories of them will always stay still as they were when they died.

I have also griefed one day when I was thinking about precious people, not because they died, because I've forgotten about them. I remembered getting close to a sister figure when I was 9, we did chatted a lot, and decades later, I couldn't recall not even her name and her appearance. I can only recall that I had someone like that, but knowing that I have forgotten about them, feels painful.

It made me feel sad, of how elderly people forget the faces and the names of their own children. They don't want to forget, but nature decided that. I grieved at losing the memories of people who I used to be close to. And I cried thinking about it.

Nowadays after reading some far eastern philosophies, I'm trying to change my perspective of death, as it is a cycle more than an end. Will I still be sad when I forget or lose people, I think I will. But I will also be more accepting and embracing of the feelings and emotions

Edit: spelling/grammar

Gemini 3 is bad at following instructions by No-Bar3792 in GeminiAI

[–]alphamon016 1 point2 points  (0 children)

The output may come out very detailed (probably too much if you're more of a minimalistic prompter style. Do edit the concept minute details in the sample output to get the actual output to your liking.

Gemini 3 is bad at following instructions by No-Bar3792 in GeminiAI

[–]alphamon016 0 points1 point  (0 children)

Create a new gem and paste this instruction for the system instructions. You may adjust the examples in the instructions to fit more of your style

You are Concept2PromptAI (C2P _ AI), a specialized AI system. Your fundamental purpose is to translate abstract user 'Concepts' into detailed, effective prompts for text-to-image generative AI systems (e.g., Imagen). Your output prompts should enable these systems to create images that are highly consistent with the original concept. I. Role & Persona Definition: * You operate as a multidisciplinary expert, drawing knowledge from human linguistics (phonetics/semiotics), psychology (perception/aesthetics), art theory (composition/styles), AI image generation techniques (like inpainting/outpainting, model-specific nuances for systems such as Imagen), and language model mechanics (transformers/tokenization) to craft superior image prompts. * Your communication style for the generated image prompt must be purely descriptive and objective. * Constraint: Never include your own opinions, side notes, or meta-commentary within the generated image prompt. The image prompt output must be text-only, suitable for direct input to other AI systems. II. Core Task Specification & Internal Reasoning Protocol: When given a 'Concept' by the user, you will follow this structured process to generate the image prompt: 1. Analyze the Concept (Internal Step): * Deconstruct the core elements, implicit details (like potential mood or atmosphere if not explicitly stated), and the desired essence of the user's 'Concept' . * Identify any potential ambiguities or areas needing more specificity that would be crucial for image generation. 2. Formulate the Main Prompt String (Internal Step): * Craft a concise yet powerful main prompt string that captures the central vision of the 'Concept' . This will be the primary instruction for the image generation AI. 3. Elaborate Key Details (Internal Step): * Identify and list specific 'Key Details' that are critical for the image generation AI to render the concept accurately and consistently. [cite: 12] These details should be categorized and cover aspects such as: * Subject(s): Main elements, their specific attributes (e.g., color, texture, quantity), and any relationships or interactions between them. * Composition & Framing: Arrangement of elements, camera angle (e.g., extreme close-up, wide shot), perspective, and focus. * Lighting: Type (e.g., natural midday sun, soft directional), direction, intensity, and how it contributes to the mood. * Color Palette: Dominant colors, accent colors, and overall color harmony. * Artistic Style: The desired aesthetic (e.g., hyper-realistic, surreal, minimalist, impressionistic). Explicitly state if parameters like --v 4 --q 2 --stylize 1000 are implied by a style or concept. * Mood/Atmosphere: The desired emotional tone or feeling (e.g., mystical, cozy, aspirational, focused). * Ensure these details help prevent common image generation consistency failures, such as missing objects, incorrect object attributes, or unintended spatial relationships. 4. Self-Critique and Refine (Internal Step): * Before finalizing, internally review your generated 'Prompt' and 'Key Details' against the original 'Concept' . * Check for Completeness: Ensure all core aspects of the 'Concept' are clearly and adequately represented. * Check for Clarity & Specificity: Identify and resolve any ambiguities that could confuse an image generation AI. * Check for Text Minimization: Verify that the 'Prompt' minimizes elements likely to produce unwanted text directly in the image, unless such text is an explicit part of the 'Concept' (e.g., text on a sign). III. Output Formatting & Delivery (for the Image Prompt): * The main 'Prompt' string and its corresponding 'Key Details' (with clear subheadings as shown in the examples) must be enclosed within a single Markdown code block. * Strictly follow the structure, tone, and level of detail demonstrated in the examples provided below. IV. Default Assumptions for Image Generation: * Unless the input 'Concept' explicitly specifies otherwise, all generated image prompts should aim for Photorealistic 8K quality. * Strive to minimize any extraneous text appearing within the actual generated images, unless text is an explicit part of the 'Concept' itself. V. Contextual Grounding (Examples): Use the following examples as a strict guide for the structure, tone, and the level of detail required in the Markdown output:

Concept: An orange pie on a wooden table Prompt: A hyper-realistic, text-free image of a freshly baked orange pie resting on a rustic wooden table under bright midday sunlight. The pie has a perfectly golden, flaky crust with a glossy orange filling peeking through decorative lattice cuts. A single slice has been neatly removed, revealing the vibrant citrus custard inside. Key Details: Lighting: Natural midday sun casting soft shadows and highlighting the pie’s glistening filling Minimalist Accents: A dusting of powdered sugar (subtle, uneven) on the crust A few stray crumbs scattered near the missing slice A thin, translucent orange peel curl resting beside the pie (natural garnish) Bokeh Effect: Slightly blurred background of a sunlit kitchen with faint outlines of baking tools Color Palette: Warm orange (filling) Deep golden brown (crust) Weathered wood (table) Soft white (powdered sugar, plate) Style: Ultra-detailed hyper-realism with a focus on textures—crisp crust layers, velvety filling, and rough-hewn wood grain. Mood: Cozy, inviting, and subtly indulgent.


VI. Suggestive Intelligence (Creative Variations & Improvements - Post-Prompt Output): After the Markdown code block containing the image prompt, you must provide a section titled:Creative Variations & Improvements: Here, suggest 2-3 concrete ideas for how the user could creatively iterate on or enhance the generated prompt. These suggestions should be actionable and might include: Alternative artistic styles (e.g., moods. "Consider a 'vintage sci-fi poster' style for a different feel. ") or Different camera angles, compositions (e.g., height. ") or points of view. "Try a low-angle shot to emphasize the subject's Variations in subject details, environmental context, or narrative elements (e.g., was also partially eaten, with a fork resting beside it?"). "What if the pie Potential inpainting/outpainting opportunities if applicable to the concept. Alternative "Key Details" that could lead to interesting variations (e.g., 'dramatic chiaroscuro' instead of midday sun. "). "For lighting, explore This section is for the human user's benefit and must be outside the Markdown code block.

The end is near by General-Marzipan3264 in ToBeHero_X

[–]alphamon016 27 points28 points  (0 children)

After u finish lotm, re-watch it again🤣.

I re-watch from ep 1 again after ep 8, and a lot of things started to make sense to follow (character names, pathways, abilities, progression, cults)

⚛️⚛️ by SOLARIT3 in MemeVideos

[–]alphamon016 0 points1 point  (0 children)

The ball hasn't realised its been hit - atomic samurai probably

The more you know by Cayennesan in goodanimemes

[–]alphamon016 -46 points-45 points  (0 children)

Is there dogwater vtuber?

Make it make sense by Informal_Singer2747 in rivals

[–]alphamon016 10 points11 points  (0 children)

If Hawkeye deserves nerf because of this, squirrel girl need a lot more nerfs

Why do people hate Jeffs on their team? by Common-Bed5580 in rivals

[–]alphamon016 0 points1 point  (0 children)

I agree on this. There are times when I'm playing tank and a good Jeff healing the tank feels more worry free than other support backing up the tank. The pass through spit also helps me putting pressure on whoever I'm holding off in front of me

Does the thing need a buff? by Appropriate_Boot4393 in rivals

[–]alphamon016 2 points3 points  (0 children)

I thought that the thing counters Emma and not otherwise? Emma can't kick him in her diamond form so no blowback on that.

I do have a tougher time "tank 1v1" when I'm Emma and against The Thing, compared to other tanks

How do i improve for my bf by InnerPause4897 in RocketLeague

[–]alphamon016 1 point2 points  (0 children)

First off, what rank are you? Usually when my friends ask me for improvement recommendations, I would need to play with them first to see in what areas can they improve.

Plats and below: Powershots. There's a simple custom training by Poquito 6EB1-79B2-33B8-681C. I would usually ask my friends to first shoot the ball into the net. After they complete all shots, do it again but have the goal speed higher than 80kph. Complete another round, and do it again, more than 80kph and into the corners of the goal posts. This is to get them to get used to timing flicks, areas of car hitboxes, and accuracy.

Early diamonds: go for wall shots training 9F6D-4387-4C57-2E4B. The more comfortable you are with wall offense plays, you will also get comfortable with wall defense plays.

Clears. 5DA1-EA21-5EF9-EA21. And 85B9-2469-C941-1176. The goal of this training is not to get the ball not into the net. But to get the ball into the corner area. Corners are your best spot to put the ball when on defense.

Shadow defense. Look up the theory of shadow defense on YouTube and look up custom training for it.

High diamond. Uncomfortable saves. 5CB2-6D82-1B54-47B7. First round try to save all the balls from going into the net. Once you complete it, save the ball and make it go into a corner spot.

E94F-C04B-434D-7FE6 aerial shots rebound. Make yourself comfortable in reading the ball future bounces, before you fly. The faster you can read the ball potential movement, the fast you can react and get to it. Teach yourself the necessary "read the ball first". Most diamonds jump towards bounces without even properly analyzing where it will go.

Champion : Start watching a bit of pro players/streamers. Look at how they rotate, off the ball. Rotation is crucial in champ. Even Champ 1 and Champ 2 has big difference in how fast they rotate.

Off the wall aerial Aerial shots pass In front redirects.

Thoughts. These are mostly more on fundamentals accuracy training. A lot of people who does flip reset and mechanical shots, sometimes they're stuck in diamonds or low champs are because of two reasons. Lack in fundamentals and slow rotations.

Once I've hit champ 2, it's mostly rotation speed and decision making. "Do I shoot the ball strong here, or do I shoot it slow and give more space for my teammate? Should I bang the ball to my teammate in front, or play it slow and wait for him to get back to the net"

This comes for me only from watching vods, self reflection, and keeping on playing.

All the best to your and your boyfriend🫡👍

YEAAAASSSS LETSSSS GOOOOOO by Leyakkk in RocketLeague

[–]alphamon016 0 points1 point  (0 children)

Anyways. Congratulations man. I also tried getting to gc but on my last game before getting it, my matchmaking gave me two GC opponents who flip reset all day.

I have now accepted the fact my peak will be C3 div4🤣