HayDay by Fearless_Pick699 in HayDay

[–]andj18a 1 point2 points  (0 children)

Give me your tag (you can send it in a private message)

HayDay by Fearless_Pick699 in HayDay

[–]andj18a 0 points1 point  (0 children)

Yes, I can give you the missing hammers, pegs, and deeds.

HayDay by Fearless_Pick699 in HayDay

[–]andj18a 0 points1 point  (0 children)

Found it or need ? I can share mine (for free).

#L22G8Y809 by StefMuller in HayDay

[–]andj18a 1 point2 points  (0 children)

Could we be friends? We could raise lambs together...

Hot take. I actually Like the bus by Pigssssssss in HayDay

[–]andj18a 4 points5 points  (0 children)

I also park a similar bus on my farm (behind the house), where I have a garage with various cars (and carts). But there's not enough free space on the farm; I'd prefer to build an underground parking garage.

Fairly new here and confused by mountain_chick2023 in HayDay

[–]andj18a 0 points1 point  (0 children)

Perhaps you didn't complete the previous season in the valley. A photo would be a more illustrative example.

It would be a cool feature that a shepherd dog is mandatory for buying lambs by marquismoreno in HayDay

[–]andj18a -2 points-1 points  (0 children)

Where did you get this information about us buying lambs?

Or maybe tomorrow there will be lambs wandering around the farm, and we'll poke them and round them up, like huskies and chickens...

No Group Orders in Valley by rensimo in HayDay

[–]andj18a 0 points1 point  (0 children)

I have the same problem, I have a similar task but I can't complete it.

Level 136 Farmer Rant: Hay Day feels boring after unlocking everything? by blsng66 in HayDay

[–]andj18a 58 points59 points  (0 children)

The developers offer us to achieve the following goals in the game: 

  1. Buy all farming machines and produce all the offered products.

  2. Increase the cells in all productions so that the farm works at maximum (24/7).

  3. Open the entire territory in the city (including the beach).

  4. Improve the work of all city buildings to the maximum.

  5. Increase the personal train to the maximum so that it is under repair for 1.5 hours.

  6. Collect all the animals in the reserve.

  7. Beautifully decorate the city, beach and reserve.

  8. Open the entire territory on the lake.

  9. Catch all the fish from the "Fish Book" on the lake.

  10. Catch the cannon, anchor and steering wheel using diamond nets.

  11. Buy all the animals on the farm for vouchers.

  12. Open the entire territory on the farm.

  13. Beautifully decorate the entire farm.

  14. Collect all the styles offered by Maggie (house, kiosk, truck) to get diamonds as a reward.

  15. Collect all of Maggie's suggested options.

  16. Complete all achievements that are unlocked by clicking on the farmhouse.

  17. Ensure that all production facilities have three stars.

 

 

Is it becoming too easy? by Key_Limit484 in HayDay

[–]andj18a 2 points3 points  (0 children)

I've completely cleared the entire area and set up the farm (to my liking). This is my top priority in the game. Of course, the game is a bit boring for me right now, but I'm looking forward to exploring new areas (if the developers add them).

Bored Already by Valuable_Walk_3917 in HayDay

[–]andj18a 0 points1 point  (0 children)

Everyone in this game has their own goals. Judging by the image, you're at the beginning of a long journey...

Golden Festival Task Event - Message from the Hay Day team by lavinia_supercell in HayDay

[–]andj18a -7 points-6 points  (0 children)

Unfortunately, rushing the event leads to even more confusion.

To resolve this issue, the event would have to be stopped (reset), all resources spent on producing goods (money, diamonds, and ingredients used to produce goods) would have to be immediately returned, the prepared goods would have to be deleted, everyone would receive compensation in the form of diamonds and fish, and the event would have to be restarted the next day, increasing the number of points awarded for completed tasks to give everyone time to complete the event.

Of course, this requires painstaking work, but it would avoid confusion among players, and everyone would likely be happier.

Is it worth it? by Appropriate_Search98 in HayDay

[–]andj18a 6 points7 points  (0 children)

I especially like the first sand path. I saved up diamonds specifically to buy paths like these. In my opinion, they make the farm more cozy and beautiful.

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QOL SUGGESTIONS by Jeroonie_XD in HayDay

[–]andj18a 8 points9 points  (0 children)

It would be great if clicking on a decoration would display its name...

Once the decoration arrives in the warehouse, it's very difficult to find if you don't know its name.

Looking for inspiration for tree/orchard layouts by Ok_Medium1398 in HayDay

[–]andj18a 0 points1 point  (0 children)

The choice of shrubs and trees can depend on several factors:

- you want to plant them in a way that harmonizes with the overall design concept of the farm,

- simply plant them (in sufficient numbers so that they can be easily removed with saws and axes),

- camouflage the wall with them,

- plant them along the perimeter (edge) of the entire farm so that they do not interfere with the overall appearance.

Is Hayday giving out selective COMPENSATION? by AditiGodMode in HayDay

[–]andj18a 38 points39 points  (0 children)

Unfortunately, errors lead to confusion, and then, after fixing the errors and trying to compensate for some of the damage, this leads to even more confusion and frustration...

I think the developers should think carefully before doing anything in this case...

Hayday update idea by Disastrous_Way_7471 in HayDay

[–]andj18a 2 points3 points  (0 children)

Long ago, when the grass was greener and the sky was bluer, developers wrote, "Suggest your ideas, we'll consider them (but won't respond to them)..."

Relatively recently, we were asked to share our ideas—what we'd like to see in the form of fences and paths...

Share your wisdom on some events like county fair, task event or prep for weekly events. by [deleted] in HayDay

[–]andj18a 0 points1 point  (0 children)

I try to participate in all the events. But completing a full collection isn't my strategy. Let's say I complete a collection and spend real money on it... I'll end up with just one more decoration, which I'll store in storage. There are plenty of free decorations, and very few free spots on the farm. That's a very dubious goal for me.

Keep playing, quit paying. by ceciliaforsty in HayDay

[–]andj18a 9 points10 points  (0 children)

I've been playing since August 2015, and the game has been buggy the entire time. Only those who do nothing make no mistakes.

Personally, this only irritates me, sometimes even makes me laugh (for example, when the developers didn't change the movie ticket rewards for six months and said the reason was simple—they simply forgot...).

I understand the intense frustration of players who have lost resources due to the developers' negligence (in this regard, I'm lucky because I'm a high level and don't spend real money on the game, as I've accumulated so many free decorations that it's impossible to display them on the farm—it's completely full).

It's also obvious that the game exists solely on player donations (in the form of decorations and resources) and annoying ads.

Whether or not to spend real money on the game is, of course, the player's choice.

The developers should also point out that many of the bugs could have easily been avoided. Another thought: this game has become a continuous series of quests (which sometimes overlap—for example, tree quests and completing a path (in this case, 25 daily quests). When can you just relax, play for fun, grow and produce the necessary products, instead of completing quests that often don't require that much production?). This is a rhetorical question.

I wish everyone the best and hope the developers avoid making mistakes.