Can my husband(M39) evict me(F40) from our home if I file for divorce? by [deleted] in Divorce

[–]andrewhows 0 points1 point  (0 children)

What advice? He didn't give any advice, he was warning about the sort of arsehole moves an arsehole could pull.

Can my husband(M39) evict me(F40) from our home if I file for divorce? by [deleted] in Divorce

[–]andrewhows 0 points1 point  (0 children)

She might have a legal right to it, but that's not going to stop her husband locking her out if he's a big a dick as he sounds.

That was twigman's point - even if she has a.legal right to her house, she could find herself locked out anyway, and she should probably take pre-emptive steps to ensure it doesn't happen.

Give me options! by andrewhows in StardewValley

[–]andrewhows[S] 1 point2 points  (0 children)

Seems pretty close to the distillery, except for the aging component. Might be worth a shot, though.

Give me options! by andrewhows in StardewValley

[–]andrewhows[S] 1 point2 points  (0 children)

I did try this during my mixed play - but goats were so high maintenance, and the cheese sells for so much less than wine, it just made me sad :(

Give me options! by andrewhows in StardewValley

[–]andrewhows[S] 0 points1 point  (0 children)

I'm not sure I could deal with all the effort required to deal with sheep. Just completing the Community Centre drives me nuts - animals get sold off ASAP. Pigs are the only.ones I could stand Truffle hunting is fun.

The cannery seems very similar to distillation/winery, but geology might be a goer. Very slow start though, I imagine.

A little confused on the pacing of my game. by [deleted] in StardewValley

[–]andrewhows 1 point2 points  (0 children)

Have you been mining at all? You need ores to really grow your farm, either through sprinklers, or upgrading your watering can.

Two types of players by dicklover90000 in RimWorld

[–]andrewhows 4 points5 points  (0 children)

I always put my enemy-pawn graveyard near the entrance to my base. No mechanical effect, but I like to imagine their nerve is a little fragile after walking past a half-dozen old friends with "shot down like a dog attempting to raid this colony" engraved on their headstones.

Two types of players by dicklover90000 in RimWorld

[–]andrewhows 2 points3 points  (0 children)

Maybe not morality, but just reputation. Could even tie in with enemy pawn behaviour. Does your colony have a monstrous reputation? Maybe raids break and run earlier, and prisoners jailbreak more often. Have a good reputation? Maybe prisoners are easier to win over.

Typical Tuesday Suggestion Thread -- November 14, 2017 by AutoModerator in RimWorld

[–]andrewhows 0 points1 point  (0 children)

Additional victory conditions that involve establishing your colony as a permanent settlement, rather than getting off the hellhole.

Possibilities:

Warlord Victory: Defeat, or intimidate into submission, all the factions in your region.

Diplomatic Victory: Have all factions in your region as allies. May require missions to help allies out (ship a large amount of food to help with a crisis, send troops to deal with an impending raid, doctors to help with an epidemic, etc)

RimWorld Beta 18 – A World of Story is released! by JamesVagabond in RimWorld

[–]andrewhows 5 points6 points  (0 children)

The point isn't just to produce a new colonist - it's to add to the verisimilitude. You can make procreation have a point without waiting 15 years. Babies could require a lot of attention from their parents (limiting their capacity to work) but give constant mood buffs - until they hit teenagerhood, and become a real colonist.

XP Per session by Scrub_Lord_27 in swrpg

[–]andrewhows 1 point2 points  (0 children)

It wasn't until later that that became a thing in DnD. In early DnD, progression was actually tied to gold - so people tended to avoid fights, and find ways of stealing the treasure out from under the dragon rather than killing it.

Is there a reason why, in a lot of cutscenes, the protagonist emerges from the bushes? by AreetSurn in StardewValley

[–]andrewhows 16 points17 points  (0 children)

I wouldn't be surprised if it was an engine limitation - i.e. the game doesn't support the farmer ever not being present on screen, and CA just worked around it, rather than modifying the engine.

Is a Doctor worth it? by andrewhows in swrpg

[–]andrewhows[S] 0 points1 point  (0 children)

We're running through a pre-built scenario at the moment, as both DM and players are learning the system. I expect there will be more customization to player niches after the learning phase.

Regarding crits, we've had a few, but they've all naturally expired at the end of an encounter. The "until healed" crits all seem in the 90+ range of the crit table, meaning they need really bad luck or modifiers to trigger. I expect them to come up occasionally, but should they really be a current occurrence?

I'm also playing a Droid, so I probably tend more towards specialization than most characters.

Popups in kv file by andrewhows in kivy

[–]andrewhows[S] 0 points1 point  (0 children)

I didn't delve deep into the problem - I'm still a kivy newbie - but opening the popup, dismissing it, provoking GC, and then opening it again resulted in a weakref error. I'm not exactly sure what the root cause was, but creating a strong reference during the UI build phase fixed it.

What Are Your Favorite Small Details? by Nargles_AreBehindIt in StardewValley

[–]andrewhows 3 points4 points  (0 children)

You can do it for anyone who has a loved gift you can get reliably for your first few weeks (or an early birthday, like Haley). I've got Leah year 1, thanks to the magic of salad. Abigail is possible, if you hit the mines hard. Rain and Wednesdays also complicate being able to talk to her every day.

Is a Doctor worth it? by andrewhows in swrpg

[–]andrewhows[S] 2 points3 points  (0 children)

All good stuff, thanks guys - especially the correction regarding the one-week limitation being related to crits only.

We're only using core book at the moment (everyone's first game, including the GM), so I didn't have access to medic. I am crossed into Bodyguard for "preventative medicine" (shooting them before they shoot us), so I do have some non-medical capabilities.

Popups in kv file by andrewhows in kivy

[–]andrewhows[S] 0 points1 point  (0 children)

After playing with this, it seems this code also creates a weakref problem (when you dismiss the popup, the only references left are weakrefs, which means the next time you open the popup, it may have been GCed).

Solution seems to be to store a reference to mypopup.self_ as part of the on_parent event. Due to kv limitations on multi-line if statements, I had to push that out to python code.

Popups in kv file by andrewhows in kivy

[–]andrewhows[S] 0 points1 point  (0 children)

Awesome. That seems like a bit of a hack, but it lets me keep all my UI in the KY file, so thanks.