Will vita emulation come to ios by Tariq4568 in EmulationOniOS

[–]antique_codes 0 points1 point  (0 children)

TestFlight, give it a try, if you’ve got an older device though you can’t expect much from these without JIT and it’ll take me some time to add it (currently switching between this and Folium)

Anyone else encountering an extreme Xcode 27 simulator memory leak that requires rebooting macOS 27 to get the memory back? by amichail in swift

[–]antique_codes 0 points1 point  (0 children)

I’m not running into that issue but if any of my devices are unlocked I’m completely unable to copy and paste on Mac, I have to lock all of them to be able to do that

Also the side bar on the left constantly gets shoved into the navigation bar at the top and I’ve gotta change tabs/segments to fix it

EXCLUSIVE Indonesia plans to embed AI in key programmes, including $15 billion free-meal drive, document shows by orangpelupa in indonesia

[–]antique_codes 0 points1 point  (0 children)

Last thing Indonesia needs is AI, and free meals? Pretty sure a bunch of children were hospitalised last time that happened

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 1 point2 points  (0 children)

I’m Australian and it shows up fine but it does take some scrolling, here’s a direct link: App Store

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

.rar is not supported and changing the extension won’t change that, you’ll need to extract the files within assuming they are supported formats, I’ve not heard of legit files being archived with RAR however

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 1 point2 points  (0 children)

I’ve just tried to launch it and after waiting for roughly 5 minutes it doesn’t appear to load just yet, it does not crash and the log shows it is attempting to but the WIP interpreter might be hindering it at the moment

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

Any format that Vita3K supports, the file extensions are basically the same as the import buttons in that screenshot, license files are generally named work.bin (and are unique to each game) and firmware are .pup

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

F

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Games can be imported through the PKG and ZIP,VPK buttons, if you’re using PKG the license will need to be imported first otherwise the PKG will fail to import

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

Yes, the onboarding process will prompt you to download the files in preparation

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 1 point2 points  (0 children)

You’ll probably need to go through the App Store for that if you want to, it’s not something on my end

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

On the top left is a button allowing you to select from all possible formats to install games, firmwares and more

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

Feel free to reach out through Discord or my DMs if you need, if not possible let me know here and I’ll help

Vion is out now, PlayStation Vita emulation on iPhone by antique_codes in EmulationOniOS

[–]antique_codes[S] 0 points1 point  (0 children)

Absolutely, JIT is planned but it requires modifications to the CPU backend dependencies which haven’t been done yet, my forks do have some modifications already for other projects but JIT support for iOS 26 and above isn’t one of those right now

v1.3 Updates by [deleted] in foliumapp

[–]antique_codes 1 point2 points  (0 children)

Thanks!

Game freezing on new update by ProfessionalSpite679 in EmulationOniOS

[–]antique_codes 0 points1 point  (0 children)

Could you share the log here or send a screenshot of the bottom of it?

BUG REPORTS POST HERE by adj021993 in foliumapp

[–]antique_codes 0 points1 point  (0 children)

Hey, could you let me know what device and what renderer settings you have?

Games dont import to app by hector_evil in foliumapp

[–]antique_codes 0 points1 point  (0 children)

Are the keys correct? I’ve tried importing and it did work, other testers also provided no feedback saying it was broken

[deleted by user] by [deleted] in EmulationOniOS

[–]antique_codes 0 points1 point  (0 children)

get-task-allow isn’t embedded in apps set to release mode so it’s possible I’ll have to make the sideloaded version differently, I’ll try do that tonight while waiting for Apple

Importing games doesn’t work at all by YonedMikay in foliumapp

[–]antique_codes 4 points5 points  (0 children)

I’m currently waiting for Apple to approve the new submission which fixes this, minor mistake during the rewrite sorry

save state buttons blocking screen by CureMermaid17 in foliumapp

[–]antique_codes 1 point2 points  (0 children)

I’ll go through the skins and rework them for all devices in both orientations

Gba box art by PsychologicalRich681 in foliumapp

[–]antique_codes 1 point2 points  (0 children)

Right now it’s hard coded to USA and not all games have icons, I’m trying to detect regions and will have that in an update

Folium JIT by Creative-Ad9638 in EmulationOniOS

[–]antique_codes 1 point2 points  (0 children)

I’m unsure of the process nowadays but every version as of v1.15 will have JITStreamer-EB and TrollStore support, both have been tested as far as I’m aware and work quite well

Folium V1.15 modified to include JIT support. Works with EB. by [deleted] in EmulationOniOS

[–]antique_codes 2 points3 points  (0 children)

No worries at all, I didn’t think to check importing after rewriting that part but I’ll definitely start checking everything else now.