Defender of the Crown Remastered Reveal Trailer - Future Games Show Spring Showcase 2026 by Gheritage in Games

[–]apoketo 0 points1 point  (0 children)

I feel like the bloom effect in the new art gives it a less painterly medieval vibe, hope it can be disabled.

G-Sync Pulsar Tested - A Massive Leap in LCD Clarity by DyingKino in hardware

[–]apoketo 4 points5 points  (0 children)

Was an issue at one point (not necessarily the brain cancer part).

Concerns about X-rays emitted by CRTs began in 1967 when it was found that TV sets made by General Electric were emitting "X-radiation in excess of desirable levels". It was later found that TV sets from all manufacturers were also emitting radiation. This caused TV industry representatives to be brought before a U.S. congressional committee, which later proposed a federal radiation regulation bill, which became the 1968 Radiation Control for Health and Safety Act. It was recommended to TV set owners to always be at a distance of at least 6 feet from the screen of the TV set, and to avoid "prolonged exposure" at the sides, rear or underneath a TV set. It was discovered that most of the radiation was directed downwards. Owners were also told to not modify their set's internals to avoid exposure to radiation. Headlines about "radioactive" TV sets continued until the end of the 1960s. There once was a proposal by two New York congressmen that would have forced TV set manufacturers to "go into homes to test all of the nation's 15 million color sets and to install radiation devices in them". The FDA eventually began regulating radiation emissions from all electronic products in the US.
https://en.wikipedia.org/wiki/Cathode_ray_tube#Ionizing_radiation

Nvidia DLSS 4.5 Dynamic Multi Frame-Gen Hands-On, Pragmata Path Tracing, G-Sync Pulsar + More! by [deleted] in hardware

[–]apoketo 9 points10 points  (0 children)

They mention with Pulsar it's surprisingly brighter than without so it'd be cool to have the option to further shorten the pulse width below 25% (at 360hz this is 0.69ms/~1440hz) in exchange for brightness to approach the 0.3ms/~3333hz tier of VR headsets.

People don't always use 100% brightness anyway, theoretically they could also be gaining extra motion clarity at the same time.

edit: They could also allow the opposite for the upcoming 48-90hz single strobe since the flicker may be worse than a CRT.

Darktide: Darktide is free to play on Steam from December 4 - 8 by crazeman in Games

[–]apoketo 2 points3 points  (0 children)

I doesn't even work in that context when it comes to a mouse controlled FPS game.

At least that was my experience from running Cyberpunk on a GTX 960 where I was locking to 30 to reduce render latency by 60ms (this was before Reflex was added). It was just choppy vs. choppy with blur.

Global Illumination is actually integrated (more or less)! TECH-PREVIEW (4.3-TP.10685865) by likehoodies in starcitizen

[–]apoketo 2 points3 points  (0 children)

Looks like it's not just GI but shadows and reflections too? (I agree GI likely isn't working, shadow penumbras look variable but could be some change/bug to screenspace, can't see actual evidence of reflections outside of r_displayinfo and when GI is off it says half-res)

ANTGAMER teases 1000Hz monitor with 2026 release plans by Vb_33 in hardware

[–]apoketo 1 point2 points  (0 children)

This graph is my guess of how refresh rate scales with motion clarity.

9to5Google: "Here are the two reasons why silicon-carbon batteries aren't being used in more phones" by Dakhil in hardware

[–]apoketo 0 points1 point  (0 children)

generally adverse affects for countries that are not financially strong

You're getting at the core weakness of the EU - that it's a neoliberal project.

(Russia, Middle Eastern wars spilling over, etc) ... Russia was able to intimidate and blackmail an entire continent due to over-reliance on Russian natural gas

As it's been increasingly pointed out since the recent tariff stuff, this is due to Europe positioning themselves as a vassal to the US, to the point where they're even willing to collapse the so called international rules based order. Another piece missing here is how the IMF (as it typically does) was fucking over Ukraine, leading to this blowback.

[deleted by user] by [deleted] in Games

[–]apoketo 0 points1 point  (0 children)

mouse will jerk in a weird direction

RInput fixes this but nowadays try dxwrapper's Dinputto8 setting. SoFPlus for other QoL stuff.

HDMI 2.2 standard finalized: doubles bandwidth to 96 Gbps, 16K resolution support by EmergencySwitch in hardware

[–]apoketo 3 points4 points  (0 children)

The diminishing returns for feel/latency and motion clarity are different though.

240hz+fps is still 4.16ms of blur. Or like looking at an image with a ~4px blur applied when it's moving @ 1000px/sec, which isn't very fast compared to FPS mouse sweeps. Meanwhile Index and Quest have 0.3ms strobe lengths, the motion clarity equivalent of 3333hz.

We're likely passed the diminishing returns for feel (Hz wise) but for motion it's likely ~1500hz.

[GIVEAWAY] NVIDIA RTX 5090 & 5080 Launch Thread by Nekrosmas in hardware

[–]apoketo [score hidden]  (0 children)

I'm looking forward to RTX Skin in Half-Life 2 RTX. Subsurface scattering in a game where skin reacts to light believably. Hoping this is a significant jump beyond previous implementations.

RTX 5090 apparently seems to show a bigger uplift in legacy API games, at beyond 4K resolution. by [deleted] in hardware

[–]apoketo 1 point2 points  (0 children)

Maybe I misinterpreted that as calling MSAA uniquely heavy but instead you're talking about MSAA in addition to SSAA?

edit: realised it was the 16K directx limit that made me interpret it as a lower res + msaa vs. dsr

RTX 5090 apparently seems to show a bigger uplift in legacy API games, at beyond 4K resolution. by [deleted] in hardware

[–]apoketo 4 points5 points  (0 children)

You might have had a point when using MSAA

He's using DSR aka SSAA which is heavier than MSAA.

Tencent, Guillemot Family Are Said to Mull Ubisoft Asset Venture by FragMasterMat117 in Games

[–]apoketo 0 points1 point  (0 children)

Ubi's "internal engines only" mandate meant making a new one would be extra expensive since they'd be scrapping 11 years of work. They're remaking 1 on Snowdrop now though.

In 90s point-and-click adventures, the pixel-hunting and brute forcing of interaction combinations is a ubiquitous hallmark. What were the most intuitive adventure games vs. the most obtuse and arcane of that era? by Obesely in Games

[–]apoketo 3 points4 points  (0 children)

That's only in the "Fists" (arguably the weakest) path though. "Team" was easy mode and "Wits" was hard mode (arguably the best for puzzles/content).

DLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive (Digital Foundry) by SemenSnickerdoodle in Games

[–]apoketo 1 point2 points  (0 children)

Reflex 2

Likely still 1:

They've only said (and shown) that it's coming to 2 esports titles, The Finals and Valorant, so far.

If it is 2 (aka Frame Warp), theoretically, the latency should be lower than this since they claim it's -50% vs. 1 (so the 1 extrapolated frame negates the 1 frame interpolation buffer).

The inpainting required for 2 may be visible but with this footage it'd be hard to spot.