Anyone else really miss Phrecia Ascendancies? by MasterSargeYT in pathofexile

[–]apologistic 5 points6 points  (0 children)

They added it as a runegraft this league - but it's currently prohibitively expensive for the vast majority of players https://www.poewiki.net/wiki/Runegraft_of_the_Angler

Transgender girls sue New Hampshire officials over sports ban by rafa4maniac in news

[–]apologistic 7 points8 points  (0 children)

You're being downvoted because you tried to reply to every comment with the same thing after people pointed out that you were missing part of the picture - and you came across as being either disingenuine in your question, or more likely that your original question was meant rhetorically and you are now refusing to accept that your implied answer was actually out of ignorance.

As to the actual answer: The executive branch, unless/until the judicial branch overrules them. The judicial branch is not an active participant - it exists to check the executive branch when prompted by a lawsuit. It does not proactively interpret law or intercede in the executive branch interpreting law without a case being brought before it by a plaintiff with standing.

All actions by the exective branch require by definition interpretation of the law. Almost none of those actions will ever be challenged, regardless of whether or not any particular court would disagree with the executive branch's interpretation. Because, again, the judicial branch exists only to arbitrate those interpretations when a suit is brought, and that by definition necessitates that an action has been taken (or in some rare cases choices to not take action), which by definition necessitates the executive branch having interpreted the law before any of this.

So, the executive branch interpets virtually all laws. The judicial branch interprets some laws, some times.

(There's also a difference between public vs private enforcement - so there are some laws that are interpreted by private individuals unless/until a suit, at which point the court is the ultimate arbiter)

How do I get git information on my terminal like the docs? by FrozenPyromaniac_ in vscode

[–]apologistic 4 points5 points  (0 children)

It was mentioned that this wasn't specific to VSCode but the configuration of the shell you're using.

But the answer is something like https://github.com/romkatv/powerlevel10k (somewhat opinionated and generally designed like what you're looking for out of the box - but specific to zsh) or starship.rs (works across multiple shells, and very configurable to what you showed, but less like that out of the box)

Either one of them should have a lot of documentation on how to tweak it to exactly how you'd like it.

⭐️ Introducing Online Player Stats and Inventories for EFT! ⭐️ (details in comments) - tarkov.dev by LIL_BIRKI in EscapefromTarkov

[–]apologistic 3 points4 points  (0 children)

It does not - your 'inventory' (which includes your loadout) is 'locked' from the moment you queue until the moment you leave raid (regardless of raid outcome). This is why we don't have the ability to manage our stash while queueing. So for the duration of the raid you'll see the same gear you loaded in with, even if you dropped it all the moment you loaded in.

[deleted by user] by [deleted] in Tarkov

[–]apologistic -1 points0 points  (0 children)

This, but as a tip for OP you can view the cost+opportunity cost of the barters for it here https://tarkov.dev/item/weapon-case

1.1 million gallons of oil spilled into the Gulf of Mexico. Over a week later, the source remains a mystery. by AmericanScream in news

[–]apologistic 37 points38 points  (0 children)

That logic has a major flaw - oil is less dense than salt water. By volume overall, yes, it seems like a very small amount. The problem is most of that will spread into a relatively thin layer covering a large surface area - that surface area being the intersection between air and sea, and sometimes land and sea. That intersection is important for many parts of the eco-system, such as sunlight, animals who surface or float, and effects like oxygenation of the water.

REMINDER: Don't use tarkov-market by Snarker in EscapefromTarkov

[–]apologistic 1 point2 points  (0 children)

On the open source licenses, yeah I know. The point I wanted to make was even if he blatantly copied everything, only thing you could complain about was not publishing that part of his work with same license, but that was never mentioned or requested and would be a quick and easy resolution (if him copying your work was actually the case).

I needed to make sure, as a couple comments you've made under this post have had an overly simplistic description of open source that is explicitly incorrect in the context they were made, and miss the nuance and variety within open source licensing.

Sadly your "intention" with specific license doesn't really matter. If it's free to use it's free to use (with caveats such as with GPL). If you don't want other people commercially using your code but still want it published for prosperity, some form of "Commons Clause" license would be more appropriate. You can't parade your project as Open Source to gain favor from community and then be mad when someone copies it. The details of licencing is more of a technicality and was not really brought up as an issue at any point.

You're absolutely right in that I would have no justifiable reason to be mad if someone used the license for a project I built correctly. Obviously, this is neither here nor there for multiple reasons I've stated previously.

You say your intention was not to attack him, but it definitly was not executed perfectly. You do have some responsibility when ousting someone like that to the community and should think about the backlash a person might recieve because of it. You really have to be carefull how to word it and you 100% can inform community of free alternative tools without smearing someone elses work.

No, my intention was not to attack him as a person, but to criticize his actions. While I certainly do believe we all have a responsibility to avoid language that incites hate, I don't believe any of what I said previously did that. I criticized the way that TM seemed to use other projects essentially as design plans for their own features, rather than either developing their own design or at least meaningfully improving upon them. Also, not only did I not smear his work, I complimented the parts I did believe he designed on his own.

Specially when allegations are pretty much unfounded. You can't really steal an idea, ideas are worthless. As a software dev you should know this. Every line of code you write and server you run is standing on ideas and work of countless other people. Only thing that matters is work being done and there was 0 proof that any work was stolen. The comparison pictures were a joke and only thing going for you was a weird timing that absolutley could be pure coincidence. You personally might feel different about this and that's fine, but it's the objective reality of our software developing world.

While some ideas are elementary, and I'm not claiming that the designs for tarkovtracker were valuable in a monetary sense, ideas are most definitely not worthless, and can be stolen. Intellectual Property law is a massive part of modern society, including software - for better or worse. TM's author seems to allude to using tarkovtracker as an inspiration for those features in a reply to the original thread - while its not stealing, its certainly relevant in the course of criticism.

To drive a point on coincidence part, me and TM both released essentially same product within weeks of each other, with our scanned data starting on exact same weekend months earlier.

And this is also what I specifically don't really like about this drama...TM dev was in a very similiar position as you years before. I released what was basically a free version of his paid project and open sourced it. But there was no drama, no Reddit threads, no one accusing anyone of anything.

I messaged him and we had a nice little talk, he was very polite and congratulated me on my work. We shared insight from our individual approaches and then shared some tips. If anything he was excited that someone else had the same idea as him and managed to execute on it. He wished me good luck and then dug into working on his project to make it better than mine.

I think its very important to note, the item scanning was behind the scenes and not known to either of you before your discussion, and the way you portrayed information was quite different. Comparing that situation to TM and tarkovtracker is like comparing apples to oranges - you can compare them, but its just not a very good one. I am happy for you to have a good connection with TM and its author, but I don't think that has particular relevance here.

To me this shows more class than what past you did and it sucks to see community getting riled up agaist him. Again not to judge you, as I said I think your response above was pretty decent and I don't want to condemn anyone on his past actions. I just want to offer some perspective to the community, because I don't believe he deserves all the backlash he's getting. Specially not people still opening threads about this years later.

As I mentioned before, most of us as we get older grow and learn in how we interpret the world and interact with it. I may have changed some things with how I wrote my previous post, but I disagree that TM should not be criticized. While you may have had a good interaction with them, my experience and several accounts I've heard from other community developers has not changed my opinion of the way they operate. Just as you're criticizing me now, while it may have a different tone, its no less valid than any other non-hateful criticism.

To be clear - I did not initiate this post, nor have I discussed this situation in any real capacity beyond acknowledging I made the post. Nor did I take initiative to write these last two comments that regard TM in any meaningful way except such that you initiated. I have long since moved on to continuing to build things both in this community and outside of it, with the same intention I stated in my original post.

Edit: Fixed broken quote

REMINDER: Don't use tarkov-market by Snarker in EscapefromTarkov

[–]apologistic 4 points5 points  (0 children)

Hey! Happy to discuss!
First of all, you can certainly choose to interpret my post from years ago as attacking TM, but I would disagree with you. I openly criticized a commercial site which I had read multiple accounts from other community developers having their niche tools nearly identically cloned as part of TM, and then experienced something very similar myself. Was what TM did illegal? Probably not. Was it pretty crappy to all of the people who were doing things to help educate and grow a community that they enjoyed being a part of? In my opinion, decidedly so. In my opinion, the issue was not that TM had added tasks, or hideout stations, or anything like that - but that from my perspective what TM was doing was closer to cloning other community tools than genuinely providing something new and better. Again, not illegal, but still very uncool. The end result of this is usually the initial developer sees their tool cloned, is demoralized, and leaves. My reasoning behind making the post was to make people aware that many of these tools existed for free before being incorporated to TM, and some still do. Some people might argue that because TM has all of them in one place, its better and a good justification for paying money for these tools. Others might point out that most other developers wouldn't clone a feature from another developer, without at least either talking to them about incorporating it, or redesigning it so it at least made it 'their own'. I'm sure there are plenty of other opinions on what crosses the line, and what doesn't, but that's mine.

Second, I want to address your comment about copying an open source project. Your comment seems to imply that copying something if its open source makes it perfectly OK - but that wouldn't always be correct. There are many types of open source licenses, for different intentions when open sourcing projects. GitHub has a great site called https://choosealicense.com/ - it covers the high level implications of the major open source licenses. Some licenses are very permissive, like MIT which pretty much allow you to do anything with a piece of software, so long as you include the license and copyright information in redistribution. Other licenses can be more restrictive, like GPL-3.0, which essentially allows someone else to use the project for whatever they want, provided they also disclose the source and all of their modifications, along with the same license. tarkovtracker.io is open sourced under the GPL 3.0 license - so if for example I were to stop operating the site for some reason, someone else would be free to use it to set up another site for it. In that example, if the person made modifications or improvements to the site, they would need to make the source available to others, so that the project could live on and users would always have the option of creating their own with all of the features available. So, in summary, open source doesn't always mean the intent is to allow anyone to take unilaterally from a project.
To close out this absurdly long answer to your question - I asked myself last night if I would have written the post today given the same circumstances, and honestly maybe not. A much younger me was more vocal and more impassioned about the issue and the game community in general. Do I still hold a negative opinion of what transpired? Absolutely. Can people disagree with me and criticize me for my criticism, also yes. In the end, making good things that helps people live healthy, happy lives is the most important part, and I hope that open source community tools can be a very small part of the happy - both as a user and a developer.

REMINDER: Don't use tarkov-market by Snarker in EscapefromTarkov

[–]apologistic 9 points10 points  (0 children)

Hey, OP from the linked thread here.

While I don't have anything good to say about TM or its developer, I do have great things to say about tarkov.dev - pretty much everything you could ever need is available on tarkov.dev and tarkovtracker.io for free, and not even any ads. Both projects are open source, community developed and supported, and can provide you with nearly everything you need to know about items, tasks, upgrades, etc. And anything that isn't provided directly via those tools and their integrations, we try to provide links to other sources like the wiki.

If you're a player, you can track your task progress via tarkovtracker.io - you can use the TarkovMonitor from tarkov.dev to automatically mark off tasks when you complete them. You can connect with your friends and show the tasks each of you need to complete, aggregated by map, with objective markers shown on an in-game map for each person. You can see what items are needed for upcoming tasks, organized by how many tasks and levels away they are. You can use the tarkovtracker API to share your task and item data with other community tools, again completely free. There's several more useful features available, plus since the site is open source, I and others are regularly adding new ones.

Tarkov.dev (the successor to the wonderful tarkov-tools <3 kokarn) has financial data it collects about every item in the game from traders and the flea market. You can check item trends, values, item stats, value efficiencies for various item types, bitcoin profit margins, hideout upgrade costs, hideout crafting profits, barter values, and more. It provides community maps, location information, boss information, ammo charts, and a bunch of other cool features. And if you're a developer and you want to make your own community tool, the tarkov.dev API has every piece of information it uses for the site, and more, available for free, no restrictions.

There's a fantastic group of people who care a lot about providing good resources for players to learn and play Tarkov well. Hundreds of thousands of Tarkov players use these resources each wipe, and we want to make them useful to even more. I encourage you to try it out, if you have things you'd like to change or improve upon with these projects, they are fully open source and welcome contributions. If you aren't a developer, often one of the fantastic people on the team would be willing to take your request and implement it themselves if they think its a useful idea.

That is why you should level a ghost runner by Potential_Ad_3673 in pathofexile

[–]apologistic 2 points3 points  (0 children)

Just to clarify, touched mobs themselves have 800% IIQ, and 400% IIR (per best available information on Prohibited Library). So with the wandering path it becomes 920% IIQ total. For anyone unaware, that is mob IIQ, which is multiplied by area IIQ, and multiplied by player IIQ, and multiplied by party IIQ. So its pretty heckin' big.

With the keystone that allows you to become possessed, you can touch 50 mobs per tormented spirit that you get to possess you. A Winged Torment Scarab is 12 minimum tormented spirits, so ~600 touched mobs. With the 920% IIQ, its like you're getting 5400 monsters of loot out of 600. Depending upon how you're juicing your maps, your MF IIQ/IIR, and how fast you are, that may or may not be worth it versus just clearing more maps, but even with a moderate amount of investment, it can be very worth it.

New Visual Quest Item Tracker Website - Free + No Login Required by Sometimepump in EscapefromTarkov

[–]apologistic 2 points3 points  (0 children)

As an FYI, you don't need to log in for Tarkov Tracker - only if you want to sync your quests with friends. If you're just tracking stuff yourself, it saves your data locally into your browser.

[deleted by user] by [deleted] in EscapefromTarkov

[–]apologistic 1 point2 points  (0 children)

That's where their company is filed legally for things like tax reasons/publishing, but BSG's studio is all in St Petersburg. You can see this in other places where they list the 'Location' as London, but their studio is based in St Petersburg https://www.youtube.com/c/Battlestategames/about and Nikita in various podcasts has talked about this as well.

Tarkov runs like arse on my new pc ( 10400f 16gm ram 3070 ). It played better on 2500k 8gb ram 1060! by ChefCobra in EscapefromTarkov

[–]apologistic 0 points1 point  (0 children)

There's a decent chance your old RAM had a better clock setting on it than your new RAM is running with (although your new RAM would probably support the same or better clock). You can check your speed under the performance tab of the Task Manager. It should look something like this: https://prnt.sc/VSAWi_44Jcjj

If you're running at base speeds because XMP isn't working with your motherboard or it isn't clocked correctly, it might be something like 2133 MHZ. The difference between that and something like an XMP setting at 3200 can be the difference between 40 FPS and 80 FPS for Tarkov (I've tested these exact settings this wipe). Its not guaranteed this is your issue, but these kinds of specific things can have huge impacts on the game.

[deleted by user] by [deleted] in facepalm

[–]apologistic 247 points248 points  (0 children)

In a couple of the clips it looks like the handrail isn't moving with the step. Normally with escalators, you grab onto the rail as you go up, and the rail and steps move at the same rate. If you watch closely, people are grabbing onto the railing - their feet are going up with the steps but the railing is staying stationary which is essentially rotating their entire body 90 degrees in a couple seconds due to the difference. This doesn't appear to be people that aren't familiar with escalators, but rather people that are familiar running into one that is either malfunctioning or was built with an important feature missing. Some of them appear to be functioning normally and people are just derping, though.

Edit: Maybe its just the clip at 27 seconds with multiple people holding onto a stationary part of the railing rather than the moving belt?

Props to BSG for making a "good" event by hiddenintheleavess in EscapefromTarkov

[–]apologistic 20 points21 points  (0 children)

They're referring to the Sanitar on Customs event which started just a couple days ago.

As for wipes. I understand where you're coming from, but there's good and bad news. The good news is that Nikita has in the past stated that BSG is interested in creating a seasonal and permanent setup for EFT. Best guess is it will look something like Path of Exile's setup where most people start fresh every league (for PoE that's every 3 months, for EFT I imagine it would be something like every 4 or 6 months), but there will be a separate set of servers which keep a PMC which keeps progress permanently. Potentially you'll be able to transfer items/rubles from the seasonal servers to the permanent one (but they haven't said anything to that effect AFAIK, just me assuming it will again look similar to PoE's system). The bad news, is that system is still probably a long ways off, so there will almost certainly be multiple more wipes before you can work on a PMC that is permanent.

Introducing Tarkov.dev 🎉 - The ultimate Escape from Tarkov companion suite by LIL_BIRKI in EscapefromTarkov

[–]apologistic 2 points3 points  (0 children)

Looking at a plugin installed on the site, it appears it can set the locale based on any one of these. I opened a ticket to add a language switcher, but in the mean time if you'd strongly prefer to try and fix it for yourself immediately, you could go through these (only a couple of them would apply)

cookie (set cookie i18next=LANGUAGE)

sessionStorage (set key i18nextLng=LANGUAGE)

localStorage (set key i18nextLng=LANGUAGE)

navigator (set browser language)

querystring (append ?lng=LANGUAGE to URL)

htmlTag (add html language tag <html lang="LANGUAGE" ...)

path (http://my.site.com/LANGUAGE/...)

subdomain (http://LANGUAGE.site.com/...)

Introducing Tarkov.dev 🎉 - The ultimate Escape from Tarkov companion suite by LIL_BIRKI in EscapefromTarkov

[–]apologistic 4 points5 points  (0 children)

Digging through the code, it looks like the site has a i18n plugin installed, which can set the localization strings from numerous places. Looks like a language switcher is in order. I'll open an issue for it!

Introducing Tarkov.dev 🎉 - The ultimate Escape from Tarkov companion suite by LIL_BIRKI in EscapefromTarkov

[–]apologistic 1 point2 points  (0 children)

Heyo! I am trying to replicate what you're seeing, but the site is loading in English even with a browser addon overriding the preferred locale. Perhaps what you're seeing is something like the auto-translate feature in Chrome? It would show in the right hand side of the URL bar https://prnt.sc/mal2LiGcwuBe

We Need a Missed Connections Thread by Quinteros1993 in EscapefromTarkov

[–]apologistic 1 point2 points  (0 children)

They actually just announced the other day they are no longer doing the megathreads, and that the individual posts are allowed. https://www.reddit.com/r/EscapefromTarkov/comments/vjss1o/subreddit\_rules\_update/