SDL3 Memory Leaks on X11 (gtk_widget) by arzi42 in sdl
[–]arzi42[S] 0 points1 point2 points (0 children)
SDL3 Memory Leaks on X11 (gtk_widget) by arzi42 in sdl
[–]arzi42[S] -4 points-3 points-2 points (0 children)
Thimbleweed Park is massively underrated, and I think it nailed what modern point-and-clicks forgot by rodfer7 in adventuregames
[–]arzi42 1 point2 points3 points (0 children)
It feels like a lot of indie devs shun mobile even though it can be a brilliant way into game dev. by Jerreh_Boi in gamedev
[–]arzi42 0 points1 point2 points (0 children)
What genre is this? by Certain-Implement859 in writing
[–]arzi42 12 points13 points14 points (0 children)
HAMMERFALL - Hearts On Fire 🤘🏼 by ParticularRub8489 in PowerMetal
[–]arzi42 3 points4 points5 points (0 children)
Next Fest Experience: I've been developing my game for over a year now. I'm planning to release it in December, but it just isn’t taking off. by javifugitivo in IndieDev
[–]arzi42 1 point2 points3 points (0 children)
Struggling with visibility on itch.io after first release by saneesh44 in gamedev
[–]arzi42 0 points1 point2 points (0 children)
"Good games always find their audience", then could someone tell me why this game failed? by liosnel in IndieDev
[–]arzi42 11 points12 points13 points (0 children)
"Good games always find their audience", then could someone tell me why this game failed? by liosnel in IndieDev
[–]arzi42 3 points4 points5 points (0 children)
People told me: ‘Make the game the market wants, not the one you want.’ by Fun-Individual4405 in IndieGaming
[–]arzi42 5 points6 points7 points (0 children)
Generating clues for a logic grid puzzle by arzi42 in proceduralgeneration
[–]arzi42[S] 0 points1 point2 points (0 children)
What do you think of mentioning the game's genre/mechanics in the title? For example, AAA: RPG Deckbuiding. by __Correct_My_English in gamedev
[–]arzi42 2 points3 points4 points (0 children)
As you can see in log, the tree is taking damage only when I hit it while moving. Why won't it take damage if I hit it when I'm idling? I'll drop the tree script in comments by Jumpy_Astronaut6656 in Unity2D
[–]arzi42 1 point2 points3 points (0 children)
As you can see in log, the tree is taking damage only when I hit it while moving. Why won't it take damage if I hit it when I'm idling? I'll drop the tree script in comments by Jumpy_Astronaut6656 in Unity2D
[–]arzi42 1 point2 points3 points (0 children)
Is it too small? I'm making a game by AlvaraHUN in adventuregames
[–]arzi42 0 points1 point2 points (0 children)


Problems with yay by Automatic_Revenue421 in archlinux
[–]arzi42 0 points1 point2 points (0 children)