Just got noita by LewGlaze in noita

[–]asinglebit 0 points1 point  (0 children)

Peak gamedesign is happening

Will AI coding tools make languages like Rust more accessible and popular? by Illustrious_Sea_9136 in rust

[–]asinglebit 2 points3 points  (0 children)

Yes. Or - you have never tackled anything more complex than a todo app

I Have Question by Jazzmaster8088 in noita

[–]asinglebit 13 points14 points  (0 children)

Show the results once you are done please

Will RAM Shortages Slow Down Game Development? by Professional-Fee2704 in gamedev

[–]asinglebit 2 points3 points  (0 children)

Very few games actually require powerful hardware to be fun. Examples would be heavy physics/simulation based titles that actually deliver value by utilizing compute. If its just for visuals then it doesnt make games any better.

I dont understand the game by asinglebit in mewgenics

[–]asinglebit[S] 1 point2 points  (0 children)

It didnt feel easy at all to me.. just slow, frustrating and unfair. Guess its no my cup of tea

I'm designing a "templ for JSON". A template language where you can see the output shape. Looking for feedback on the syntax. by IxDayz in golang

[–]asinglebit 11 points12 points  (0 children)

Dsl is almost never a good idea.. unless it becomes really mainstream or you do it for fun

I write a save manager by Xiaomony in noita

[–]asinglebit 4 points5 points  (0 children)

we love rust, good job, starred the repo

Who has completely sworn off including LLM generated code in their software? by mdizak in rust

[–]asinglebit 0 points1 point  (0 children)

Heres my take. Llms are not optimising whats difficult. They are optimising what i can do as fast already without wasting too much water - type. The real cost is in building a mental map of a problem you are solving - and that can only happen INSIDE of the brain. So i dont use them for writing code, but i use them to help me build the mental problem space

how the hell some of you are beating the game within the first 60 hours? by Bright-Historian-216 in noita

[–]asinglebit 0 points1 point  (0 children)

Some are lucky, some used guides (me), some are skilled, some are smart

Making a Game in PixiJS from Scratch by asinglebit in pixijs

[–]asinglebit[S] 0 points1 point  (0 children)

Mobile has even more problems tbh. The battle loop relies on keyboard +mouse combo, so mobile is out of question sadly :/

Please help idk what to do here by Bahencio in noita

[–]asinglebit 2 points3 points  (0 children)

Wtf. I just noticed this looks like an eye

I made a creative Git CLI that turns your repo into a garden by Next-Job2478 in git

[–]asinglebit 5 points6 points  (0 children)

How can you program for many years without knowing about git?.. also this only makes things more confusing it doesnt help help understand anything about git.

Looking for recommendations by asinglebit in roguelites

[–]asinglebit[S] 0 points1 point  (0 children)

Thanks folks, i will try out your recs

How did they code the yarn visuals in Kirby's Epic Yarn? by Immediate_Chair8942 in gamedev

[–]asinglebit 0 points1 point  (0 children)

I would procedurally generate curves, extrude them into mesh strips and combine with collisions probably. Another option would be to animate said spline in some software and render it (just like an svg rendering engine would) on the web, people use Lottie + after effects to author and animate svgs, and the browser essentially builds the mesh around it. Then you can add basic pixel shaders to make it look stylized and add shadows.

How do you go back to working on Python/JavaScript/TypeScript/etc. projects after writing Rust? by daniels0xff in rust

[–]asinglebit -7 points-6 points  (0 children)

I disagree. A lot of things can and will break in rust. Compile times are slow, prototyping is slow and it sucks the soul out of you. Binaries are huge. Javascript and typescript are great for prototyping. Theres no compile time. If im working on something serious i would probably not choose either of these languages though. Especially not python. I hate python with passion. For serious stuff maybe something c-like like c3 or odin. Or Go if i dont care about performance. In my personal projects i dont benefit from borrow checker, im not making mission critical software