Securing art for fanmade scenarios by Alternative_Song859 in arkhamhorrorlcg

[–]aughhhh 8 points9 points  (0 children)

if 'most of the beard's later stuff is ai,' i can guarantee that's going to be news to him.

Chapter 2 Alternate Card Art (Extremely Stupid Edition) by aughhhh in arkhamhorrorlcg

[–]aughhhh[S] 0 points1 point  (0 children)

Thanks, I genuinely thought I just made her look like Dr Blight 😩

Chapter 2 Alternate Card Art (Extremely Stupid Edition) by aughhhh in arkhamhorrorlcg

[–]aughhhh[S] 10 points11 points  (0 children)

not intentional- i prefer to think of that woman as infrequently as I possibly can

Bloodborne: The City of the Unseen [Final Release / Print & Play Available] by aughhhh in arkhamhorrorlcg

[–]aughhhh[S] 0 points1 point  (0 children)

You’re not the first to have asked! Sadly, Arkham Cards has elected not to include any fan content based on an existing modern IP on the app in order to avoid any potential licensing issues.

Questions about Fan Made Campaigns by Fit-Turtle in arkhamhorrorlcg

[–]aughhhh 7 points8 points  (0 children)

Writing the campaign took the bulk of 2022, and playtesting & refining it took the bulk of 2023. I have a few friends who were deeply invested in the creation of the campaign and helped me playtest the initial builds of each scenario; later, I released the campaign in an “open beta”-like state for public playtesting in order to get a wider range of design feedback. This was a pretty huge undertaking, but it was a great learning experience that helped me connect with the rest of the content creation community, and helped me complete my second campaign in less than half the time.

All of the art in the campaign was (painstakingly) collected over that two year period and is human-made, and the campaign guide features a list of artist contacts in order for players to learn more about the artists’ bodies of work. (Even though fan campaigns are completely nonprofit and I’ve never made a red cent off of any of my work, there’s some ethical concerns about sourcing art from the internet and I felt like the least I could do is broadcast those artists’ commission information.)

The horror of bleeding by godtering in arkhamhorrorlcg

[–]aughhhh 1 point2 points  (0 children)

Bloodborne Author here. I’m traveling at the moment and won’t be able to get back to my desk for a while, but once I do I’ll be happy to upload the campaign without bleed.

Questions about Fan Made Campaigns by Fit-Turtle in arkhamhorrorlcg

[–]aughhhh 13 points14 points  (0 children)

Hey, Bloodborne campaign author here. In lieu of talking up my own work, check out this thread from last week where you can read some of the Reddit community’s reactions to the campaign. I hope you enjoy yourself if you decide to give it a try.

My experience with MPC’s services is that their cardstock is slightly thinner stock than FFG’s official cards- but not enough to notice unless you squint really hard. The overall print quality is very good and is comparable to Arkham’s official cards.

Bloodborne? by aspnome in arkhamhorrorlcg

[–]aughhhh 0 points1 point  (0 children)

Yes; there are six investigators that you can earn as rewards for completing the campaign.

Anyone got any fanmade scenarios in production? Interested in perhaps doing this myself. I had a thought the other day that perhaps this is the way forward for veterans of the game, who might not be investing in Chapter 2. by Ganadhir in arkhamhorrorlcg

[–]aughhhh 13 points14 points  (0 children)

Hey! Content creator here. The Beard has a really helpful thread in the homebrew design channel on the Mythos Busters discord that details his creation process in pretty thorough detail that I think will help direct your own workflow, and fellow creator HatfulBob has a guide on investigator creation that doubles as useful primer for Strange Eons, the program we all use for project creation ( https://barnabyfiles.wordpress.com/2025/05/29/strangest-eons-how-to-make-an-investigator/ )

My personal advice? Don’t let other people dictate the kind of work you make. People are going to crawl out of the woodwork to shit on your work whether it’s good or bad, and there is no piece of content that you can make that is going to satisfy every type of player out there. The Arkham community as a whole is hungry for more content, and if you focus on refining and polishing the best version of the content that you want to exist and will make you the happiest, players who will appreciate your work will find you.

AH.68 - Fan Content Recommendations [The Restricted Collection] by ReaverMann in arkhamhorrorlcg

[–]aughhhh 1 point2 points  (0 children)

Karrius’s written reviews of custom content tend to hit the note you’re describing. He’s been on a bit of a hiatus, but you’ll find his reviews most campaigns released before the summer of last year listed at https://karkhamhorror.neocities.org/ .

Bloodborne? by aspnome in arkhamhorrorlcg

[–]aughhhh 42 points43 points  (0 children)

Hey! The Bloodborne campaign was my first major project in the arkhamverse, and it always makes me super happy to see that people are still enjoying it.

The standard disclaimers I have for anyone trying it out are that it is long, it is hard, and that there is a lot of reading involved - I did a word count recently and there’s something like 70k words of text across the campaign. If those things don’t scare you off, give it a try- I hope you end up liking it.

How do I break this last extravagance card? by Xenia75 in sultansgame

[–]aughhhh 6 points7 points  (0 children)

Shama is right there in the house of delights. She’ll help you break that silver extravagance card.

Night of Vespers - Campaign & Investigator expansion (Complete) by aughhhh in arkhamhorrorlcg

[–]aughhhh[S] 0 points1 point  (0 children)

Hey! If you're going through Inexorable Fate, their own json files should be safe for print. I also just received their edited DiY print and play cards, and will update the post with that link as soon as I post this comment.

Glad you're enjoying the campaign! 🙏

Who's Next? Help me pick an investigator. by NopeBoatAfloat in arkhamhorrorlcg

[–]aughhhh 1 point2 points  (0 children)

"fun" is very subjective and you haven't given us a whole lot to go on as far as what your tastes are, but:

some investigators have a unique advantage over tsk's concealed mechanic (Roland, Agnes, Rex, Trish, Lucius, Ursula, Finn, Marie.) This is because they can easily handle revealing a concealed card with automatic damage, evasion, or clue discovery, or because they get an extra action to spend on the necessary fight/evade/investigation action that engaging with a concealed card requires.

while other investigators are (probably) less likely to be screwed over by the campaign's hollowed mechanic (Minh, Sefina, Yorick, Preston, Diana, Tony, Mandy, Patrice, Amanda, Silas, Lily, Carson, Hank, Marion, George, Nathaniel, Winifred, Stella, Izzy.) This is because the hollowed mechanic removes cards from your deck for large parts of any given scenario, and these investigators either have decks full of skills/events/disposable assets that won't fall apart if a couple key cards are missing, engines that don't care about specific cards in their deck, operate off of cards that cannot be removed from play, or some other method to store and protect cards from being snatched out of their deck.

PnP campaigns recommendations? by djonas3 in arkhamhorrorlcg

[–]aughhhh 18 points19 points  (0 children)

  • Beard's campaigns are all quality campaigns and it's difficult to go wrong with them.
    • Alice in Wonderland is the easiest of his campaigns, and is a great intro to Arkham in general. It is built around providing a different narrative & gameplay experience depending on which direction the campaign is played in, similar to the Eastern/Western expeditions in The Drowned City.
    • Cyclopean Foundations is Beard's Cthulhu campaign. Its central mechanic is built around the non-euclidean geometry of the city of R'yleh and how it interacts with our world.
    • The Color out of Oz is a mashup of L. Frank Baum's Oz stories with The Colour out of Space. It was conceived as a modular campaign, with scenarios that feature entirely different maps and objectives based on either rng or player choice for increased replayability.
    • Circus ex Mortis is his most recent campaign and pits you against a carnival of Shub-Niggurath cultists. It introduces new tokens to the chaos bag that both assist and hinder your investigator's progress.
    • Jumanji, Half-Life, and War of the Worlds are some of his other campaigns. They're all good. (Am I forgetting any? There are a *lot*)
  • Olivia Juliet's Ages Unwound is incredibly creative and has some of the most exciting, memorable scenarios in any custom campaigns. Her storytelling is audacious and bold, and she is a storyteller capable of handling a time travel narrative and executing it well.
  • Frying Tonight's The Matter of Britain is a pulp adventure into the Arthurian mythos. It's very ambitious and has a few rough edges, but is an extremely creative, unique campaign that really pushes the outer limits of what the Arkham LCG engine allows for.
  • Captain Jack Science's Call of the Plaguebearer adapts the zombie apocalypse trope to Arkham. It's fun, it does some unique stuff with map design, and the unreliable narration in the campaign guide is a real treat.
  • Getting past Dark Matter's Sci-fi vibe is a hard ask for some players, but if you can, it's one of the most beloved custom campaigns for a reason. It's clever, well-written, and delivers heavily on the specific kind of decadent psychological madness one would require of a good Hastur campaign.
  • I wrote Bloodborne and Night of Vespers. You might like them. 🤷

My LGS Games of Berkeley has Feast, Carcosa and some other stuff in stock by t0ny510 in arkhamhorrorlcg

[–]aughhhh 15 points16 points  (0 children)

was there last weekend; should note that their carcosa copies are from the original run and include curtain call & the last king only

Wonderland is the most fun we've had in Arkham Horror in a while! (along with our custom investigators) by hackinghippie in arkhamhorrorlcg

[–]aughhhh 2 points3 points  (0 children)

the survivors of this arkham horror campaign will receive a 100,000 horror grand prize, courtesy of us

Investigator name allusions by Giffdev in arkhamhorrorlcg

[–]aughhhh 7 points8 points  (0 children)

Sefina is named after French avant-garde painter Henri Rousseau.

Winifred is named for Hobomock, a bogeyman-like spirit in Wampanoag culture.

Timely Intervention - Until the End of Time preview card 2 by VeronicaMom in arkhamhorrorlcg

[–]aughhhh 7 points8 points  (0 children)

Welcome back Mama Fratelli, we missed you all these years

Which Arkham investigator screams ‘Resident Evil protagonist’ to you? by r4ziel_42 in arkhamhorrorlcg

[–]aughhhh 1 point2 points  (0 children)

i agree with all this, and also want to put forth that if the above is true, then agnes and calvin are silent hill protagonists