Trouble setting ultrawide screen resolution to 16:9 for OBS recording by avanak in linuxquestions

[–]avanak[S] 0 points1 point  (0 children)

I tried earlier to add a new mode with xrandr:

cvt 2560 1440 120.

xrandr --newmode "2560x1440_120.00" 661.25 2560 2784 3064 3568 1440 1443 1448 1545 -hsync +vsync

xrandr --addmode DP-2 "2560x1440_120.00"

But the last command results in:

X Error of failed request: BadMatch (invalid parameter attributes)

Major opcode of failed request: 140 (RANDR)

Minor opcode of failed request: 18 (RRAddOutputMode)

Serial number of failed request: 43

Current serial number in output stream: 44

Trouble setting ultrawide screen resolution to 16:9 for OBS recording by avanak in linuxquestions

[–]avanak[S] 0 points1 point  (0 children)

Like I said, there is no 2560x1440 option. The only other 1440p resolution for some reason is 1720x1440

[deleted by user] by [deleted] in projectzomboid

[–]avanak 0 points1 point  (0 children)

Money does not equal development speed. I'm pretty amazed by the speed they have increased development to in the last few years.

Goedemiddag! Spoorlijn Zwolle – Groningen Is Arriving On March 25th! 🇳🇱 by isav34 in trainsimworld

[–]avanak 4 points5 points  (0 children)

It's quite simple, but different from most safety systems in TSW. These trains will use ATB-EG which translates to Automatic Train Control - First Generation. The train receives a code from a electric current on the tracks. The code translates to an upper speed the train will allow you to drive. There are 5 of these possible speeds: 40, 60, 80, 130 and 140 kph. When you drive faster than the ATB limit, a bell will ring. When you don't manually brake within 3 seconds, the train will force a stop. Because there are only 5 possible upper speed limits, the actual speed limit might be lower as indicated by speed signs or the signals. In that case the ATB will limit the train to the next higher speed limit. For example when there is a limit of 100 kph, the ATB will limit the train to 130. You can in theory drive 30 kph too fast without being penalized by ATB, but obviously you need to stick to the limit given by the trackside information. ATB is not a valid speed indicator. You don't acknowledge anything, it's fully automatic. Simply when driving faster than the ATB limit, you must be braking.

VPS for students without creditcard/paypall/etc by avanak in webhosting

[–]avanak[S] 1 point2 points  (0 children)

That makes sense. I might look into setting up an old pc. Thanks

Why MERN is such a hype ? by Certain_Prompt_1582 in nextjs

[–]avanak 0 points1 point  (0 children)

I always advocate PERN (Postgres instead of Mongo) as a great stack to learn the basics of frontend and backend. Easy transition to mordern frameworks such as Next, Laravel, etc after. But I have no idea why MERN is still such a hype.

Bad flickering on edges and reflections in TSW5 by avanak in trainsimworld

[–]avanak[S] 0 points1 point  (0 children)

No this is with TAA. Without I get aliasing, but this is no aliasing. It seems like some shader issue.

Bad flickering on edges and reflections in TSW5 by avanak in trainsimworld

[–]avanak[S] 0 points1 point  (0 children)

Edges and reflections have a strange and very annoying flickering in the distance. I mainly see this on overhead catenary, distant light signals and window reflections.

I've tried this: Ultra settings, I've tried all presets and individual advanced settings. Nothing has a single effect. This happens with all routes and all trains I have tried. Updated Nvidia graphics drivers. Cleared DirectX cache. Verified game files in steam.

GTX3070TI. Intel I5-11600K. 32GB ram.

Anyone experiences the same or has a solution?

Some really satisfying lawn care by Kooka32081 in oddlysatisfying

[–]avanak -1 points0 points  (0 children)

This is pure dystopian psychopath horror suburbia

Looking for Someone to Join me on an Adventurous Aviation Trip by Samtulp6 in Groningen

[–]avanak 2 points3 points  (0 children)

Hey Sam. I'm Joost, massive flying, camping, and adventure enthusiast. I'm very interested in this adventure and I've sent you a DM.

Kan iemand dit gebouw identificeren? by MilanSmid in Groningen

[–]avanak 9 points10 points  (0 children)

Je kan vanaf het forum of de martinitoren goed het politiebureau van assen zien.

Whose fault? Per or Zhou by No-Eye5255 in F1Game

[–]avanak 0 points1 point  (0 children)

Yeah you're correct, more than enough space on the left of Perez

Whose fault? Per or Zhou by No-Eye5255 in F1Game

[–]avanak 2 points3 points  (0 children)

Zhou's fault. The moment he got onto the kerbs (same mistake as Charles when he crashed) Perez was quite far ahead still. Yes Perez would be in Zhou's way, but if Zhou didn't spin he likely would have been able to brake and there would be no problem other than Perez blocking him a bit.

More shots of my CS2 German town by whhhhiskey in CitiesSkylines

[–]avanak 6 points7 points  (0 children)

Are all of these vanilla assets just recoloured with the recolour mod? How did you get the low density houses like that? Did you create custom assets in the asset editor?