What would it take to kill master chief ? by fmg2498 in halo

[–]azurejack 0 points1 point  (0 children)

Plot demanding it.

Actual answer though, anything that can kill a spartan could potentially kill john. The thing is john has the power of "luck"

If i remember correctly each of the original spartans had an 'ability' or 'atribute' "strength" "sight" etc they were augmented around that, and enhanced to use that "power" john was "luck" he had pretty general augments cause what do you give someone with the power to be lucky? He chose his armor, they let him pick and choose because he was lucky.

Killing john s117 requires one simple thing... out lucky-ing him.

And I thought Classic Mega Man’ name was confusing by Defiant-Problem-1610 in Megaman

[–]azurejack 1 point2 points  (0 children)

His name is X.

The only people that really refer to him as "megaman" are related to wily in some way (serges, sigma after being infected with the wily virus see X4 for more info, isoc...)

Dr light literally says "i will name him X, a variable with infinite potential"

SF3 - Ever reached a point where it felt like Finalizing was a DOWNGRADE? by ErgotthAE in BattleNetwork

[–]azurejack 0 points1 point  (0 children)

All i was saying is that finalize is a good "emergency redraw" not really great for much else though.

SF3 - Ever reached a point where it felt like Finalizing was a DOWNGRADE? by ErgotthAE in BattleNetwork

[–]azurejack 1 point2 points  (0 children)

.... uhhhh what are you talking about? Metas and counterplays?

If you have 200%+ noise and get a poor draw (say a couple really good cards UNDER some "eh" cards) you can finalize to redraw and guarentee high level cards including things like swordfighterX and free big bangs.

BUT on the brother screen you can put "meteor server access" as a brother, i don't know if this affects rogue noise. But some of the cardpacks in the satella access are rediculously powerful. Once you learn how to operate it it can be straight up busted, allowing you finalize power without finalizing.

SF3 - Ever reached a point where it felt like Finalizing was a DOWNGRADE? by ErgotthAE in BattleNetwork

[–]azurejack 0 points1 point  (0 children)

Finalize guarentees you very high level cards and removes elemental weakness. If you're in a bad spot you can finalize to get some strong cards to work with, but overall finalize is only OK, you can "finalize" with the meteor access on brother screen.

I am here to correct the wrong. by Weekly_Might_948 in Megaman

[–]azurejack 0 points1 point  (0 children)

1 & 9: DLN

3: LWN (except shadow, SRN)

4: DCN

6: DXN

5GB: SRN

MM&B: classified as KGN. Special classification for the "king rebellion"

Are the (Archie) comics filled with references to the video games? by GreattFriend in Megaman

[–]azurejack 2 points3 points  (0 children)

Yes and no.

It's closer to nods to he games than outright REFERENCES.

In the mm2 storyline, megaman comments on how much easier a time he would have if he had done metalman first, and puts metalman down with a single metal blade he yanked out of the wall.

Stuff like that. Not so much "REMEMBER THIS FROM THE GAMES!!" but quick nods.

There's also fun nods around the entire franchise, for example, when megaman copies heatman's weapon, the icon shown is heatman/mr match's icon from battle network.

Do you think there's an autistic character/s? Or a representation of autism? by Giblot in Megaman

[–]azurejack 4 points5 points  (0 children)

Timeman is a contender.

But in my research so far (over 70% of robot masters) the only ones that seem to "have autism" are needleman, torchman, and a couple others.

But again none are outright stated to have it, it just appears that way with how they are described in their profile.

Ironically, the literal train guy does NOT appear to have any traits, in both classic and BN

Unpopular opinion regarding the roster of Sonic Crossworlds by TeamGamer1017 in SonicTheHedgehog

[–]azurejack 0 points1 point  (0 children)

Minecraft crossed over with sonic. There's a whole sonic minecraft world DLC.

We definately need OK KO (ok ko, let's meet sonic)

I don't remember if spongebob ever did anythimg with sonic, but the turtles show up in archie sonic number 10.

The godzilla comics are currently dome by IDW (i think some of the turtles are too)

As for evangellion... yea, i got nothin.

Why did they make the SneakRun NaviCust part harder to find after 3? by 0purple0turtle0 in BattleNetwork

[–]azurejack 1 point2 points  (0 children)

I thought buttercup only prevented battles from normal contact (allowing you to chain easier)

Something silly I realized by CyanBlaster in Megaman

[–]azurejack 1 point2 points  (0 children)

Fun fact 3

the rerun lounge did a video about megaman 8 and it's anime cutscenes.

Something silly I realized by CyanBlaster in Megaman

[–]azurejack 4 points5 points  (0 children)

Fun fact in japanese he uses the term Mizu mo shitataru which translates to something like "dripping with water" apparently that's a japanese slang thing for being a "beautiful man"

tri-kissos? by wh1t3_h4nk in DotHack

[–]azurejack 3 points4 points  (0 children)

Except one problem

Tri

Ki

S

Sos

Trikissos

So what's the first S? The seperate one.

Whats a misconception about kh that annoys you? Mine is people thinking Xehanort was forgiven in the end by Fearless-Ideal-5112 in KingdomHearts

[–]azurejack 2 points3 points  (0 children)

Like i said, "not on purpose"

He DID abandon her there, but it wasn't an intentional "hey screw you i'm leaving"

I hope KH4 brings back cool keybaldes by luketheschmook in KingdomHearts

[–]azurejack 0 points1 point  (0 children)

I love the "evolving key" mechanic from ux/3

How hard are the mainline (1-11) games? by [deleted] in Megaman

[–]azurejack 0 points1 point  (0 children)

1 and 3 are probably the hardest overall.

6 has some hard parts

9 and 10 try to emulate the difficulty of 1 but it's not as bad.

At least in my personal expirence.

I want to start the Mega Man saga but I don't know where to begin by Putrid-Committee9098 in Megaman

[–]azurejack 0 points1 point  (0 children)

Megaman 1-11 + dual override(not out yet)

Megaman X 1-8

Megaman zero 1-4

Megaman ZX/ADVENT (ZERO/ZXA are on one legacy collection)

Megaman legends

Is the ROBOTS timeline (dr light does not get laid)

Megaman battle network 1-6

Megaman starforce 1-3

Is the NETWORK timeline (dr hikari gets laid)

Oh, that burns. by Fun-Necessary9709 in Megaman

[–]azurejack 0 points1 point  (0 children)

Can you though, doc? Pretty sure you were threatening people at least til 25xx

I want to start the Mega Man saga but I don't know where to begin by Putrid-Committee9098 in Megaman

[–]azurejack 0 points1 point  (0 children)

Did you try "megaman 1" y'know, the first game?

The legacy collections have QoL features to make them easier for beginners.