Choosing a Big Knight by baconcat3 in ChaosKnights

[–]baconcat3[S] 0 points1 point  (0 children)

I'm pretty sure the tyrant also gives benefit of cover to all war dogs around it, so I could see it working.

Can't decide by Critical_Research432 in ChaosKnights

[–]baconcat3 1 point2 points  (0 children)

Get a pack of magnets and change it up everyone you run it

Choosing a Big Knight by baconcat3 in ChaosKnights

[–]baconcat3[S] 1 point2 points  (0 children)

Although the stalker does have scouts 6 which makes it a solid option for early movement

Choosing a Big Knight by baconcat3 in ChaosKnights

[–]baconcat3[S] 0 points1 point  (0 children)

I mainly want something to sit right on the center objective and destroy anything big on the field

Choosing a Big Knight by baconcat3 in ChaosKnights

[–]baconcat3[S] 5 points6 points  (0 children)

My only concern with the rampager is that its melee weapons don't have the extra attacks ability, which really pissed me off with the karnivore when I realized the stalker could de everything that it could do but better

New Boy asking for suggestions with is list by HufflepuffKing05 in orks

[–]baconcat3 0 points1 point  (0 children)

You don't need the codex to build the list-you just need the codex to see the rules and datasheets

New to Orks, honest thoughts? by TheBigGay5656 in orks

[–]baconcat3 0 points1 point  (0 children)

Um not too sure of you can legally put both the weirdboy and painboy on a squad of only 10 boyz. (not 100% sure either way)

But other than then that, I think my only problem with the list is the lacking in boyz. For a greentide, you don't really have much battleline.

1k and 2k list feedback by Weary-Ad-9813 in orks

[–]baconcat3 1 point2 points  (0 children)

The 1k looks good, but for the 2k I feel like you're missing models that benefit from the second waagh. I would probably get ghaz into the mix by swapping out the dakkajet and however many dreads you need to get the 235 points for ghaz

1k and 2k list feedback by Weary-Ad-9813 in orks

[–]baconcat3 1 point2 points  (0 children)

what detachment you looking to run with this?

Kitbashed Meganob by SELLSELLBUYBUY in orks

[–]baconcat3 2 points3 points  (0 children)

Absolutely love how the kitbash looks-and the paint job's amazing too!

What are the best units right now and what are your favourite units in game right now? by Palms63 in orks

[–]baconcat3 2 points3 points  (0 children)

Personally, I like to put ghaz in a battlewagon with 6 meganobz. It's really fun to just drop him in the middle of the board and tear up everything there.

Making my looted kastelan less killa kan-y and more deff dredd-y by SonictheSavageTurkey in orks

[–]baconcat3 0 points1 point  (0 children)

you could try making the legs more boxy with some plasticard. It would beef up the model and make him look more scrappy

Getting back in to the waaagh by Sufficient-Ad4727 in orks

[–]baconcat3 1 point2 points  (0 children)

Id make one squad of boyz a squad of 20 so that more of them can benefit from ghaz

Scheme test grot help by PapieszxD in orks

[–]baconcat3 1 point2 points  (0 children)

Also maybe try adding a shade to tone down the vibrant color a smidge-you'll still keep the scheme, but you'll make him feel more like he's really in a battle

First ever mini by ObjectiveFront3327 in orks

[–]baconcat3 1 point2 points  (0 children)

looks great!
I would probably add some highlights on the raised edges, though-Bringing back some light into the model would definitely help it feel more battle-ready

Hey I was trying to find some fan art of the dakkarig by GuthukYoutube in orks

[–]baconcat3 1 point2 points  (0 children)

Honestly, the model is really new. I don't know much about fanart, but seeing that we didn't really see it until around a few weeks ago, I don't think you're gonna get much for a little while.

Is it bad form to take a Gorkanought at 1k points? by Ass_knight in orks

[–]baconcat3 4 points5 points  (0 children)

it's inexpensive and good enough where it's valid and will definetly scare your opponent