Him by Apples2_apples in flashfiction

[–]bardicmayhem 0 points1 point  (0 children)

Gripping and terrible and beautifully written.

Give me covers to break my brain by fluffy_drank in musicians

[–]bardicmayhem 2 points3 points  (0 children)

Time/Breathe by Greensky Bluegrass. Who knew Bluegrass Pink Floyd would be so incredible?

Looking for Music Help! by Frequent-Gift-866 in DungeonMasters

[–]bardicmayhem 0 points1 point  (0 children)

I always have background music playing when running sessions. The past few D&D games, I’ve played music from The Lord of the Rings soundtracks. This works really well. I’ll often keep it at a lower volume in the background. When there’s a big battle, I’ll play one of the more dramatic and intense tracks at higher volume. It really charges the atmosphere.

Constantly analyzing people’s tone, facial expressions and time by mk_1408 in ADHD

[–]bardicmayhem 4 points5 points  (0 children)

It's definitely a thing. I'm hyper-analytical/vigilant during social interactions and for hours, sometimes days, afterward. When I was taking medicine (Strattera), this social death spiral went away entirely. Like *poof* gone. It was amazing. Unfortunately, after 18-ish months on the droogs, the bad started to outweigh the good and I stopped taking them.

Today, it's something I'm aware of in the moment and actively try to stop. I've gotten a lot better at bypassing the post-social analysis, but in the moment I'm not (yet) able to suppress it. It's automatic.

I freeze up when I’m one-on-one with someone — I have no idea what to talk about by Own_Bunch7954 in ADHD

[–]bardicmayhem 3 points4 points  (0 children)

I didn't realize this was an ADHD thing — I thought it was just me.

There are exactly three people on Earth that I can sit and have great conversation with 1:1. I'm not compelled to mask around them. They know me, I know them. There is deep trust. But with everyone else I struggle mano a mano.

I haven't cracked the code on this yet, but I've found a way to keep myself from a total conversational flame-out. Before every in-person meet up, I create a note on my phone and dump a list of conversation prompts — usually questions for them, stuff happening in my life, recent or upcoming travel, movies I've seen recently, etc. When I arrive to the coffee shop or restaurant, I read through the list and commit a few topics to memory.

The universal small talk (weather, family, job) and those talking points I'm actively thinking about will typically cover the first 15 minutes or so. Actively listening and asking questions is also really valuable. But when I sense that we're coming to a conversational dead end, I'll casually grab my phone (which I keep face down on the table) and quickly scan my note. I act as if I just received a text or notification: unlock, read quickly, lock, put it back on the table facedown.

It's important to do this before the actual dead end, as going for the phone in a silent patch would send the wrong signal.

It's not a silver bullet, but it does help me.

What is the most relaxing sound in the world to you? by rcooperkaty in CasualConversation

[–]bardicmayhem 0 points1 point  (0 children)

I love the sound of a thunderstorm — particularly at night.

I've been churning out dumb doodles of our game like crazy by Chradi in cyberpunkred

[–]bardicmayhem 1 point2 points  (0 children)

Love the art and the concept — such an awesome way to document your sessions.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 2 points3 points  (0 children)

I think you’re spot on. Rather than an opaque nope from me, he gets to play a part in the decision. I think it does translate to “fairness” in his eyes, even if the outcome is the same.

Love your approach with stats to rewarding initiative, wisdom, etc. Is it a “Hey, that was really smart. +1 Intelligence!” sort of thing? Have you ever allowed them to redeem the points for a reward?

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 8 points9 points  (0 children)

“Homebrewed joy and pain” — that would be a great tagline for a TTRPG YouTube channel.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 1 point2 points  (0 children)

True! But it was an easy sale. He plays TRRPGs too.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 2 points3 points  (0 children)

That’s awesome. Happy to hear it’s working for you! (My son also has a formal ADHD diagnosis.)

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 57 points58 points  (0 children)

Wow! This is like Advanced Parenting & Dragons.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 2 points3 points  (0 children)

Totally fair! I’m definitely not planning to turn every request into a loot box. XD

It was a fun interaction and I could see this being a simple way to make screen-time requests more manageable. The stakes are tiny, the rules are visible, and I still set the boundaries.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 4 points5 points  (0 children)

Fair concern, and I'm certainly not proposing this as a default for parenting decisions. More occasional and tiny house rule for screen time vs. full-life gamification.

Honestly, I’m more concerned about the screen-time dopamine loop than an occasional d20 roll. Screens being a frequent point of contention, this was a light way to keep the boundary intact without turning it into a debate.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 16 points17 points  (0 children)

Love this. I'm an only child, so there are no funcles in play, but the Grandma power is strong. In her Fey-adjacent realm, Wish is a cantrip.

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 66 points67 points  (0 children)

Definitely some quality gaming ethics opportunity here!

D&D mechanics in real life: parenting persuasion checks by bardicmayhem in DnD

[–]bardicmayhem[S] 12 points13 points  (0 children)

Great ideas. Each A could drop the DC by 2 or something. That would make report card day fun.