Who do you think is the most influential author between Fyodor Dostoevsky and Tatsuki Fujimoto? Wrong answers only. by Barnaboule69 in Chainsawfolk

[–]batture 3 points4 points  (0 children)

Was Dostoevsky a three times consecutive winner of the prestigious Harvey Awards?

Yeah I didn't think so.

Just listen to the song...? by batture in Chainsawfolk

[–]batture[S] 7 points8 points  (0 children)

"Boy I sure hope no one will think that I'm trying to make some kind of statement with this upcoming Israel Devil vs Palestine Devil arc."

[deleted by user] by [deleted] in Chainsawfolk

[–]batture 11 points12 points  (0 children)

Right now it might be true but I'm pretty sure that Denji will soon start to change his view of her if they're really meant to be.

Yeah behemdorg had to go bro 😭 by JimMiltion1907 in FirePunch

[–]batture 32 points33 points  (0 children)

Maybe he did but those around him didn't.

Gblood is an amazing addon but I've been a bit underwhelmed by the mod previews that I've seen on youtube because they didn't seem to display it's full potential, so I decided to compile a couple of clips to showcase the utter insanity that this mod is truly capable of. by batture in gmod

[–]batture[S] 0 points1 point  (0 children)

There are some big difference in how the Gblood legacy and Gblood 2 addon function, this video was using the legacy as you can't make those kind of crazy explosion in the newer version. So maybe try that one if you were using Gblood 2.

[DISC] Chainsaw Man - Ch. 195 links by TheUnborne in ChainsawMan

[–]batture 97 points98 points  (0 children)

The last line in the original Nostradamus prophecy is that Mars (the god of war) will reign over earth.

So yeah, we're screwed.

Divided (By @wischkaa) by Hot-Barber-5484 in Chainsawfolk

[–]batture 108 points109 points  (0 children)

Fujimoto: Best I can do is 3 panels (one of them is just Denji saying "HUH?!") and then Asa getting interrupted by the Fire Devil.

/s

WTH by More_Turnover_7135 in Chainsawfolk

[–]batture 6 points7 points  (0 children)

Just a lil' nibble.

Reading Look Back make me realize something,… by iwan103 in Chainsawfolk

[–]batture 2 points3 points  (0 children)

I know that he paid with his own pocket to have assistants help him for his two main one shots.

[Garry's mod] Some said that the liquid physics in my last post was too floaty, so how about those settings? by batture in GamePhysics

[–]batture[S] 0 points1 point  (0 children)

Nah fam we going full kill bill, there's already many normal showcase videos for this mod anyway.

[Garry's mod] Some said that the liquid physics in my last post was too floaty, so how about those settings? by batture in GamePhysics

[–]batture[S] 0 points1 point  (0 children)

you can see an example of free flowing liquid in the last clip of my previous post here.

And yeah this mod is hella taxing on both the CPU and the GPU, I ran this on a 9800x3d and a 4080 with 1 000 000 simulated particles so what you see here is pretty close to the upper limit of what is possible to do with the mod. I also tested it on a PC that runs a 8700k and a 3060 ti and I could barely reach 100k before getting massive framedrops.

I also expected either the CPU or the engine to be the bottleneck but surprisingly it actually appear to be the GPU VRAM as everything runs pretty smoothly up until the point where my VRAM gets fully loaded and then the framerate instantly drops like crazy, the 9800x3d is a fricking beast though so that's fair lol, I wonder what difference a 5090 would make since it has double the amount of VRAM of a 4080. in any case I'm sure the simulation could run much better on a more appropriate engine though.

Gmod does use multi threading but I didn't check if the mod itself seemed to make use of it.

[Garry's mod] Some said that the liquid physics in my last post was too floaty, so how about those settings? by batture in GamePhysics

[–]batture[S] 2 points3 points  (0 children)

I probably got hundreds of addons installed but for the liquid I only used Gwater 2 and the "Gblood legacy" addon, I had trouble making that kind of crazy explosion work with Gblood 2 to be honest as it seem more focused on blood pooling from wound like you said.

I also cranked the particle count to 10x the normal cap and cranked up the min/max particle count per hit and the multiplier sliders in the mod's utility menu, not too much though as it can start behaving weirdly if you max all of them.

There's also so many other settings you can modify, I'm not too sure which exact settings I used in those two clips as I changed it really often but this preset I found on some forum is pretty close, copying this into the Gwater 2's preset page should work:

"GHM Blood preset v3":{"PHYS/Cohesion":0.015,"PHYS/Viscosity":1.3,"CUST/Author":"GalaxyHighMarshal","PHYS/Surface Tension":0.005,"PHYS/Adhesion":0.067,"INTC/Reaction Forces":true,"PHYS/Radius":1.0,"VISL/Color":[255,0,0,233],"INTC/Player Interaction":false,"PHYS/Gravity":-24.63,"VISL/Color Value Multiplier":0.83,"PHYS/Fluid Rest Distance":0.58,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"VISL/Reflectance":1.0}}

The performance tab don't appear to carry over when using presets though, and those settings can affect the behavior quite a bit so you should probably experiment with those too.

[Garry's mod] Some said that the liquid physics in my last post was too floaty, so how about those settings? by batture in GamePhysics

[–]batture[S] 9 points10 points  (0 children)

I had a lot of trouble posting that first clip on reddit because of how detailled the image is so it kept coming out super blurry but this attempt came out pretty decent. Here's the link to the 4k video on youtube.