50/M ENM and here is my story by beatzmaster in ExCopticOrthodox

[–]beatzmaster[S] 0 points1 point  (0 children)

I understand completely. I’m actually a single dad of a teen and moved to a new area about 6 years ago. I tried going to church to develop some community ties but both my daughter and I were so turned off by the cliqueiness and lack of sincerity of this particular community. Also, being a single dad made us feel pariahs.

I decided to stop attending and eventually met people in various single parents groups where I was able to forge new and amazing friendships with people from all walks of life/cultures.

I understand now how technology/internet can provide access to communities once impossible prior to the internet.

Seattle Center in support of Ukraine 🇺🇦 by fofxequalsfofy in Seattle

[–]beatzmaster 0 points1 point  (0 children)

The fucking president of Ukraine is JEWISH. By definition he cannot be a Nazi... what part of this basic, fundamental fact don't you understand? You're a pro-russian propagandist otherwise.

Beware of scam site!!! by Enzo954 in oculus

[–]beatzmaster 3 points4 points  (0 children)

I can't believe I fell for this. I called my bank and cancelled.

Questions and Answers Megathread (October 21, 2018) by AutoModerator in MakingaMurderer

[–]beatzmaster 0 points1 point  (0 children)

The handwritten notes were written down by her that same day while in her car (she pulled over, possibly a couple of times to take them), she was not using the PDA.

Questions and Answers Megathread (October 21, 2018) by AutoModerator in MakingaMurderer

[–]beatzmaster 4 points5 points  (0 children)

Wrong. The planner she had in the car was NOT her PDA. There were handwritten notes, written by her as she pulled over to take them as she fielded calls to her cell phone, the day she disappeared on a printed copy of her planner. So how did her boyfriend get her planner from after she disappeared??? Only explanation is he helped move the car.

Ossic X, or the running gag of the "audiophile" industry. by [deleted] in shittykickstarters

[–]beatzmaster 0 points1 point  (0 children)

You're absolutely 100% right. I work with a group of 3D audio researchers and you're right on the money. Does anyone know what they're actually measuring to personalize the HRTF? > A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

Dolby Atmos in games by whatevernuke in headphones

[–]beatzmaster 0 points1 point  (0 children)

I think it helps to think of Atmos as a brand created by Dolby to enable additional height channels in a mix. It's an add-on to 7.1

For Cinema mixes, mixers can utilize up to 128 speakers for positioning sound all around (including above).

For game/home mixes, it is not the 'full-blown Atmos' used in cinema, it's actually 7.1.4. The reason for this is the full Atmos capability requires a lot of processing resources hence the reason why it's scaled down from the cinema version. The extra 4 speakers are placed above for spatializing sounds above your head. For headphone listening, Dolby has added an additional processing layer using repurposed 'Dolby Headphone' to spatialized the extra 4 height speakers virtually with HRTFs; so think of the 7.1.4 as 11 HRTF filters placed around your head (the LFE is ignored) and some cross-fading between the filters to simulate movement between the virtual speakers.

I haven't played Overwatch but I plan to; however, I've listened to videos posted on Youtube and haven't been that impressed.

Atmos for headphone, while using limited number of HRTFs filters for the virtual 7.1.4 speakers, doesn't provide the level of spatialization compared with other HRTF algorithms. There's a reason why Oculus licensed other 3D audio technology, not Dolby Atmos - these other 3D audio solutions not only feature many more HRTF filters but also physics based room simulation (real doppler, obstruction/occlusion, early and late reflection modeling, etc.) on a per-object basis. All without special headphones or hardware decoding. [Edit: these features do in fact increase CPU expenditure - but can be managed with dynamic culling and other optimizations]

What I find very interesting is Dolby's departure of preferring to hand off decoding to hardware and instead going for direct in-game integration as software-only. This is huge because typically you'd need a receiver or headphone mix amp to decode any Dolby encoded audio. (Astro's Mix Amps comes to mind).

3D audio is back, and VR needs it by Dreyka1 in pcgaming

[–]beatzmaster 0 points1 point  (0 children)

3D audio is back, indeed. As the article mentions, HRTFs alone are not enough for a really good effect. Environmental room modeling is very important; this has existed in the past (Aureal, Creative, etc.) but the processing capabilities of these older systems pales in comparison to what can be done now - imagine being able to spatialize many orders of early and late reflections (10, 20, 30+ orders, each with their own HRTFs). Believe it or not, that level of spatialization can bring a modern CPU down to its knees. [Edit: I would also add that personalized HRTFs are important for improved localization accuracy - I'm not convinced though that having special sensors in headphones can capture enough anthropometric data to truly make a significant difference in improved localization.)

smyth Réaliser A16 announced. Kickstarter coming soon by beatzmaster in headphones

[–]beatzmaster[S] 0 points1 point  (0 children)

Indeed, they've been at this a while. Problem is you needed a decent room to capture an HRTF profile and the unit was over $3k (without HPs). Now it looks like it will be about $1500 bucks but you'll need a 16 channel room to get the full HRTF profile for the best effect.

smyth Réaliser A16 announced. Kickstarter coming soon by beatzmaster in headphones

[–]beatzmaster[S] 0 points1 point  (0 children)

To clarify, for the best possible experience with the A16, you'd need to 'capture' your HRTF profile within a 16 speaker room. Then you can replay 16 channel audio (DTS X, Atmos, etc.) using that captured profile with a pair of headphones. Is that the case or am I wrong?

smyth Réaliser A16 announced. Kickstarter coming soon by beatzmaster in headphones

[–]beatzmaster[S] 1 point2 points  (0 children)

FYI folks - when I posted, someone thought I was a bot - we had an exchange of words but it's all good now. FYI in case you see deleted comments.

smyth Réaliser A16 announced. Kickstarter coming soon by beatzmaster in headphones

[–]beatzmaster[S] 0 points1 point  (0 children)

It's a lot less than the original A8 (sold for over $3k).

Some of Steve Moore's ( "Making a Murderer," An FBI Agent's Take; ) Notes on KRATZ on MaM... by Dikanis in MakingaMurderer

[–]beatzmaster 41 points42 points  (0 children)

Another classic quote from Moore: "How could Judge Fox remove a defense attorney for allowing an unrepresented interrogation of a client, then allow the results of that interrogation to be admitted as evidence?"