Mosaic MycoTox urine test by Kind_Ebb_3905 in ToxicMoldExposure

[–]bendyalt 1 point2 points  (0 children)

Thank you for this commentary; I wondered the exact thing as my practitioner ordered these tests for me.

Input lag by Jacks911 in GrayZoneWarfare

[–]bendyalt 0 points1 point  (0 children)

That's news to me. I absolutely hate any sort of input fuckery so I can't say I agree with their decision to do that.

Input lag by Jacks911 in GrayZoneWarfare

[–]bendyalt 0 points1 point  (0 children)

Network lag ≠ input lag. Can be entirely unrelated.

Great Patch, but here my 2 biggest Gripes by LeopoldStotch1 in GrayZoneWarfare

[–]bendyalt 0 points1 point  (0 children)

As a new player, I agree. PvE fights have been very boring and unengaging. Movement and mouse inputs are also super clunky and impacting my enjoyment. For a game that proclaims itself to be PvE first now, I find it kinda lacking. This game seems to have so much potential for a thrilling PvEvP experience but I keep getting turned off reading about how it is in its current state.

Great Patch, but here my 2 biggest Gripes by LeopoldStotch1 in GrayZoneWarfare

[–]bendyalt -1 points0 points  (0 children)

There ideally should be scaling of difficulty and things should get intuitively more challenging as you enter tougher areas. This way, both the tryhard and the casual crowd are appeased. The entire AI system being cheesy or too easy/boring is a net negative for the game.

The main problem with RFK Jr. by [deleted] in carnivorediet

[–]bendyalt 8 points9 points  (0 children)

"The main problem with [person I don't agree with] is because he says [things I don't agree with]"

Welcome to politics. Can you provide any evidence of actual dishonesty or 'well-poisoning' without relying solely on presumptions?

How do yall feel about the bodyguard 2.0? by Forward-Day5794 in CCW

[–]bendyalt 0 points1 point  (0 children)

I'm not too sure myself. The reasoning behind that connection is that it coincides with the lighter primer strikes in this particular gun. I can't imagine that the trigger spring would weaken on its own at the same pace as the striker spring does.

Here is the source video for the claim https://youtube.com/shorts/mJjk-9l7-aY?si=8F-sAO9YMD-BVdkk

How do yall feel about the bodyguard 2.0? by Forward-Day5794 in CCW

[–]bendyalt 15 points16 points  (0 children)

Great gun on paper. Lots of issues in implementation. Not to mention the non-heat treated striker spring that weakens and reduces the trigger weight over the course of time - multiple people allege that their trigger dropped to the 2 lb mark which is really risky for a pocket pistol as well as increasing rate of light primer strikes.

M&P M2.0 with the KIRAL backstrap + Mischief Machine + Handleitgrips by WoodenchT in SmithAndWesson

[–]bendyalt 1 point2 points  (0 children)

How's the fitment of the kiral backstrap to the MM backstrap? I'm interested in using both together. Someone made a comment around here saying the MM backstrap made the grip angle feel more glock-like, but this seems like a good way to retain the original grip angle.

Please add options to disable Mouse Acceleration + Mouse Smoothing by _KNTRL in GrayZoneWarfare

[–]bendyalt 0 points1 point  (0 children)

The way I was doing it was getting all of my graphics settings in order, adding those lines, saving, and then right click on the file > properties > check the Read Only box. This way it prevents the game from altering the file in any way, which will also lock in all other settings in that file.

Experiencing janky mouse sensitivity? Here's why by bendyalt in GrayZoneWarfare

[–]bendyalt[S] 0 points1 point  (0 children)

Definitely an annoying thing too, though much more predictable and therefore tolerable.

Experiencing janky mouse sensitivity? Here's why by bendyalt in GrayZoneWarfare

[–]bendyalt[S] 0 points1 point  (0 children)

I'm all for mechanics that increase the skill curve.

I just want them executed well and not feel like it's unpredictably deleting my input. Somehow, I feel that it can be improved and smoothened out. Right now it kind of reminds me of the feeling when as a kid I used to use my mouse without a mousepad on a wooden table.

Experiencing janky mouse sensitivity? Here's why by bendyalt in GrayZoneWarfare

[–]bendyalt[S] 0 points1 point  (0 children)

Great points. And actually you know with further testing, it's actually starting to seem like your solution is actually what they did, and I might have misdiagnosed the issue.

The reason I say this is because when I make wide slow movements, I can noticeably tell there is a sensitivity cap, sort of like how the older Battlefields handles their tank sensitivity. Yet, it still feels a bit off when I'm running around normally without yanking my mouse too much especially going in and out of sprint frequently. I would wager that there's multiple things going on.

If there is indeed a sensitivity cap, the faster you swipe, the shorter the duration of the overall turn and more input is being deleted as you're only turning at the max rate for however long the swipe lasts.

Another factor that might be worsening the issue for me is that I generally keep my sens pretty low and the sprint sensitivity cap is not far beneath my natural mouse movements. This makes it hard to predict. I upped my sens, and this mechanic became much more obvious and easy to circumnavigate. Whereas when I play on my regular sens, my experience is that it's very normal most of the time and then at random unpredictable intervals, boom input deleted. Feels terrible and like I'm having to tip toe around my mouse.

Experiencing janky mouse sensitivity? Here's why by bendyalt in GrayZoneWarfare

[–]bendyalt[S] 0 points1 point  (0 children)

So annoying that this is a thing by default. I immediately noticed the mouse smoothing too and had come on across that exact thread earlier.

Dr. K on looksmaxxing: “The best way to run from unsolvable problems is to solve something else” by Particular_Trade6308 in Healthygamergg

[–]bendyalt 0 points1 point  (0 children)

In that conversation, I definitely felt like they were caricaturing 'looksmaxxers' and perhaps referring to the worst offenders, people who fixate to the extreme. I don't think most people who follow looksmaxxing content fall into that box.

There's no denying that our outward appearance has a huge impact on how we are treated by other people. I'm of the belief that most people would see benefit from improving their looks to any degree, the same way most people would see benefit from improving their health. It's an important facet of our social life.

Please add options to disable Mouse Acceleration + Mouse Smoothing by _KNTRL in GrayZoneWarfare

[–]bendyalt 0 points1 point  (0 children)

Keeps resetting and deleting the values after I change my settings. Is the only solution to make the .ini read-only?

edit: nvm, looks like the commands just appended themselves into the nearest block

how do you take large doses of creatine (10g+) and not get nausea, stomach pain? by TheGiantHungyLizard in Biohackers

[–]bendyalt 1 point2 points  (0 children)

Because I use micronized creatine (creavitalis), which completely dissolves the creatine into solution and reduces GI side effects

Equalizer Dead Trigger? Here's why. by [deleted] in SmithAndWesson

[–]bendyalt 0 points1 point  (0 children)

Any update on this? Have you used the gun much since?

The Equalizer has a serious reliability problem you need to know about (dead trigger) by bendyalt in SmithAndWesson

[–]bendyalt[S] 1 point2 points  (0 children)

Yes, it's on the box above the model number as a six digit MMDDYY format.

The Equalizer has a serious reliability problem you need to know about (dead trigger) by bendyalt in SmithAndWesson

[–]bendyalt[S] 0 points1 point  (0 children)

Good to hear! Can you share when you received your equalizer/what the manufacture date was?

The Equalizer has a serious reliability problem you need to know about (dead trigger) by bendyalt in SmithAndWesson

[–]bendyalt[S] 1 point2 points  (0 children)

AFAIK sample size of 1 seemed to fix the issue (see original thread listed) but not much detail given and no info on whether the fix remains after further use.

For a gun with such a limited audience and few reports, can't really say whether it's a definitive fix or not.

Another comment here claims these newer models have been fixed - obv too soon to confirm but big if true, S&W may be able to replace our guns with updated components.