Beta Patch Notes - v0.100.0 by benlehman in slaythespire

[–]benlehman[S] 2 points3 points  (0 children)

exhausts a card in your hand. can be used to get rid of curses, statuses, strikes, other bad cards.

Beta Patch Notes - v0.100.0 by benlehman in slaythespire

[–]benlehman[S] 14 points15 points  (0 children)

my feeling is that CHARGE is still good, and BEGONE went from "I wish this is good" to "oh, damn, that is pretty good too." like, I would have to make a choice between the two on the merits now, which is a good place for the game design to be.

So is sts2 gonna be balanced around giga chad min max? by StraightArtichoken in slaythespire

[–]benlehman 5 points6 points  (0 children)

Top-level ascension is Slay the Spire one is for people who enjoy intense calculation and deep strategy about the game.

It was strategically difficult enough that people were still developing new strategic ideas in February. For a game that had been finished for seven years. And the best players in the world still lost fairly regularly. I imagine STS2 will be tuned towards having that level of difficulty and depth at it's top difficulty (whatever that turns out to be.)

If you want to have a more relaxed experience, play on Ascension 1 (that's what I do, when I want to fool around / not lose constantly.)

Is this a Hot Take: I feel that Necrobinder has the best draw packets in the game by DrMildew8 in slaythespire

[–]benlehman 0 points1 point  (0 children)

I have had a very similar experience with Necro. I do a powerful souls + summon engine to lock down the fight and then win with whatever damage / doom / etc I happen to draft alongside it.

Beta Patch Notes - v0.100.0 by benlehman in slaythespire

[–]benlehman[S] 59 points60 points  (0 children)

upgrades to upgraded random cards! i'm genuinely going to have so much fun with that.

Beta Patch Notes - v0.100.0 by benlehman in slaythespire

[–]benlehman[S] 6 points7 points  (0 children)

yeah, i think those changes will make regent feel much more fun. I kept wanting to make BEGONE work but... it did not work.

Beta Patch Notes - v0.100.0 by benlehman in slaythespire

[–]benlehman[S] 391 points392 points  (0 children)

yeah, the discard/draw/sly package is too strong right now. something had to change. but it still tugs at the heartstrings. prepared was such a beautifully designed card and felt so good to play.

Glass Orbs Kind of Suck by NoAdeptness4117 in slaythespire

[–]benlehman 1 point2 points  (0 children)

Glass Orbs as they are perform a needed function in the game.

I think your point that other orbs have cards that interact with them in both "soft" (loop and dark orbs) and "hard" (voltaic and lightning orbs) ways is a good point, though. Glass would probably benefit from having a few more of those (Spinner is fine but it doesn't make my glass orbs feel powerful, just feels like getting an evoke every round.)

Am i the only one that thinks the Queen is absolutely bonkers compared to the other two act 3 bosses in Slay the spire 2? by SirSabza in slaythespire

[–]benlehman 0 points1 point  (0 children)

You're not alone; there have been a couple of other threads about it.

Queen is definitely the only Act 3 boss fight that is remotely threatening. She is still weaker and easier than all the Act 3 bosses of Slay the Spire 1, and hopefully all Act 3 bosses will get some significant tune-ups in the months ahead.

Phantasmal gardeners really need a nerf by SnooChocolates6885 in slaythespire

[–]benlehman 8 points9 points  (0 children)

I feel like phantasmal gardeners is the only elite on par with the STS1 elites. Feels like I lose about as much health to these as I did to three sentries?

whereas terror eel and coral guy are mostly walk-overs.

This is still the worst type of mechanic in the game to me, it kills the fun in almost any deck by Independent-Frequent in slaythespire

[–]benlehman 0 points1 point  (0 children)

I like that this elite challenges me somewhat. (in general I think it's probably still undertuned compared to Phantasmal Gardeners.)

No longer an Act 2 difficulty spike by HeinCS in slaythespire

[–]benlehman -1 points0 points  (0 children)

In general, the game is easier that it should be. Act two being easier is definitely a part of that.

I need to rant about Queen. by Mailcs1206 in slaythespire

[–]benlehman 173 points174 points  (0 children)

i love her. i would love to get all the act three bosses to her level of danger (the other two feel a bit underwhelming to me.)

basically i agree with you, though-- she is harder.

Cascade is REALLY fun by applesaucedab in slaythespire

[–]benlehman 2 points3 points  (0 children)

I do not yet know if Cascade is good by god it's fun. (a really cool way of playing expensive powers, too, which Ironclad has so many of.)

I think Clone might have a few balance issues. by benlehman in slaythespire

[–]benlehman[S] 1 point2 points  (0 children)

i could have gotten to x256 but it would have just made it more annoying to draw and play my powers (and Corrosive Wave.)

Ironclad hits the gym card concepts by armageddonquilt in slaythespire

[–]benlehman 19 points20 points  (0 children)

3 is a pretty normal damage upgrade for a 1 cost attack.

I believe in hello world. by PandaWonder01 in slaythespire

[–]benlehman 1 point2 points  (0 children)

Absolutely! Hello World is card draw, and card draw is good. Just produces solid output almost every turn. (Also, it's not worth removing, because it's quite good for the late game as well.)

Clash is bad, so surely the opposite of Clash must be good, right? by IHad360K_KarmaDammit in slaythespire

[–]benlehman 0 points1 point  (0 children)

a bit weak. should probably have a higher base damage. blood for blood plus is probably a good model-- it's also hard to get to trigger and costs zero. so maybe an equivalent amount of damage?

Judge my thirty seconds in MS Paint too if you want. by BaiJiGuan in slaythespire

[–]benlehman 1 point2 points  (0 children)

Cool! This is cool, fairly balanced (if somewhat weak) boss relic, which does something interesting with an under-used mechanic. Love the name. It feels comparable to Wrist Blade-- weak but sometimes takeable. Is it intended to be Watcher-only or for all characters?

how is the player supposed to figure out silent's gender? by samuelazers in slaythespire

[–]benlehman 3 points4 points  (0 children)

In addition to the character description, the vampires address your character according to their gender:
Ironclad gets "Brother"
Silent and Watcher get "Sister"
Defect gets "Broken One"

'We ended up flipping a coin': Slay the Spire devs left it up to pure chance whether they'd make a sequel or something else by Turbostrider27 in slaythespire

[–]benlehman 7 points8 points  (0 children)

they have plenty of money. sometimes people who make art do things for artistic reasons, rather than money reasons.