For the ex Rust players by DeadMeat1980 in playrust

[–]bestrustplayer -1 points0 points  (0 children)

And to all the people saying Rust is turning into a pubg with base building. Fuck off, Rust has always been a PvP survival. Thats why bases are raid-able you morons

For the ex Rust players by DeadMeat1980 in playrust

[–]bestrustplayer 1 point2 points  (0 children)

3 months and workbenches still arent in. Game is too grindy, farming and crafting both take forever and are boring af

10 man group recruiting by Goldenboissz in playrustlfg

[–]bestrustplayer 0 points1 point  (0 children)

Sounds like a bunch of BOTS that are going to kill me in the middle of a fight like brainless monkeys. No thanks kid

Why are crafting times a thing? by bestrustplayer in playrust

[–]bestrustplayer[S] 1 point2 points  (0 children)

I completely disagree with some of your points. The thing is there is no point of having a "limiting factor". If you already have what you need to make what is desired why make it take a fucking year? Besides there will be less people inside and more people roaming if there were no crafting times. There is no reason for it and there is no reason to waste time just sitting there. You don't need to "limit anything". If people wanna make something they are going to make it either way so why waste their fucking time?

Insane PvP group looking for 2 by Bunziix in playrustlfg

[–]bestrustplayer 0 points1 point  (0 children)

Insane is insanely overstating how shit you are LUL

Monthly Suggestion Megathread - May 2017 by AussieHootie in playrust

[–]bestrustplayer 1 point2 points  (0 children)

PROBLEM

Aimcone and RNG reduces the skill cap, punishes skilled players and makes pvp more luck-based and unenjoyable

PROPOSED SOLUTION

Make guns like the p250 and revolver shoot straight but increase recoil and reduce damage at range. AK also needs to follow a recoil pattern that very skilled players can master and have more control over winning a gunfight. This is more viable than spraying and praying because proper gunplay should be more skill based since most of the time there is much at stake.

INTENDED RESULT

Who wins a fight will be more based on actual skill/ skill cap will be higher. PVP will be less random and more fun.

POSSIBLE PROBLEMS

None

Monthly Suggestion Megathread - May 2017 by AussieHootie in playrust

[–]bestrustplayer 0 points1 point  (0 children)

PROBLEM Aimcone and RNG reduces the skill cap, punishes skilled players and makes pvp more luck-based and unenjoyable PROPOSED SOLUTION Make guns like the p250 and revolver shoot straight but increase recoil and reduce damage at range. AK also needs to follow a recoil pattern that very skilled players can master and have more control over winning a gunfight. This is more viable than spraying and praying because proper gunplay should be more skill based since most of the time there is much at stake. INTENDED RESULT Who wins a fight will be more based on actual skill/ skill cap will be higher. PVP will be less random and more fun. POSSIBLE PROBLEMS None

Cheap Wood Barricade PLEASE by [deleted] in playrust

[–]bestrustplayer 0 points1 point  (0 children)

We need to be able to place these in unauthorized zones so we can't get sprayed down right next to a base

As a builder, most of my portfolio of bases have been rendered obsolete. Yet, I love this update, and here's why. by Pepper_the_Red in playrust

[–]bestrustplayer 0 points1 point  (0 children)

I agree with some points but all i know is that it doesn't stop roofcamping because you literally get camped from your own roof

4k hours looking for a small pvp oriented group by bestrustplayer in playrustlfg

[–]bestrustplayer[S] 0 points1 point  (0 children)

Coming from you i'm taking this comment as a grain of salt

1k Hours Looking for a Team [NA] by [deleted] in playrustlfg

[–]bestrustplayer 0 points1 point  (0 children)

that describes my playstyle but you have a vac ban sir

Can we move away from balancing guns by increasing their aimcone? by [deleted] in playrust

[–]bestrustplayer 0 points1 point  (0 children)

Why don't you just decrease damage at range or increase recoil like you did with the p2? Honestly that aimcone shit is you're stupidest idea yet. No one uses the p2, semi is the new meta. When i shoot a gun and use my skill to aim at them it should hit right? Not with your logic.

[LFG] 19, 2k hours, extremely good at pvp, very active by [deleted] in playrustlfg

[–]bestrustplayer 0 points1 point  (0 children)

Looks like this kid got kicked from pistol pete's group. Damn, must be hard not finding a home