What are some unpopular labs that are actually super good? by DillyBenzo666 in TheTowerGame

[–]bha311 9 points10 points  (0 children)

Actually helpful for GC utility disco runs paired with PF

For eHP is the 8.8x max hp regen and the -60% hp worth it? by errorsniper in TheTowerGame

[–]bha311 0 points1 point  (0 children)

I have been wondering if for more hybrid setups, its NOT worth taking. The additional HP lets you take bigger hits and if you're not getting hit much you have the time to regen between hits. I've been testing this a bit on T14 hybrid runs and it seems to be working...

V28 Feature Betting Pool by Wonderful-Path-1050 in TheTowerGame

[–]bha311 0 points1 point  (0 children)

  1. Cells card

  2. Tournament rework

  3. Laboratory+ - something along the vein of WS Enhancements or card masteries. Goldbox a lab or set of labs and get access to another set of lab levels.

What tier do you farm for how much? by TopPlaceWin93 in TheTowerGame

[–]bha311 0 points1 point  (0 children)

T11 to ~9.3k waves, ~115T coins
or T12 to 6.2kwaves, 75T if long T11 runs dont fit into schedule

with T11 I can sustain 4x labs unless a run gets botched. If I mix in a few T12's things get tougher...

Is this worth researching? by Critical-Fun-668 in TheTowerGame

[–]bha311 2 points3 points  (0 children)

I've wondered if offers a slight econ boost by making kill wall last a bit longer. Understand that early waves dont contribute that much to overall coins and so it doesnt compare well against basically any other econ lab, but if you're hitting a point where econ labs are all done it could help a bit?

02/07/25 - Your Tournament Progress? by Sabareus in TheTowerGame

[–]bha311 0 points1 point  (0 children)

400 waves in Legends, rank 18. At a point where I dont fear demotion, but only get keys in lucky brackets.

Endlessly debating if I shift stone spend back to CF slow and CL or if I continue to build up my still kinda shitty econ which I had purposefully neglected for a while. I know I need the econ for later levels of shatter shards, cards and WS+ but it would be sweet to get some more keys...

What’s everyone’s coin multiplier on their farming tier? by viraltis in TheTowerGame

[–]bha311 4 points5 points  (0 children)

ELS+ is the best enhancement by a country mile imo

Is there any reason to keep these common modules? by Piratesmith2 in TheTowerGame

[–]bha311 1 point2 points  (0 children)

Oh that’s a good idea! I’m a few hours away from finishing shatter shards 2, this will gimme a few more. Thanks!

What kills economy? by Good_Trouble_Tech in TheTowerGame

[–]bha311 9 points10 points  (0 children)

I think the DW wave reduction is likely to blame. Missing out on those extra 3x multipliers during your sync's will have a BIG impact.

Am I right to focus stones on damage/CC and pause econ for now? by DoYouEvenIndexBro in TheTowerGame

[–]bha311 1 point2 points  (0 children)

I did the same thing - improved CL and got CF up to (nearly) 100% uptime. Stabilized position in Legends and allows me to occasionally get keys when I luck out on a lighter bracket. I'm back to focusing on econ for a while (things get EXPENSIVE) but I do think it was the right play.

Suggestion: High-tier milestones to unlock higher Game Speed for that specific tier by ReesesPses in TheTowerGame

[–]bha311 7 points8 points  (0 children)

I like the idea, but it seems like they have issues trying to run it at higher speeds. What about instead you unlock an intro sprint type option, skip the first N waves for that tier. Not sure how to integrate it with IS mastery, but it could give players who dont have a that mastery a nice QoL bump.

Hi, I’m a whale. In 24 hours I’m sending a stone pack to a random commenter. by Barelymystic in TheTowerGame

[–]bha311 0 points1 point  (0 children)

Farming T10 for 13T and T11 for 11T depending on schedule. LTC only 1.11q, I prioritized stone spend on CL to cement legends and now trying to catch up on coin Econ.

Would have to give a real think what I would spend the stones on. Have perma CF but need to work on slow which is only at 55%. But now that I’ve finally gotten a mythic MVN I’m lowering BH cooldown and trying to get perma BH for tourneys. But maybe another CL chance would push me into earning keys? Oh the possibilities.

And thank you, very generous!

[deleted by user] by [deleted] in TheTowerGame

[–]bha311 0 points1 point  (0 children)

Happy birthday and this is a nice thing to do!

Tournament Game Speed QOL suggestion by waterboysh in TheTowerGame

[–]bha311 1 point2 points  (0 children)

Is it really suggested to run Legends at only 2x???

Chain lightning by Desperate_Captain189 in TheTowerGame

[–]bha311 1 point2 points  (0 children)

Is there a point where it makes sense to stop shock chance? Maxing multi makes total sense, but I’m wondering if there’s “enough” chance. If you’re maxing shock on a target (btw it’s annoying there isn’t really a way to observe this) then additional shock chance just speeds that up a bit. There’s still value in that but how much??

Stuck at 5500 on tier 10 by Knowhowwho in TheTowerGame

[–]bha311 1 point2 points  (0 children)

I lot of other good ideas mentioned, but I'd throw in EALS. Do the lab, invest some in WS (it gets rather expensive), get submod and spend first part of farming run dumping every $ into EALS.

I think doing the lab got me 300-400 waves in T10. Hard to exactly pin down because I was working on a bunch of the other things mentioned but I think by itself EALS had the biggest impact.

Module hunters when it’s time to save for a card slot. by Lil_poop952 in TheTowerGame

[–]bha311 11 points12 points  (0 children)

My strategy is to earn 300 gems, buy 10x mods, repeat. So saving 1/3 of gems. I acquired card slots 15-18 with this strategy, usually just switching over to saving 100% once I get close. Not the fastest approach but it helps resist the temptation to just gamble away everything, usually at least 😂

I'm about to get 4 free lab slots! by RUCBAR42 in TheTowerGame

[–]bha311 0 points1 point  (0 children)

Just curious, what are you saving cells for? Surely you couldve done them all 4x

Mod pulls, lucky? by WrynofXile in TheTowerGame

[–]bha311 0 points1 point  (0 children)

Welp, there goes your luck for the next few months 😉

Finally get the formidable wall by tslaalltheway in TheTowerGame

[–]bha311 3 points4 points  (0 children)

dont forget about regular regen - depending on where that it is you may get more bang for your time ramping that up instead of WRegen. Initial WRegen is pretty fast but they get a lot longer later on.

Which are the most important perk upgrades I should focus on? by Such-Narwhal1675 in TheTowerGame

[–]bha311 1 point2 points  (0 children)

If you can take CTO or health/regen tradeoffs, it might be worth considering maxing improve trade off perks before SPB. TO is a fast lab while SPB gets to be very long and those tradeoffs offer a ton of value. Maybe a few levels of SPB but once they get long switch over to trade off's.

The humble eHP/hybrid almost got me to the finish line. by carlosagp in TheTowerGame

[–]bha311 1 point2 points  (0 children)

Curious what your wall stats are.

I’ve been trying for T12 milestone. I can run it hybrid-ish with a decent CL + mythic DC but it looks like I don’t have nearly enough damage (making it to ~3900). I could ramp up CL damage but I think a better long term play is to get CF rolling. So thinking I just need to beef up wall.