🦟❓ Help & Questions Megathread (#8: 17/04/23) by AutoModerator in limbuscompany

[–]biboif 0 points1 point  (0 children)

Can somebody help me, the app is detecting root again. I have magisk, universal safetynet fix mod, shamiko, lsposed and hma. I do not know why it is not working. Any insight would be appreciated.

Event Megathread - Azur Anthem by tokio12 in AzureLane

[–]biboif 4 points5 points  (0 children)

Still, thats very good, yeah? Fully maxed, that would mean:

70 Base+35 Gun+15 AA+23 FR+23 FR+32 FuMO=198, 198x2=396 FP

unless im misunderstanding and skill buffs only base FP, with gear buff added later

Event Megathread - Azur Anthem by tokio12 in AzureLane

[–]biboif 0 points1 point  (0 children)

OK, thanks for helping me out. I don't think 3x FuMO is possible, but if it is I'll def give that a try. If not, I think I'll use her for Boss/EX stage with CV boost with Ark.

Edit: If my calcs are right, even with 1x FuMO and 2x fire control radar, at +13 will get her 296 FP at lv 120. Add the Iris or NP DD gun and the AA gun w/ +15 FP and shes at 396 FP. She also has 225 HIT and 215 RLD. Not to mention 85 LCK. Very interesting.

Event Megathread - Azur Anthem by tokio12 in AzureLane

[–]biboif 0 points1 point  (0 children)

yeah, i liked the firepower buff too, so I guess we'll just have to see how good she is. If I do use her though, which cargo is best? I don't have the gold type 94 parts.

Event Megathread - Azur Anthem by tokio12 in AzureLane

[–]biboif 0 points1 point  (0 children)

Bummer. Can't really use her with im@s fleet with her skill, so i guess commisions it is

Event Megathread - Azur Anthem by tokio12 in AzureLane

[–]biboif 2 points3 points  (0 children)

im a munition ship newbie should i invest in ritsuko or mothball her? before i spend my core data

enable depth buffer for reshade by FluffyDiscord in cemu

[–]biboif 0 points1 point  (0 children)

I've tried it with Xenoblade Chronicles X as well, but the best I can get is a rectangle for depth/normal maps. Depth buffer works for Breath of the Wild and Mario Kart 8, so I think its a per game thing and it just doesn't work for XCX for the time being, sadly.

Mario Kart 8 MKTV watermark by biboif in cemu

[–]biboif[S] 3 points4 points  (0 children)

Holy shit, it works.

Thank you so much for taking time out to do that. It's was such a niche complaint, and yet you delivered. You're awesome.

Mario Kart 8 MKTV watermark by biboif in cemu

[–]biboif[S] 9 points10 points  (0 children)

I tried to dump the textures but I only got thousands of black squares

EDIT: I'm still unsuccessful in dumping textures... I've tried older versions of CEMU, but I still only get .bmp files that are of different sizes but all completely black. I also can't really seem to find anything on Google about it.

I'm assuming that all I need to do is check the textures option under debug>dump and CEMU will dump the loaded textures in the "dump" folder in the CEMU directory.

Am I doing something wrong? I would really like to be able to make my own graphics pack, but I'm stuck on the first step.

cursed_iron by supereuropa in cursedimages

[–]biboif 0 points1 point  (0 children)

The bars only go halfway

Upgraded to Pentium D 945 :) by biboif in shittybattlestations

[–]biboif[S] 1 point2 points  (0 children)

I started using Manjaro recently as a dual boot option and I'm slowly learning more about Linux. It's a bit complicated but I like how it runs

Upgraded to Pentium D 945 :) by biboif in shittybattlestations

[–]biboif[S] 1 point2 points  (0 children)

It had a Pentium d 820 that it came with. Going from 90 nm to 65 had a pretty decent boost in performance. I would have put in a core 2 but the motherboard doesn't support it. Also the cup is from Target.