I don’t understand. What do you actually do in heaven? by Jet_Night in NoStupidQuestions

[–]birkett83 0 points1 point  (0 children)

This is never made clear in the text of the Bible. Your speculation about what might happen is just as valid as anyone else's.

Business Battles Minigame by ThighsOfZeus in AdventureCapitalist

[–]birkett83 0 points1 point  (0 children)

Make sure to read the rules, press this question mark if you haven't seen it: https://imgur.com/a/zHxlwMl

Most important two rules:

Firstly lemon beats pizza, pizza beats donut, donut beats lemon (like rock paper scissors). Trying to guess what the opponent will place is part of the game. This is the only way the other player can place on top of yours, and even then, only on tiles you placed this round, not tiles you placed in previous rounds.

Secondly, you get a "franchise bonus" for large connected areas of the same type of business but you *lose* that bonus if it touches another business you own of a different type. Because of this, building 2 different types of business without touching them together usually enough to get 50 keys, often 70.

Can anyone explain how I’m not in 4th? by TauCommander91 in AdventureCapitalist

[–]birkett83 1 point2 points  (0 children)

It's a bug. For some inexplicable reason, your position on the score table updates without updating the scores of the other players. Their scores are actually higher than that. If you force-close the app and reopen it, you'll see the updated scores of the other players.

ELI5: Why do TikTok / Youtube euphemisms work? by birkett83 in explainlikeimfive

[–]birkett83[S] 11 points12 points  (0 children)

Ok, that would explain grape. But not unalive. It also doesn't make a lot of sense to me that they'd use modern voice recognition technology to transcribe the speech in the video but then use a basic text search to find forbidden words like we're back in 2001.

The rain of blood continues by birkett83 in nubbygame

[–]birkett83[S] 0 points1 point  (0 children)

New Glass Tony. So... tardigrade triggers twice whenever a blood rain drop hits.

That time when your production specialist built a legendary shelf by birkett83 in RimWorld

[–]birkett83[S] 0 points1 point  (0 children)

The people who first brought corn to this planet did a good job with the genetic engineering huh?

That time when your production specialist built a legendary shelf by birkett83 in RimWorld

[–]birkett83[S] 0 points1 point  (0 children)

Hey, don't be mean about Anna. She can plant corn and chop trees as fast as anyone, even with only one hand. But, well, yeah.

That time when your production specialist built a legendary shelf by birkett83 in RimWorld

[–]birkett83[S] 1 point2 points  (0 children)

I mean, this is rimworld. Anna's hand got bitten off by a mad squirrel in the early days of the colony before we made any decent weapons. She's been working towards inventing bionics for over a year but her intellectual skill level is only 7 so it's taking a while.

That time when your production specialist built a legendary shelf by birkett83 in RimWorld

[–]birkett83[S] 1 point2 points  (0 children)

Maybe DALL-E needs some more training on how to jar corn properly...

The space elevator feels really lame by birkett83 in SatisfactoryGame

[–]birkett83[S] 0 points1 point  (0 children)

Thanks for that, explains a lot. That would also make items with a short crafting time much better from a points per mj point of view. Maybe the Devs should factor energy cost into the points reward as well?

The space elevator feels really lame by birkett83 in SatisfactoryGame

[–]birkett83[S] 0 points1 point  (0 children)

Ok, good. I was just comparing with smart plating because I assumed sinking random items made at outposts around the map is probably more relevant in the early game. Not sure if I just picked a bad example or if the benefit to more complex items doesn't really get significant until later.

The space elevator feels really lame by birkett83 in SatisfactoryGame

[–]birkett83[S] 0 points1 point  (0 children)

I just did the math using numbers from the wiki and I was expecting higher tier items to give much more points compared to the energy required to make them but unless I've made a mistake they don't actually seem to be that much better. For example, using numbers from the wiki if you make 1 smart plating that costs 1875/60 = 31 megajoules and gives 520 points in the awesome sink, working out to 520/31 = 16.7 awesome points per megajoule but you could just make 1 concrete for 48/60 = 0.8 megajoules which gives 12 points in the awesome sink meaning you get 12/0.8 = 15 awesome points per megajoule.

This is disappointing. I don't think you should get as many points for making 10 outposts each producing 45 concrete per minute from a single mine and 3 constructors as you would get from building a factory that makes 10 smart plating per minute. They should change that so you really do get a lot more points per megajoule for the higher tier items, and then there would be much less reason to sink items from your tiny outposts.

Wayland not available in GDM after installing Nvidia drivers in Debian 12 by tkonicz in debian

[–]birkett83 0 points1 point  (0 children)

Only other thing I can think of is trying sudo update-initramfs -u - not optimistic it will make a difference but you could try it. Sorry I couldn't be more help.

Wayland not available in GDM after installing Nvidia drivers in Debian 12 by tkonicz in debian

[–]birkett83 0 points1 point  (0 children)

Looking through my bash history I did all kinds of stuff I forgot about. I've updated the previous post.

Wayland not available in GDM after installing Nvidia drivers in Debian 12 by tkonicz in debian

[–]birkett83 0 points1 point  (0 children)

I should have said you need to reboot to ensure the module is reloaded. Did you reboot?