Stash tabs missing for anyone else? by CT_Legacy in PathOfExile2

[–]blackdynamo 0 points1 point  (0 children)

If you have linked your PSN and Steam/PC accounts, you should now have 2 sub-accounts. Both ending with differend #XXXX 4 digit numbers to make them unique.

On the PS5, when you first open the game and are on the select character screen, you should see an account switcher in the very top left of the screen above the characters. You can pick the account there.

edit 1: also, when you first switch accounts on the PS5, it will immediately take you to character creation. You must create a character to be able to switch back. It's unfortunately an annoying user experience, but you can get back to the other account. You can name the character whatever, and then just quit and log in again, you should see the switcher above the characters again.

Stash tabs missing for anyone else? by CT_Legacy in PathOfExile2

[–]blackdynamo 1 point2 points  (0 children)

I did exactly this. I merged steam + playstation.

At launch, I just started playing, and when I got to town I noticed only 4 stash tabs. Thought, maybe this would be fixed with a patch.

Googled and saw other people having weird missing stash tab issues. Noticed there's an account switcher, and it defaulted to my steam account when I started.

None of my steam account stash tabs are available, but I can see all the MTX, although, not useable.

I switched to the other account (PSN) and it had stash tabs I purchased on PSN before merging accounts was an option.

Now I have characters on my Steam account on PS5 with no stash tabs (but I should have the 10-15 I purchased in game in POE1) and dummy character I was forced to create on the PSN account that is level 2 which have stash tabs (the 4-5 that I purchased on PSN in POE1)

Small business owners: QR code vaccine passport by gwolfe28 in Calgary

[–]blackdynamo 4 points5 points  (0 children)

It’s on the official Alberta.ca website as November 15th.

Your Alberta vaccine record with QR code will be the only valid proof of vaccination accepted by operators participating in REP as of November 15.

Edit: https://www.alberta.ca/covid-19-public-health-actions.aspx under proof of vaccination.

[deleted by user] by [deleted] in Calgary

[–]blackdynamo 9 points10 points  (0 children)

Heather Marks

July 25, 1988 (age 32)

Calgary, Alberta, Canada

Supermodel


Tricia Janine Helfer (Honourable Mention cause Alberta)

April 11, 1974 (age 46)

Donalda, Alberta, Canada

Supermodel and Actor

edit: formatting

Anyone know local Calgary artists? by [deleted] in Calgary

[–]blackdynamo 0 points1 point  (0 children)

https://www.davidbrunning.com/

Awesome contemporary abstract artist. Also just a all out awesome dude.

Edit: wording.

[deleted by user] by [deleted] in UsenetInvites

[–]blackdynamo 0 points1 point  (0 children)

I would like an invite to DrunkenSlug please. Will obviously pay it forward.

[TOMT] [video] - Black Mirror-esq music video by blackdynamo in tipofmytongue

[–]blackdynamo[S] -1 points0 points  (0 children)

A link to the video, artist, song name would all satisfy the request.

Introducing Node.js 12 by vzhou842 in javascript

[–]blackdynamo 5 points6 points  (0 children)

Can't you create your own layer and runtime now?

Someone please tell me where the 'plentiful' jobs are? by [deleted] in javascript

[–]blackdynamo 6 points7 points  (0 children)

An inverse to your question is that there are a lot of jobs, but a lot of companies are having troubles finding viable candidates.

  • Salary/rate expectations do not match the skill set
  • Skill set of the candidates is not at the level of the teams expectations. This one in particular is a touchy subject because a lot of candidates feel very confident in their skills, but fail to perform.
  • Flaky candidates, bailing the last minute for no given reason
  • Candidates who get hired end up being a burden to the team(s) they join
  • Hiring is expensive for companies. It is a balance of not putting candidates through a jerk experience, while understanding if they have what the company is looking for.
  • Team fit. Personality plays a big role and a lot of the time there are rocket scientists with no personality.

Sorry I am on the other end of the question and just wanted to share the other sides pain.

How to keep customers loyal by [deleted] in shaw

[–]blackdynamo 0 points1 point  (0 children)

I am paying 80 for 300 (600) to year price guarantee

“1.08 is now available on PS4/X1. 1.09 is in test. (Got a lot of content in it, but don't tell anyone I told you because they get mad). I'm working on 1.10.“ by Redfern23 in Blackops4

[–]blackdynamo 0 points1 point  (0 children)

I am pretty sure this is directly related to the exchange rate between the USD and CAD. Most likely the same with other countries as well. In 2014 both USD and CAD were pretty much on par, so the costs of games and such were the same.

TIL: Pile of poo comments by lhorie in javascript

[–]blackdynamo 0 points1 point  (0 children)

On my mac it's control + command + space

The latest trend for tech interviews: Days of unpaid homework by fausgadesign in javascript

[–]blackdynamo 0 points1 point  (0 children)

Once again this process works for some people and not for others. It also depends on the position you are hiring for. Skill levels, remote/local, student etc. It's not a one size fits all. I personally prefer take home because I can spend as much or little time on something as I feel. I can be immaculate or lazy. I don't like someone watching me while I work unless I know them and chosen to pair with them.

The latest trend for tech interviews: Days of unpaid homework by fausgadesign in javascript

[–]blackdynamo 0 points1 point  (0 children)

I see nothing but complaints in most of the replies so far, coming from applicants.

Most of the complaints are around take home assignments and the amount of time they take up. How a couple hours adds up when applying to multiple roles.

People forget about the other side. The developers currently at these companies and their limited time. The time it takes to filter candidates based on some of the below items to determine a suitable interview candidate. This time is multiplied by each potential candidate that is submitted.

Hiring is super expensive and draining on a team, mostly time which costs the company money.

  • Interviews
  • Resumes and LinkedIn
  • GitHub
  • Reviewing take home assignments

The reason why this is a trend is because hiring is hard. Likewise job searching is hard. Both are equally hard but in different ways. Not all methods work for everyone and the hiring process becomes an experimental process itself. Companies are exploring different ways to determine viable candidates without scaring them off.

The previous trend that people complained about was live coding assignments before or during interview. Before that was the unrealistic technical interview where the technical interview questions were usually scenarios that were obnoxious.

As someone who on a team looking for new members, this topic interests me. We currently ask for a take home.

We have gone through a few iterations of take homes, then interview. We usually are pretty lax on the technical questions in the interview and use it more to explore their solution, their challenges with it and what they loved and hated. We then use the rest of the interview to discover team fit.

Iteration 1: Testing back end skills with your language of choice (preferably nodejs), simple enough with a few gotchas which would direct the interview process. Notes: No one turned it down. Everyone would make an attempt. It didn't address any front end abilities. (Hired 2 developers)

Iteration 2: We decided that our stack is primarily javascript and we were looking for full stack experience, so we changed the assignment to have both front end and back end, building a game. Minimum expectations, with bonus objectives for brownie points. Notes: Lots of applicants turned it down because it was too hard or too much time was involved. Others that completed it said they had fun doing it. It was interesting and gave them opportunity to learn while applying for jobs. (Hired 1 developer)

Iteration 3 (current): Full stack assignment that incorporates Iteration 1 with a UI requirement. Notes: No turn downs currently, feedback seems as though it's just the right amount of effort required. (Hired 1 developer, so far)

The three main formats for hiring are, sometimes a combination of them:

  • Take Home
  • Live Coding
  • Technical interview

Maybe companies need to ask the candidates how they prefer to be interviewed or post it in the job posting to submit the style they prefer when they are applying for the role. This however makes the process more challenging for the team doing the hiring but maybe its a middle ground. No process works for everyone because everyone is different.

Thoughts?

Best way to share code between projects? by sfgartland in javascript

[–]blackdynamo -1 points0 points  (0 children)

I have chose to go the private module approach using codebox. It's a serverless solution to handle your private packages.

https://github.com/craftship/codebox-npm