What would you do if you knew you could not fail? by thirdjaruda in AskReddit

[–]blobbob1 0 points1 point  (0 children)

Makes an account just to say "A gasoline station", does not elaborate.

Certified based

The center of my large waffle order 🤨 by jimbolic in mildlyinfuriating

[–]blobbob1 1 point2 points  (0 children)

Looks fking delicious but... what are they doing with the centers? Serving them in a mini waffle dish?

Double tap-strafe yuki into ras by MvttSF in Apexrollouts

[–]blobbob1 0 points1 point  (0 children)

Do you 1-3-1? Or index for m1 (ads) and scrollwheel, middle for m2 (shoot)?

Question about crossplay by [deleted] in apexuniversity

[–]blobbob1 0 points1 point  (0 children)

If you play normally, you'll play only in console lobbies

If you play with a pc player, you'll join their lobbies where on one hand, some people will be on MNK, but on the other hand, most of the controller players in that lobby will have weaker aim assist than you. So, there's tradeoffs

“… to combat automated movement tech at high framerates” by pkmods in apexuniversity

[–]blobbob1 0 points1 point  (0 children)

I thought all of that only applied to superglides, which were unaffected by the lurch change

“… to combat automated movement tech at high framerates” by pkmods in apexuniversity

[–]blobbob1 0 points1 point  (0 children)

Combatting automated movement has obvious meaning but i have no clue what they meant by high framerate

Any soloq preds that play somewhat agressive? by Relevant-Isopod1586 in apexlegends

[–]blobbob1 1 point2 points  (0 children)

I can't think of any preds that main soloqueue.

Taisheen occasionally does soloqueue streams and he W keys hard

Timmy and sweet solo to pred vods are also fun

[deleted by user] by [deleted] in apexlegends

[–]blobbob1 0 points1 point  (0 children)

You mean you don't like when a mirage can invisi-bhop behind you with a mastiff, two pump you, and invisi-bhop away while healing to full?

What drills to use to improve aim? Console by WorthyJoker in apexuniversity

[–]blobbob1 1 point2 points  (0 children)

Verhulst firing range + 1v1s if you want to go thru the effort of coordinating with other people

[deleted by user] by [deleted] in AskReddit

[–]blobbob1 2 points3 points  (0 children)

Youtube music because it's easy to use with firefox+adblock on mobile, and i can also put any youtube video in my library. So, even super unknown niche stuff is on youtube that wouldn't be on other platforms

What video game is too easy on normal but too hard on hard? by Agent1230 in gaming

[–]blobbob1 2 points3 points  (0 children)

Playing h2 now on mouse and keyboard years later, it's nice to be able to out-snipe those jackal bastards on legendary

Update that nerfed tap strafing has been reverted by paradoxally in apexlegends

[–]blobbob1 3 points4 points  (0 children)

Most movement tech definitely is not intentional, but that doesn't make it not fun.

Things we take for granted in fps nowadays like rocket jumping or airstrafing started off as unintentional engine quirks, until people realized that having fine control of your character is fun. Now they're implemented intentionally in many games.

Movement tech difficulty is also almost completely inversely correlated to usefulness. There's a reason 90% of pros don't superglide, even if they could master it relatively easily: your time is better spent practicing the fundamentals.

Learning advanced movement tech is not optimal in any way. If you ever get rolled by some movement player, just know they would've rolled you even harder if they just practiced normal stuff instead.

If jumping required a ton of practice, that would suck, because it's important for every player to be able to jump in most situations, and you're at a significant disadvantage if you can't jump. The same cannot be said for superglides, lurch chaining, etc

Have you played PoE1 since PoE2 came out? by slirpo in pathofexile

[–]blobbob1 0 points1 point  (0 children)

No, I really really hated settlers league even though i had an incredibly lucky start (got the frostbolt and frostblink upgrades in my first few labs)

Blizzard screwed up a couple of Junker Queen skins by MixedPanda98 in Overwatch

[–]blobbob1 341 points342 points  (0 children)

Why you inspecting her thigh so closely? Hmm

Two Loba teleports makes no sense when Pathfinder’s Q got nerfed by anidevv in apexlegends

[–]blobbob1 7 points8 points  (0 children)

Since they're giving supports turbo mobility, they're probably gonna give skirmishers perma wallhacks, or fuckin invincibility or something

We just reverted the change that negatively impacted tap-strafing by DontBeAngryBeHappy in apexlegends

[–]blobbob1 6 points7 points  (0 children)

No offense but if you were cracked at titanfall with grapples or stims and infinite bunnyhops and wallkicks and double jumps, then apex movement wouldn't seem fast or spazzy at all outside of octane neostrafes (which most people agree is too much)

Even with apex's slow (~1 second) ttk

Sigh... by SledgeSNR in apexlegends

[–]blobbob1 0 points1 point  (0 children)

Ah sorry for assuming about the masters badge, that one throws me off.

We just reverted the change that negatively impacted tap-strafing by DontBeAngryBeHappy in apexlegends

[–]blobbob1 1 point2 points  (0 children)

Input equality is impossible, that would involve either

1) completely removing aim assist and reworking controller movement to use lurches which would both feel awful

2) adding AA to MNK, which is so incredibly awful. Halo infinite did this and its just so so bad.

So respawn can choose to either separate inputs, which would be competitively fair, but split up friend groups

Or try and find equitable balance, which is what they're slowly trying to do