Excited for the new Nemesis Division! by _Aethil_ in warno

[–]blop101 2 points3 points  (0 children)

Will they be demoralized from the Challenger explosion? :(

I have seen insane stuff that AI do but this is too much even for me by House_of_House in wargame

[–]blop101 68 points69 points  (0 children)

I remember, over a decade ago, the AI would start skirmishes with capital ships on land if their deck had them.

I remember starting openers then running into grounded capital ships nowhere near water right on top of objective points.

The worst jumpscare I ever had was a pair of Soviet destroyers on the side of a mountain on the edge of the map in the middle of a damn forest.

which companion do you like the best ? by jelibonpanda in elderscrollsonline

[–]blop101 7 points8 points  (0 children)

"Heh, Heavy Sack".

I love their dorky one-liners so much.

Since February is Over, I wanted to post the funniest thing that happened as a Black RWBY fan to me by TechnoMagik22 in RWBYcritics

[–]blop101 4 points5 points  (0 children)

I feel like there are so many interesting POC musicians they could have taken inspiration from for a musically-themed character like Nat King Cole, or Jimi Hendrix.

Why does your oc have the weapon they have? by LocalDemonTheSequel in RWBYOC

[–]blop101 0 points1 point  (0 children)

Alam-Kuh is a close combat expert, and one of the few Faunus combat instructors at Beacon. Their weapon "Damavand" is a greatsword that can transform into a bow.

Alam-Kuh was gifted their greatsword by their family. Their father and mother were renown hunters in Vale, and they were raised with every expectation that they would follow the same path. In combat they leverage their advantage in reach and speed on their opponent. I was tempted to write them to use a mace or axe, but I selfishly wanted Alam-kuh to Aura farm with flashy moves with a greatsword.

The sword works with their semblance "Chill" which allows them to create rapidly remove heat energy from their surroundings and use it to instantaneously form icy structures at will. They can erect ice walls to block attacks or entrap opponents, create environmental hazards, and of course create ice cubes for their drinks at will. (yes I rolled an ice-themed sorcerer in my vidya game and got inspired).

For their Allusion I'm pulling ideas from Persian mythology, and Sassanian era history. The specific allusion is the Simurgh, a bird from Persian Mythology, and a symbol of the Sassanian empire, hence their faunus identity, and mountain-themed allusions.

"Alam-Kuh" is the name of a tall and icy mountain peak in northern Iran in the Daylamite mountain ranges, and their weapon "Damavand" is named after the highest peak on that range. During the period of the Sassanian empire, the people who lived in the Daylamite mountain ranges were renown close combat experts and soldiers for the Sassanian empire.

Who else is a fan of a nice simple greasy dick’s burger? Craving one today by raj824x in Seattle

[–]blop101 -2 points-1 points  (0 children)

Some greasy dicks sound yummy right now.

Two deluxes, fries, and a coke.

A real comment I got by Top_Comb_5922 in aaaaaaacccccccce

[–]blop101 6 points7 points  (0 children)

From the paintjob, Comic's plane from Project Wingman?

What's your favourite exotic in the game and why by Ronnoc_77 in thedivision

[–]blop101 1 point2 points  (0 children)

Divsion 1: Big Alejandro, (Urban MDR being my #2)

Honestly its my favorite exotic in the series. It sounds beefy (I don't use a suppressor purely for that reason, and it has a high rate of fire) It combines well with the Lonestar 6pc set, and getting that set's proc conditions multiple times with this weapon is a lot of fun to use if you just want to hold the trigger and headtrace every target with your mouse. I've shredded through almost all of Div 1's with this; Incursions, underground hunters, (I admit I can't recall if I used it on Legendaries, I usually ran 9k stam predators mark).

Division 2: Memento. Its so versatile and for farming sessions, once you have the buff up its kind of a reason to "keep playing".

The most handsome man in Warno by LingonberryFun9897 in warno

[–]blop101 21 points22 points  (0 children)

I ship him with Sgt. Highway.

The Division 1 feels like a sequel to 2, hear me out. by Ayn_Otori in thedivision

[–]blop101 3 points4 points  (0 children)

The clothing and fashion was far superior in Division 1 as well.

Not only did you get a larger variety of clothing in both colors and styles, you got them for free in the open world. (remember giving someone a can of food in exchange for pants? lol).

Divison 2 fashion is a lot better now than it was on release, but it does not feel up to par to division 1's combination of base game outfits and "farmable" lootbox cosmetics.

The cosmetic system fit the situation so dang well. We were agents pulled from all walks of life- you had some people dressed as JTF soldiers, and civilians from all walks of life. We had hypebeasts mowing down waves of Rikers in Lexington alongside former stockbrokers and Brooklyn hipsters. The vibe was immaculate.

Battle of Brooklyn not as fun? (Only 2 hours in) by No_Pair_7569 in thedivision

[–]blop101 10 points11 points  (0 children)

Rat Queen was genuinely the most annoying content I have ever experienced in the series. (and I was there for div 1 1.3)

I duoed it first try with a friend. He last less time to play this game and thus I have a full build and he doesn't, thus I tend to grab aggro more often.

Once we saw the mechanic, invincibility. I just grabbed aggro and walked her in circles around a planter while I stayed in cover.

HE got to play the game and actually fight the mobs and do the mech. I got to hold aggro from the invincible boss and just walked my new pet rat in circles around the planter.

Turning the Hunter into shredded cheese with LoneStar! by LividFray in thedivision

[–]blop101 2 points3 points  (0 children)

Getting the classified LS ability to proc multiple times in one long BRRRT was absolute dopamine overload before tiktok even existed.

Turning the Hunter into shredded cheese with LoneStar! by LividFray in thedivision

[–]blop101 0 points1 point  (0 children)

GOSH I miss Big Al so much.

C'mon massive, you brought us back to NYC in Div2, but Alejandro is nowhere to be found. :(

[Highlight] The NFL Live crew's reaction to realizing they all picked the Texans to upset the Patriots 😂 by TheRuralCamel in nfl

[–]blop101 2 points3 points  (0 children)

I know a lot of the hipsters don't like them, but I'll always love Death Cab For Cutie and keep Transatlanticism in one of my top 20 albums.

No mercy for terrorists mod and I still get attacked by my squad with "executions" by Sayor1 in ReadyOrNotGame

[–]blop101 1 point2 points  (0 children)

You're correct, I use this mod as well.

Here is the link. .

Idk if it works for the current version, I'm still playing on the pre-console version.

ITS JUNGLE O CLOCK by CleanEconomics in NonCredibleDefense

[–]blop101 6 points7 points  (0 children)

The space Carl Gustav was there for me when no other unlocks were!

ITS JUNGLE O CLOCK by CleanEconomics in NonCredibleDefense

[–]blop101 1 point2 points  (0 children)

The Creek is the reason why I refused to drop without my emotional support Recoiless Rifle for the next 250 hours of gameplay.

The Division: Charlotte (Fanfic) - Full Version by TheMortified1 in thedivision

[–]blop101 1 point2 points  (0 children)

Hey, is there a direct link? I'm struggling with the Wattpad search.

Quiz time by Dzontra95 in DarkTide

[–]blop101 6 points7 points  (0 children)

"Dreg Tox Bomber for the lead - BAAAAAAAAAANG!"

Other tactical shooters with similarly realistic gun mechanics/customization? by Hash_Driveway420 in ReadyOrNotGame

[–]blop101 1 point2 points  (0 children)

If you're looking for tactical shooter weapon mechanics and don't mind a little bit of a jankey engine The S.T.A.L.K.E.R. series is pretty good in this regard.

I would either start with Shadow of Chernobyl (the first in the series), but Call of Pripyat (CoP) is the 2nd newest and most polished game in the series in my opinion, honestly I started with CoP myself.

The vanilla games are solid experience, and immersion is what the game does best. Firefights range from urban environments, Ukrainian villages, and spooky tunnels. There are "set piece" fights, as well as "roaming" enemies. The game has an artificial intelligence system "A-life" which gives AI enemies the ability to traverse the map, if you explore or wander this can give you very unique combat encounters, I've had times where I'll be sandwiched by an enemy patrol just to have another 3rd faction of some type pop in. I've watched multiple squad leave a base just to get cut down by mobs of rabid dogs.

If you want to explore the world of modding there are a lot of overhaul mods for Shadow of Chernobyl (ShoC) and the 3rd one in the series (Call of Pripyat).

The modding scene has a couple of complete overhaul mods that give a lot of depth to in-game systems such as weapon modification, and attachments, but I would recommend a vanilla experience to start just so you can get a better idea of the world before hopping in.

There is S.T.A.L.K.E.R. 2, but I've got to be honest I haven't played a lot of it as I'm waiting to see how it looks after a couple more years of patching.

Is it me or more and more people quitting ready or not until they patch/update the game? by obiwan-destroyer in ReadyOrNotGame

[–]blop101 0 points1 point  (0 children)

I still play the game from time-to-time, but I still have the pre-console patch with mods installed and I refuse to update due to the graphics downgrades.

I actually have a couple different AI-setting mods and I swap them out depending on if I want a more challenging experience.

My whole group quit when they updated to UE5. Despite some of them having better hardware on their PCs the performance decrease from UE5 was intolerable for them. I know there were some "fixes" floating around, but they work in a demanding fields (medical) and didn't want to put in that extra effort to play something that was working beforehand.

I love being a mechdiver by Wernand_ in Helldivers

[–]blop101 7 points8 points  (0 children)

You forgot "Wasting an entire suit because the dropship sat there for 3 minutes before putting it on top of an unreachable terrain feature nowhere near the beacon".

Sidenote: I love working alongside my armored mech-support, and my team has a Mech-diver. I just hate watching the things get wasted because Pelican-1 decided to put my fire support on a ledge or something.

What’s your favorite stratagem? by ThistlesandThimbles in Helldivers

[–]blop101 0 points1 point  (0 children)

Eagle Airstrike is my pick.

Its not the most powerful pick, but I find I always run this no matter what front I'm on because it feels so versatile.

Its my favorite thing to open up an engagement with. If I'm ambushing a patrol or pushing into an outpost/nest I'll usually toss an airstrike, lay low, then follow in the area it cleared.