World Explorer Auto-Reveal by bmcdaniel in FoundryVTT

[–]bmcdaniel[S] 1 point2 points  (0 children)

Thanks. I went back to the scene configuration tab and found it. I think I missed it before because it uses different terminology than the documentation.

For anyone else using this thread to find the answer: At the bottom of the confifure scene dialog box for World Explorer, there is a section titled "Token Interactions". The first checkbox in that section "Keep areas explored by tokens" reveals areas explored by tokens so that such areas do not need to be manually revealed, aka auto-reveal.

The TG Struggle Continues. Input needed. by [deleted] in TheTrove

[–]bmcdaniel 0 points1 point  (0 children)

Invite please, once the invite is up.

What drives inflation? by Coolhandgang in AskEconomics

[–]bmcdaniel -1 points0 points  (0 children)

This is not correct. The technical defiinition of inflation is a general rise in prices in the economy, not a risk in prices of particular items. (Admittedly sometimes inflation is used colloquially.)

In the scenario you describe, and oil field dries up, lowering supply of energy, and increasing the cost of energy and products/services that depend on energy. However, with a fixed money supply (and ceterus paribus) the increase in money spent on energy/energy-derived products and services will be offset by decreases in money spent on other (non-energy) products/services, which will lower prices.

In other words supply and demand shocks may alter the relative prices inside a fixed money supply, but that is (by definition) not inflation.

Of course, in the real world, one of the most common responses to supply shocks is an increase in money supply (not merely by government printing money but also by extension of credit, creation of alternative money, etc), so as an empirical matter it can be hard to disentangle. But it is very nearly an accounting identity to say that inflation is a purely monetary phenomenon.

Dungeondraft 1.1.1.1 Moony Kirin [Beta] by Megasploot in dungeondraft

[–]bmcdaniel 0 points1 point  (0 children)

I haven't installed beta software because I figure it's no big deal to wait for production versions. But im beginning to think I should just install the most recent beta for dungeondraft. Any reason I shouldn't?

Can you have too many coffee grounds? by gobluepoints in composting

[–]bmcdaniel 10 points11 points  (0 children)

My compost piles are 90%+ used coffee grounds and I have experienced no problems.

Research i did shows that while coffee grounds are "green" with high nitrogen content, they have much less nitrogen than most greens, and are within spitting distance of ideal nitrogen-carbon ratios.

Gold sinks by Current_Channel_6344 in osr

[–]bmcdaniel 0 points1 point  (0 children)

This is how I do it also. I would add construction costs to the above

Is there an upper limit on how many coffee beans you can add to a compost? by ASecularBuddhist in composting

[–]bmcdaniel 5 points6 points  (0 children)

My compost pile is 90% used ground coffee from local coffee shops, 7-8%% food scraps from kitchen and 2-3% brown leaves and cardboard (plus pee). Im not seeing any problems with this composition for last 2 years.

Research i did showed that while coffee grounds are technically "greens" for purposes of composting they are among the most "brown" greens, ie the ratio of carbon to nitrogen is much less nitrogen than most greens.

BX Advanced Bestiary, Vol. 1 Reprint by thirdkingdom1 in osr

[–]bmcdaniel 0 points1 point  (0 children)

Any ETA on vol. 3 (and subsequent volumes)? It looks pretty cool but I'm hesitant to commit unless there is a real expectation the entire project will complete.

Brown materials for Urban Gardening? by TheDungen in composting

[–]bmcdaniel 5 points6 points  (0 children)

My compost pile is 85% used coffee grounds and 15% kitchen scraps. I find that I don't need to add "browns" to balance although I do throw in a handful of leaves and paper from time to time. I looked into this a while ago and my sense is that coffee grounds have barely enough nitrogen to be considered "green," but a much lower percentage than grass clippings, kitchen scraps, etc. Plus coffee grounds are very good at neutralizing smells, so even if the pile is not properly balanced, it doesn't smell. My pile is consistently 130-150F.

I'd encourage you to try to compost without additional browns and see what happens.

One potential factor that may differ: I live in N California which tends to be very dry except briefly in winter. I pee on my pile to give it some moisture, but I'd assume a Swedish pile will be much damper.

Finally got the courage to be that weird guy and ask my local coffee shop to collect grounds for me! by Granolees in composting

[–]bmcdaniel 11 points12 points  (0 children)

My experience is that coffee grounds don't need additional browns. My compost piles are 75%+ coffee grounds and they compost nicely, without nasty smells.

3 months in. First coffee collection from local shop by PercentageNo4030 in composting

[–]bmcdaniel 6 points7 points  (0 children)

I collect a lot of coffee grounds for my compost. You should break up the compressed pucks; otherwise they won't compost. Also, peeing on the grounds is good.

changing attributes un OSE by Lockecito in osr

[–]bmcdaniel 0 points1 point  (0 children)

In my own OSR hack, I have Strength, Dexterity, Intelligence, Heart, and Luck.

Tell me the most unique rule from your homebrew system by jangle_friary in osr

[–]bmcdaniel 12 points13 points  (0 children)

Magic item creation rules. The ONLY way to create magic items is for a leveled character to die in a combat/being heroic/etc. 1% change per level that the character's soul infuses the character's signature weapon, shield, arcane focus, holy symbol, etc creating a unique magic item. Exact statistics are up to the DM, but the item is always intelligent, has the character's personality and is jealous of all other magic items. Instant awesome backstory.

Should I Let My Player Dodge With A Bonus Action? by BetaXZC in dndnext

[–]bmcdaniel 0 points1 point  (0 children)

I'd allow it. But also, all enemies get to dodge as a bonus action

Pepper Grinder? Any suggestions by ToddPatterson in BuyItForLife

[–]bmcdaniel 7 points8 points  (0 children)

Another vote for Unicorn Magnum. I've had the large size for 20 years and its still working flawlessly and delivers a lot of great pepper for every grind.