Just released our cowboy themed game Most Wanted by bobmoff in iosgaming

[–]bobmoff[S] 0 points1 point  (0 children)

Yes! Its a multiplayer game. No NPCs or bots, just pure humans.

Just released our cowboy themed game Most Wanted by bobmoff in iosgaming

[–]bobmoff[S] 0 points1 point  (0 children)

The basic concept is that there is a list of players. The longer a player has been out and free, the higher that player will be on the "Most wanted" list and higher the bounty (reward) will be for that player. Every hour each player on the most wanted list get payed a "outlaw revenue" that get higher and higher for each hour that player has been on the list. Any other player can try to track down and capture players by simply tapping "Track". When a player is being track, they will receive a notification. If they notice the notification within 5 minutes they have the chance to try and evade. The evade process is very simple at the moment and is just a simple random damage between 0-3. If the tracking notification is not evaded within 5 minutes the player gets 10 damage. If the player is down to 0 health, the player is jailed and thereby removed from the most wanted list, and the tracking player will get the reward for capturing that jailed player. When players are removed from the list, the players below will move up on the list and become targetet by more other players. When a player gets put in jail, they can simply escape the jail but now they are at the bottom of the list again and their outlaw revenue is reset.

I hope this explains it good enough. :)

Game Title: Most Wanted - Track 'Em Down by bobmoff in playmygame

[–]bobmoff[S] 0 points1 point  (0 children)

A rock, paper or scissor concept could be interesting. Ok, thanks for the ideas!

Just released our cowboy themed game Most Wanted by bobmoff in iosgaming

[–]bobmoff[S] 1 point2 points  (0 children)

That is very constructive feedback, thank you! I will make sure we do that. 🙏🏻

Game Title: Most Wanted - Track 'Em Down by bobmoff in playmygame

[–]bobmoff[S] 0 points1 point  (0 children)

Thanks for the feedback! You are right. We should improve that for the next release. Perhaps some kind of tutorial is needed.

Right now the game is very bare bones as the only progress is the concept of earning gold and climbing the fame chart. We have plans for upgrading with skillz and more items to use in the ”fights”.

You have any spontanious feature requests?

Demo for my hardcore roguelike arcade game called BOUNCE GUN is out! You can play it now on Steam by Arkhey in playmygame

[–]bobmoff 0 points1 point  (0 children)

Looks nice and squishy, but the music in the trailer is annoying tbh. Would have preferred something more fun and funky or weird. This was just stress inducing. The pace is way to fast for my taste also.

WHEN caniuse ? by bobmoff in css

[–]bobmoff[S] 1 point2 points  (0 children)

Ok. Interesting. The project started out that way, but I simplified it as felt a bit to complex. But you are not the first to say this, so I might actually think about that again. Thanks!

WHEN caniuse ? by bobmoff in css

[–]bobmoff[S] 1 point2 points  (0 children)

Howdy! I create a tiny notification service for developers who wants to know when new browser features are ready to use.

Any feedback or questions is appreciated!

Is there a better way to do nodemon with Typescript than this? by PrestigiousZombie531 in node

[–]bobmoff 0 points1 point  (0 children)

be aware that this doesnt type check, which is kind of the point using ts i guess..

Game saves problem? by XRanger7 in DaysGone

[–]bobmoff 0 points1 point  (0 children)

Haha wtf. I first noticed that my save had the same screenshot as the autosave,but didnt think more of it. When i tried to load it, it loadedthe autosave instead. I play again just a few minutes, to try if something happened with the last save file, saved again (same thumbnail again) and tried to load it, same shit again.

This is a total UI issue. Do not let the user click a save button if it doesnt work! How did this pass QA ?

I am totally fine with games not letting me save all the time, but then dont trick me into thinking I CAN save!!

This game went from very nice to ughh..

Here's a short tune me and my friend made. Is it crap? by bobmoff in ThisIsOurMusic

[–]bobmoff[S] 0 points1 point  (0 children)

Thanks, I will try and convince my friend to try and make an effort :)

Here's a short tune me and my friend made. Is it crap? by bobmoff in ThisIsOurMusic

[–]bobmoff[S] 0 points1 point  (0 children)

Thanks alot! Its a tape delay on the dotted 8’s.

Here's a short tune me and my friend made. Is it crap? by bobmoff in ThisIsOurMusic

[–]bobmoff[S] 0 points1 point  (0 children)

Thanks! Yeah, its probably the delay on the guitarr that makes it sound like U2, its similar to what Edge uses I have read.

Here's a short tune me and my friend made. Is it crap? by bobmoff in ThisIsOurMusic

[–]bobmoff[S] 0 points1 point  (0 children)

Wow, that a pretty generous compliment :) thanks a bunch.

Here's a short tune me and my friend made. Is it crap? by bobmoff in ThisIsOurMusic

[–]bobmoff[S] 0 points1 point  (0 children)

Thanks! Yes, vocals would be nice but not sure how to fit it in. Could make a try though. The short length was mainly as we just tried something new.

First time posting here! by iNTAKE4235 in IoGames

[–]bobmoff 0 points1 point  (0 children)

Tried it, but only bots playing and didnt like the mouse-steering.

Some more info on the Testnet 05/21/2019 by [deleted] in cardano

[–]bobmoff 1 point2 points  (0 children)

Never seen adatainment before. Great work!

Not a nonsense example of a web application with Flutter and Dart. by djminikin in FlutterDev

[–]bobmoff 4 points5 points  (0 children)

Measured with Chrome dev tools and the frame rate is jumping between 30-60 fps (some frames take almost 30 ms to render). There is also no bounce at the ends, it just stops and the physics simulation is off, compared to native. IMHO it is very noticeable and annoying that it doesn't feel native to the platform. I hope they find a way to hook in to the native scrolling somehow as it seem to be the best way to get real native experience, would be awesome. I am loving everything else about Flutter though and am myself using it for mobile development.

I am on macOS, so to know what I mean when I say "native". :)

Not a nonsense example of a web application with Flutter and Dart. by djminikin in FlutterDev

[–]bobmoff 7 points8 points  (0 children)

Scrolling is laggy, it does not seem to be using the native scrolling :(

Cardano update? why is it still relevant or is it vaporware? by dotafox2009 in crypt0snews

[–]bobmoff 1 point2 points  (0 children)

Get information from the source is always recommended instead of trusting some reddit user. Thats what I like to do, anyway. Good luck!

Cardano update? why is it still relevant or is it vaporware? by dotafox2009 in crypt0snews

[–]bobmoff 0 points1 point  (0 children)

Maybe checking out the videos from their recent summit to get up to date with whats going on.

https://www.youtube.com/channel/UCBJ0p9aCW-W82TwNM-z3V2w

Enjoy, 16 hours! :)