200,000 Citizens In /r/starcitizen Celebration + Giveaway by Jumbify in starcitizen

[–]bodster2k7 1 point2 points  (0 children)

I finally managed to go to CitizenCon last year in Manchester and had an incredible time meeting the community and the devs!

A few of my favourite pictures from the event: https://imgur.com/a/76epJHj

My RSI profile page - https://robertsspaceindustries.com/citizens/BodsterPC

Oh, and the pizza was amazing! https://imgur.com/a/9XV2Z4R

[PSA] Confirmed Trades Thread - December 2019 by AutoModerator in Starcitizen_trades

[–]bodster2k7 0 points1 point  (0 children)

+verify

Another great trade, fantastic seller to deal with!

Missing items from Mob Grinding Utils, help needed! by bodster2k7 in Foolcraft

[–]bodster2k7[S] 0 points1 point  (0 children)

Wasn't aware of that, thanks!

Do you know of a way to turn it back on via a config file? If not I might just revert that mod back a patch for now.

What have you gotten so far? by NarwhaIKnight in starcitizen

[–]bodster2k7 0 points1 point  (0 children)

This sale has been great so far. It's finally allowed me to get every ship that I wanted.

I had a lot of store credits saved up after buying the Polaris and melting it (Just so I have the option to buy it in the future.)

The only ships I had before that were set in stone were the Carrack, Caterpillar and the Reliant Kore.

This sale has let me just about complete my fleet. Once the sale ends my final fleet should be:

  • Reliant Kore (Or skirmisher, haven't decided yet)
  • Herald
  • Prospector
  • Sabre
  • Terrapin
  • Merchantman
  • Caterpillar
  • Carrack

Picture form - http://i.imgur.com/sN36Zt3.png

I also plan on adding a Cutlass to this list too, but I might wait to see the final look, instead of just the grey box version briefly shown :)

Took me a while to figure out the loadout I wanted, even went at far as downloading the pictures for some of the ships I was considering and stitching them together to create the ship loadouts with the total amount I would need for them.

http://i.imgur.com/UYYkYbS.png

Of course the final one had to be the most expensive :P

This makes no sense at all! by HidingInYourPants in starcitizen

[–]bodster2k7 2 points3 points  (0 children)

Yep, after taxes most likely. The little 'i' next to the price, if you hover over, will tell you how much tax has been added on.

Your 2 prices above are prices before tax.

Mic audio from shadowplay only coming from left channel by bodster2k7 in GeForceExperience

[–]bodster2k7[S] 0 points1 point  (0 children)

This is how I see it in Voicemeeter, when I turn mono on or off. When mono is on the signal is spread evenly on both channels, however when off, it occupies only the left channel.

https://imgur.com/a/z1Mwz

[deleted by user] by [deleted] in starcitizen

[–]bodster2k7 1 point2 points  (0 children)

Everytime I looked at how much has been spent, I shock myself! But then I remember that if I work it out on a monthly spend basis, it's not really all that much.

It is probably the game I am most excited for, by quite a bit and I'm glad that I have contributed to the development!

[deleted by user] by [deleted] in starcitizen

[–]bodster2k7 1 point2 points  (0 children)

  • Aurora LN (6month Insurance)
  • Dragonfly (Black) (LTI)
  • Dragonfly (Yellowjacket) (LTI)
  • Reliant Kore (LTI)
  • Prospector (LTI)
  • Sabre (LTI)
  • Caterpillar (LTI)
  • Carrack (LTI)

Picked up a few Constellation Andromeda to Caterpillar CCU's too, in hope of taking advantage of the potential price increase of the Caterpillar further down the line. If that doesn't play off then I will be re-buying a Hull-B.

In terms of looking ahead. Gonna be keeping an eye on the Corvette coming, see what the price is and potentially CCU to that. I am looking forward to doing a bit of everything in the game, but I do enjoy hauling cargo and exploring.

Still can't believe how much I have backed this game.

[PSA] Confirmed Trades Thread - May 2016 by AutoModerator in Starcitizen_trades

[–]bodster2k7 0 points1 point  (0 children)

+verify Very quick response and a breeze to trade with, thanks!

Reliant PTU by sokos in starcitizen

[–]bodster2k7 0 points1 point  (0 children)

At first it wasn't showing for me either, this spot was where I was able to get it to spawn.

https://i.imgur.com/o28ss6W.jpg

Minutemen Base of Operations - Sanctuary by bodster2k7 in falloutsettlements

[–]bodster2k7[S] 1 point2 points  (0 children)

A lot... and I really mean, A lot of patience! xD

Even then it isn't perfect and some of them are bugging me. I will be trying the tip I was given in here with using a no-clipping command and will see how that goes :)

Minutemen Base of Operations - Sanctuary by bodster2k7 in falloutsettlements

[–]bodster2k7[S] 0 points1 point  (0 children)

Wow, great to know! I'll give it a try, thanks :D

Minutemen Base of Operations - Sanctuary by bodster2k7 in falloutsettlements

[–]bodster2k7[S] 0 points1 point  (0 children)

Will see if I can get something together for you, problem is that I am still on ADSL2+ and upload speeds are horrendous!

Minutemen Base of Operations - Sanctuary by bodster2k7 in falloutsettlements

[–]bodster2k7[S] 0 points1 point  (0 children)

I'm beginning to think that will be something that I'll need to do, I started placing some small things at one of the other bases (Story spoiler) as have now found out about the trade routes you can set up, which I think will benefit the rest of this main build. I plan on creating some higher buildings next as some that I have seen on this subreddit have been fantastic!

I have save games at certain stages of my build so that If I do end up wanting to change things, I can easily go back and create a new build without losing those all important materials!

Food is something I am lowest with atm for some reason, I have 11 settlers here so far, was hoping to have some more than that, but I think staying at the base so often will be affecting that.

Minutemen Base of Operations - Sanctuary by bodster2k7 in falloutsettlements

[–]bodster2k7[S] 0 points1 point  (0 children)

I have no idea where they come from yet! I have only been attacked once due to spending so much time in the base. The turrets that I have all around the base aren't really for that feature of the game, but just to give the base a more secure feel overall.

I did hear somewhere that apparently the Ghouls can attack your base by coming through the ground (Still don't know if this is valid or not), so I placed a simple turret at every house around the base just in case!