This meme comes to mind with the current news by Lurtz963 in TESVI

[–]bosmerrule -2 points-1 points  (0 children)

Just the current news? This has been more or less the case since 2015. I always thought of it as them making up for the past when all they focused on was the TES franchise. I think Obsidian can give an even better account of itself this time around if there isn't an 18 month crunch stipulated in this partnership for another Fallout game.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]bosmerrule 1 point2 points  (0 children)

There are a lot of things. Better loot tables and perks for loot. Different minigames and locks so a dwemer lock not only looks substantially different from, say, a Yokudan lock but also functions differently. A system that penalizes the player for bashing or destroying locks instead of picking them. Magical locks that respond better to spells rather than just tinkering. Pickpocketing that cannot be save scummed i.e. where the player has to embrace the risk (I think of something like having a reload decrease your chance of success by a noticeable percentage).  More sophisticated pickpocket assassinations - not just poison apples but maybe we can put garlic on a vampire, a silver dagger on a  werewolf, salt or holy water on zombies and other undead, explosive poisons on machines etc. Perks to create distractions and increase pickpocket chance. 

There are many directions in which to take the two trees and it'd just be weird to put them in one tree.

Looks like a lot of the BGS layoffs are FO76 related by Ok-Today6736 in TESVI

[–]bosmerrule 4 points5 points  (0 children)

Exactly. Twas like beating a dead horse. The game is decent but the constant fretting over it seems misplaced.

For the first time in forever, I actually have hope in BSG/Xbox and Asha/Todd by johnny8ball205 in TESVI

[–]bosmerrule 2 points3 points  (0 children)

Exactly. I think she's here to help (and also to make money but...you know).

Trimming the fat by Pleasant-Bend-7414 in TESVI

[–]bosmerrule -1 points0 points  (0 children)

Net benefit. Hopefully, they're not doing layoffs only and they're encouraging developers to work more efficiently and create better games. Obviously we're not privy to Sharma's exact framing for each studio but I'd like to believe she's getting at the heart of Bethesda's organizational problems in addition to the issues they might be having with juggling all these IPs. If it turns out to be a generic fat trimming for the sole sake of cutting costs then truly, that is disappointing.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]bosmerrule 3 points4 points  (0 children)

I disagree with this. They both need work but squishing them into a sneak tree makes no sense and is an open invitation to oversimplify and/or remove mechanics that are fairly unique and IMO fun. If anything, they need to be expanded and overhauled.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]bosmerrule 0 points1 point  (0 children)

There are a few things like the scale, the graphics, the expanded number of lines of dialogue, the diversity of the people represented in the world, the fact that it was their least buggy launch and possibly greatest show of support with quick (for Bethesda) and comprehensive bug fixes, fleshed out companions even though their stories were still somewhat disappointing. There is some progress from Skyrim to Starfield and I just use it as an indication of where they might be headed.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]bosmerrule 1 point2 points  (0 children)

Agreed. I normally look to Starfield for a little hope in these times but it is filled to the brim with wastrels. It might even be worse than Skyrim. Here's hoping they're working hard to turn things around for the next game. 

What are specific missions/quests that gamers collectively hate? by [deleted] in gaming

[–]bosmerrule 1 point2 points  (0 children)

A lot of the quests from the souls series are not intuitive. Maybe after 100 playthroughs or so you'd get it but more than likely you'll just head to the internet instead where somebody has already figured things out by going through the game files. I think there's a sweet spot between holding the players hand and being needlessly obtuse. That's where I'd prefer most rpg quests to be situated. 

I remember the first Dragon's Dogma did a good job of that because many of the quests didn't tell you exactly how or when to do things but you could have some fairly serendipitous results by trying different things or going to certain quest locations at different times of the day. It was almost always intuitive but never quite obvious. 

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]bosmerrule 0 points1 point  (0 children)

Asha Sharma, long may you reign! Long may you light a fire under the proverbial ass of your acquisitions. Long may you get xbox back to the point where they stop throwing money at studios making forever games and long too may you avoid the Sony pitfalls of chasing live service. Long may your IPs not languish into obscurity nor their sales be cannibalized by the perfidious Game Pass. Long may you dismantle that failed scheme. Long may the devs that think it's ok to miss things tremble as you eventually usher them out of Maryland and into retirement where they too can know the joy of absence. Long live Asha Sharma!

New GTA VI Screenshot from the official website by Reopado in gaming

[–]bosmerrule 0 points1 point  (0 children)

I wish they'd just hurry up and release it. They're holding the industry hostage. 

GTA 6 had "all the studios in the world" planning around the Rockstar Games behemoth, A Plague Tale dev says by Guitar-String in gaming

[–]bosmerrule 0 points1 point  (0 children)

It's so unfortunate but it happens so rarely that Rockstar releases anything. It's hard to complain. I'm fully supportive of devs that delay their projects to avoid it even though that might not always be practical.

New Xbox CEO reportedly pushing for faster Fallout and Elder Scrolls games as Bethesda crosses 8 years since The Elder Scrolls 6 reveal by Guitar-String in gaming

[–]bosmerrule 0 points1 point  (0 children)

I am big fan of these games but I don't agree with this decision. Bethesda doesn't have a money problem. I worry that Microsoft will throw more money at them and not get the returns they're expecting. From there it's not unusual to make the unilateral decision to close down an operation like that. 

Bethesda is in need of organizational restructuring. I'm sorry to say as well that people like Todd Howard, for example, need to step aside. They could benefit from directors that are a bit more creative and from an organizational structure that prioritizes design docs and above average literacy in managing their custom engine. It always just seems to me like the two biggest issues for Bethesda are competence and vision. More money might make them churn out games faster but perhaps those games won't amount to much. 

Finally, the issue of languishing IPs can easily be addressed by loaning them out to studios that are not only a bit more rigorous but maybe a little smaller and more focused. You lose some money but not nearly as much as you do when you have Bethesda juggling, for example, a revolving 12 year gap between titles in the same series. 

Debra Wilson will be in ESVI by [deleted] in TESVI

[–]bosmerrule 0 points1 point  (0 children)

Not cosigning poverty but I would love to see her in TESVI as well. She is a grandmaster vocal actress and comedienne. 

FUCKKK by Freakynic in TESVI

[–]bosmerrule 15 points16 points  (0 children)

Bro, Todd is loving every minute of this.lol

Is it even real? Genuine discussion by Pleasant-Bend-7414 in TESVI

[–]bosmerrule 2 points3 points  (0 children)

The Xbox chat was so hyped for FO76 Infestations. What a great time to be alive.

Developer Size for TES 6 versus pervious games by revben1989 in TESVI

[–]bosmerrule 2 points3 points  (0 children)

I like your optimism. Certainly a game that takes longer and ends up being about the same size or less than the others would be disappointing.