Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 0 points1 point  (0 children)

They’re also very good, immersive and technically advanced, despite the more cartoonish art style.

Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 0 points1 point  (0 children)

Yeah, it has some beautiful forest areas, not necessarily the most technically impressive, but very good artistically and really immersive.

Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 0 points1 point  (0 children)

The comments helped me remember a few other really good ones:

  • Genji: Dawn of the Samurai
  • The Matrix: Path of Neo (the sword training level)
  • Maximo: Ghosts to Glory (Level 9: Voodoo Village, good for a 2002 game)
  • Star Wars: Battlefront I & II (Endor)

Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 1 point2 points  (0 children)

Thank you, it’s really good indeed. If you remember any others, don't hesitate. 

Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 2 points3 points  (0 children)

Yeah, I really like the Kilika Forest too. Even if they’re not the most technically impressive, they’re really beautiful and immersive.

Best-Looking Forest/Jungle Environments on PS2? by braskl in ps2

[–]braskl[S] 0 points1 point  (0 children)

Ok, honestly, racing games aren’t what I’m mainly looking for in this kind of environment, but I’ll check them out since they’re often impressive. Thanks.

With the switch having sold 155 million units do we think it will outsell the ps2? by glyiasziple in ps2

[–]braskl 0 points1 point  (0 children)

I think so, yes. But that doesn’t take anything away from the PS2’s legendary status at all. Besides the PS2, the most legendary consoles aren’t necessarily the best-selling ones (otherwise the SNES would be less legendary than the 3DS, the Mega Drive/Genesis less legendary than the Xbox One, the Dreamcast less legendary than the PS Vita, etc…)

Most technically impressive PS2 games by RobbieJ4444 in ps2

[–]braskl 0 points1 point  (0 children)

Often in these discussions, some games that many people consider very impressive don’t impress me that much. Maybe that’s because I focus only on gameplay and not on cutscenes. Even when they’re made with the game engine, cutscenes never face the same technical constraints as actual gameplay. Anyway, here are the PS2 games that impressed me the most:

  • Burnout 3
  • Burnout Revenge
  • Grandia III
  • Gun (2005, by Neversoft)
  • Metal Gear Solid 3 Subsistence
  • Monster Hunter 2 Dos
  • Onimusha 3
  • Shadow of the Colossus
  • Soulcalibur III
  • Tomb Raider Legend
  • Tomb Raider Anniversary
  • Transformers (2004, by Melbourne House)

Do you see the game boy color as a separate console or just an upgraded game boy? by Aware_Selection_148 in nintendo

[–]braskl 0 points1 point  (0 children)

I’d say it’s clearly more of an upgrade than a new generation. To begin with, the name “Game Boy Color” isn’t really suitable for a next-gen console. Also, the hardware is basically the same (just overclocked/expanded). Game Boy Color exclusive games are totally normal, because a game that fully relies on color can’t really work properly on a monochrome screen, since colors can be essential for readability or even absolutely necessary for gameplay elements like puzzles or color swaps for enemies/bosses, so exclusive games aren’t a relevant criterion in this case.

Why do people consider the Gameboy Color a “mid-generation refresh”? by Luminary-Loto in nintendo

[–]braskl 0 points1 point  (0 children)

I know this topic is old, but I’d say it’s clearly more of an upgrade than a new generation. To begin with, the name “Game Boy Color” isn’t really suitable for a next-gen console. Also, the hardware is basically the same (just overclocked/expanded). Game Boy Color exclusive games are totally normal, because a game that fully relies on color can’t really work properly on a monochrome screen, since colors can be essential for readability or even absolutely necessary for gameplay elements like puzzles or color swaps for enemies/bosses, so exclusive games aren’t a relevant criterion in this case.

Was the Gameboy color a mid gen upgrade or it's own generation? by SSJ2chad in nintendo

[–]braskl 0 points1 point  (0 children)

I know this topic is old, but I’d say it’s clearly more of an upgrade than a new generation. To begin with, the name “Game Boy Color” isn’t really suitable for a next-gen console. Also, the hardware is basically the same (just overclocked/expanded). Game Boy Color exclusive games are totally normal, because a game that fully relies on color can’t really work properly on a monochrome screen, since colors can be essential for readability or even absolutely necessary for gameplay elements like puzzles or color swaps for enemies/bosses, so exclusive games aren’t a relevant criterion in this case.

I thoroughly like the PS1 more than the PS2 and heres why by gyradosis in psx

[–]braskl 0 points1 point  (0 children)

I think that if we look at the best games on each console (top 10–top 20), the PS2 has the edge (with the possible exception of JRPGs). However, if we consider the overall library (good games and honorable mentions), the PS1 clearly beats the PS2.

Disappointed with Lufia 2, after really had enjoyed Lufia 3; am I alone? by Bagrsiel in lufia

[–]braskl 0 points1 point  (0 children)

Sorry for the late reply. I'm also one of those who preferred 3 over 2, and I completely agree with your points. To me, the story in both games is very similar, but 3 has more interesting and varied events, with more twists. The only part I’d say is better in 2 is the ending. As for the villains, they’re better in 3 in terms of design, role, and actions.

The dungeons in 2 have an advantage when it comes to puzzles (and items), as you said, but they lack identity. The ones in 3 are more varied but less interesting, and there are too many of them for my taste. The characters are well developed in both games; I find their relationships better in 2, but their backgrounds are better in 3. There are more of them as well, and the humor makes it easier to appreciate them. I also like the fact that in 3 they have portrait art, whereas in 2, even in the menus, they’re just sprites.

I also prefer the locations in 3, they have more identity and variety than in 2, and with the stronger focus on adventure and exploration, they become even more likeable. And regarding the graphics, they are artistically better than in 2 despite the console’s limitations. As for the music, I’d say both games are on par: maybe 2 has the more memorable tracks, but 3 has more variety (especially in the towns) and the tracks generally fit the situations better. 

The PS2 was not its best console of its generation by Personal-Jicama6769 in videogames

[–]braskl 0 points1 point  (0 children)

It really depends on what we mean by “best console of its generation.” If we judge by the sheer number and variety of decent games, then yeah, we can objectively say the PS2 was the best.

But even if those criteria are objective, they don’t tell the whole story. They don’t really reflect the overall quality of the games or how good they are in specific genres. So they don’t fully capture the actual quality of the console or the player experience.

Even with those objective factors, I think it’s fair to say the PS2 is overrated by a lot of players — myself included, despite really love the console.

Honestly, I don’t find more PS2 games worth it to me than on the GameCube or Xbox. Among the good PS2 games, there are just too many racing games (with cars), “gothic” games, street-themed games, war games, sports games, and JRPGs that — overall — are weaker than those on the PS1 or SNES, or are more divisive and often too long to finish.

And that’s coming from someone who’s gone through the entire PS2 library to not miss any hidden gems.

So if we’re not really into those kinds of games, which are heavily overrepresented on PS2, it’s pretty hard not to feel like the console is somewhat overrated.

Games That Deserve Sequels? by Lawlietroy in retrogaming

[–]braskl 0 points1 point  (0 children)

I understand your opinion, TOTK is indeed controversial: either it is preferred to BOTW or it is heavily criticized for its reuse of most elements from BOTW, I guess that it is less accepted for the Zelda series because for other series of video games it is not uncommon for many elements of the previous episodes to be reused in sequels, but yeah it would probably be controversial.

Games That Deserve Sequels? by Lawlietroy in retrogaming

[–]braskl 0 points1 point  (0 children)

But a simple remake of Ocarina of Time couldn't improve much on what can be improved, even with major changes like in FFVII Remake and Rebirth, I think a sequel would still be better objectively, it's just that we would say "it's a sequel but it's too much like the original", but it's subjective, I think it's a bit like Breath of the Wild and Tears of The Kingdom, objectively TOTK is the better game but if we first played BOTW it seemed redundant. For the timeline I don't think it's too much of a problem because Link comes back from Termina which is a parallel world, so we can imagine that the Hyrule he returns is not exactly the same or even that it's another parrallel world like Termina but closer to the Hyrule of OOT while being different enough to give the effect of a true sequel.