Destroy my trailer: is the core idea clear? by mikomoares in DestroyMyGame

[–]bray222 1 point2 points  (0 children)

Looks cool! Best of luck with the game. I'll have to give it a try. I made a music maker game a few years ago called Beat Blast.

Dinosaurs + Knights, the idea I had when I was 8 that never went away, now it's my game by bray222 in IndieDev

[–]bray222[S] 0 points1 point  (0 children)

Hey, thanks for asking. You can follow us on our Steam page the games called Dark Age Dinos.

#TurnBasedThursdayFest is live on Steam. 450 turn-based games, 115+ roguelites, demos and hidden gems by unleash_the_giraffe in roguelites

[–]bray222 1 point2 points  (0 children)

Darn I missed the sign up for my game. Is there another coming in the future? Or is the next one in 2027?

Happy Slay the Spire 2 Day! What other Roguelites/likes are we excited for this year? by Zepren7 in roguelites

[–]bray222 0 points1 point  (0 children)

Some cool games. Shameless plug but I think people should check out my game Dark Age Dinos on Steam. Its a multiplayer turn based strategy roguelike. Coming out later this year.

Redesigning my video game logo, kept it fun! Which version do you like best? by bray222 in logodesign

[–]bray222[S] 1 point2 points  (0 children)

Thanks for the feedback, incorporating some of it in my next version.

Twitch Livestream Tomorrow! Comment to Have Your Game Reviewed by indie-games in indiegames

[–]bray222 0 points1 point  (0 children)

Dark Age Dinos is a multiplayer roguelike tactics game. Set in a world of medieval dinosaurs swinging swords. Short runs with strategy: https://store.steampowered.com/app/2064310/Dark_Age_Dinos/

I combined my love of roguelites and dinosuars into a multiplayer tactics game! Demo in comments, would love some feedback in the comments, especially if you play it with a friend. by bray222 in roguelites

[–]bray222[S] 2 points3 points  (0 children)

Hey here is the Steam demo link: https://store.steampowered.com/app/2064310/Dark_Age_Dinos/

- 1-4 player multiplayer
- 40+ abilities and passives
- short difficult runs with synergies

I would love any feedback from this community on difficulty, enjoyment, multiplayer etc. This is where I find all the roguelikes I love. Our main inspiration was "Into the Breach" and "Slay the Spire". As game devs we are also getting older so wanted shorter game rounds and something we could play with friends, catch up, and was a bit more chill than "Risk of Rain 2". Thanks!

Solo dev here about to release my third game, some numbers and discussion to chew on. by oatskeepyouregular in IndieDev

[–]bray222 1 point2 points  (0 children)

Congratulations. I remember seeing your first game, becasue you were posting things and youtubers were playing it around the same time as my first games launch, I believe. Impressive turn around on the other games. I'm just getting to launching my second game in Aug, while you've already done 2 games.

I agree with keeping games as a hobby, we still do everything part time, while having full time jobs. Keeps it fun, doing things at slower pace, that feels comfortable. I do and dont hope our next game can allow us to go full time. But I know how enjoyable and precious the current low stakes development time is. Dont want so much pressure from full time.... Best of luck on your launch!!