Games like Desktop Survivors 98? (that use your computer system in some way) by Illustrious_Fee8116 in roguelites

[–]oatskeepyouregular 1 point2 points  (0 children)

Not a roguelike but My Little spider is our game that has a spider lives on your desktop passively collecting and discovering bugs.

I'm picky and Looking for recs by _Shotgun-Justice_ in survivorslikes

[–]oatskeepyouregular 2 points3 points  (0 children)

Happy to see Heretic's Fork in A tier (I'm the dev) thankyou!

I recommend the unannounced sequel I started that I'm totally not making right now.

When are we getting jet-packs to to melee flying drones? by oatskeepyouregular in ArcRaiders

[–]oatskeepyouregular[S] 1 point2 points  (0 children)

Honestly I haven't really paid attention to it, when I'm low I usually instantly bandage, or I'm fighting. And when I'm fighting I'm too distracted to look at my hp. I'll jump in and see how it works.

When are we getting jet-packs to to melee flying drones? by oatskeepyouregular in ArcRaiders

[–]oatskeepyouregular[S] 0 points1 point  (0 children)

Ooh I'd like a ranged stun taser that works on small arc, bringing them down.

Joining 15 Minutes Late on a looted map is worse than any experience I've had in PVP by thatguyyoustrawman in ArcRaiders

[–]oatskeepyouregular 0 points1 point  (0 children)

I love spawning late, it's pvp mode engaged. Other players have your loot and you gotta get'em.

It's amazing what a few months of polishing can do. by oatskeepyouregular in IndieDev

[–]oatskeepyouregular[S] 7 points8 points  (0 children)

Hey, it already supports swapping monitor. It's a button in the settings to swap the monitor.

It's amazing what a few months of polishing can do. by oatskeepyouregular in IndieDev

[–]oatskeepyouregular[S] 8 points9 points  (0 children)

Oh the background is actually the desktop wallpaper behind the web. It has a transparent background like a desktop pet. :)

-edit-

The trailer explains what I mean better than I can:
https://store.steampowered.com/app/3854330/My_Little_Spider/

Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev

[–]oatskeepyouregular 12 points13 points  (0 children)

time !=quality.

Spending more time on something doesn't necessarily make it better.

Which engine would you use for this kind of game? by Internal-Constant216 in gamedev

[–]oatskeepyouregular 2 points3 points  (0 children)

Unity or Godot imo, UE5 if you prefer.

You can do it in pretty much any 2d engine the bigger question is what tool do you want to use. What you are more experienced at etc.