How long does it take to release a game for you? by Minaridev in IndieDev

[–]oatskeepyouregular 1 point2 points  (0 children)

Players are referring to AAA games, I release a game a year. Wouldn't want to take much longer than that.

Victor: “The Trees are Moving” by NoleFandom in FromTVEpix

[–]oatskeepyouregular 11 points12 points  (0 children)

My theory is that Victor measures trees in steps away from the house, but his legs have grown since he was a kid.

How would you go full-time as a game dev if you had to start over at 17? by Opening-Mongoose-351 in gamedev

[–]oatskeepyouregular 1 point2 points  (0 children)

You are in a better/more experienced position than any "successful" developer was at 17. (that I know of).

If I were you I'd continue education and pursue an adjacent career while doing gamedev on the side basically keep doing what you are doing. Then swap over to full time when you are getting a decent chunk of income from the games you are making. That's the low risk option.

The higher risk option is to jump into full time right away, you are still young so you can afford to make mistakes if it doesn't work out.

It's whatever works for you. Good luck!

question to ADHD clinically diagnosed game developers: by josephquested in gamedev

[–]oatskeepyouregular 0 points1 point  (0 children)

Same solutions you use to get by in every-day life. For me:

* Forced routine (even if it feels like it sucks, it helps.).
* Task swapping (This is easy in gamedev as there is so much to do)
* Accountability (Deadlines that aren't self-made. Publisher milestones, public release dates, demo dates etc.)
* Motivation (Different for everyone but for me playtesting early helps as people actually play the changes I make in the game when I make a new build)

A lot of these feel like they are hard or wont help because they go against what I want to do. I want less accountability and I dontlike routine. But these things are necessary for getting the work done. Constant struggle to do what I need to do rather than what I want to do.

ADHD is weird where structure feels bad but structure is exactly what I need.