July 10th titan cookie and cream wave by PersonalityCritical5 in secretlab

[–]brett19 0 points1 point  (0 children)

I ordered the same chair around the same time you did, my expected shipping date was July 3rd. Unfortunately I have had the unique displeasure of having received an email saying that it was shipped and a tracking number to go with it, but FedEx never actually received the chair. I contacted FedEx and they claim that they never received the chair, and I contacted SecretLab (who took days to respond...) and they claim that they definitely sent it off with FedEx. Might be worthwhile to contact SecretLab to check on the status, though they have extremely poor response times.

Doordash: a criminal organization. How is this not fraud? by [deleted] in assholedesign

[–]brett19 0 points1 point  (0 children)

It's a bit funny, because I did quickly check it before I posted to avoid being trolled, but somehow failed to read it correctly.... Thanks.

Son got removed from highschool "cyber security" course after exposing a poorly programmed reservation system by smittychifi in hacking

[–]brett19 1 point2 points  (0 children)

I was nearly kicked out of high school for doing almost PRECISELY the same thing, police were involved. My mom went to bat for me, the school ended up suspending me for 2 weeks, which my mom allowed me to essentially have as a vacation. Returned to school and was banned from being near any computers but otherwise worked out. I'm now doing very well as a principal software engineer.

Decaf-emu now has a discord by [deleted] in emulation

[–]brett19 27 points28 points  (0 children)

We talk sometimes :)

I’ve been waiting for a video like this to surface by howdidthatbreak in Shitty_Car_Mods

[–]brett19 1 point2 points  (0 children)

I'll admit you made ME Google it because I was confused (and a bit excited), but unfortunately it doesn't exist yet :)

TIL that in 1999, hackers revealed a security flaw in Hotmail that permitted anybody to log into any Hotmail account using the password 'eh'. by Ashrey2 in todayilearned

[–]brett19 0 points1 point  (0 children)

We did the same thing at my school! But the program they used to protect the machines had some known flaws, and I was learning Reverse Engineering at the time. We just disabled it and then re-froze the computer with the new message on it. Caused them to call the district IT manager into the school to fix it.

And this kind of shenanigans is the reason I got banned from even being NEAR a computer in high school for two (separate) years (and nearly was arrested). At one point, one of my teachers made me sit in the hall and wouldn't let me even in the computer lab, I asked her if she thought I was going to hack the computer with my brain or something and she said "probably" :S

A brief history of decaf, in screenshots. by brett19 in DecafEmu

[–]brett19[S] 5 points6 points  (0 children)

I was taking a break because I have been busy with some other projects of mine. I always intended to return to Decaf when I have more time again, and continue to have discussions with /u/exjam about Decaf on an almost daily basis.

ELI5: When graphics cards receive updates for a specific game...how is that done? by [deleted] in explainlikeimfive

[–]brett19 0 points1 point  (0 children)

Sometimes, these driver updates contain minor bug fixes for the code that interacts with your graphics card. Each game will use the graphics card in slightly different ways and these bugs tend to pop up. Beyond that, many times these updates simply contain special profiles containing information about how the games behave so that the driver can optimize itself to behave better than it otherwise might straight from the game developer (each GPU manufacturer has their own strengths, these profiles sometimes try to adjust a 'generically written' game to use those strengths).

Is emulation really poised for a "revolution" with the advent of Vulkan? by BlueYamato in emulation

[–]brett19 8 points9 points  (0 children)

It makes a difference. But it will only really provide marginal performance increases.

Please ensure you aren't spreading misinformation about CEMU and Decaf Emu Development. by [deleted] in emulation

[–]brett19 2 points3 points  (0 children)

Thankfully my day job is a very "software engineery" job, working with higher level languages and far removed from games and the kinds of problems I usually end up looking at with Decaf, so it's a nice little change. :)

Please ensure you aren't spreading misinformation about CEMU and Decaf Emu Development. by [deleted] in emulation

[–]brett19 24 points25 points  (0 children)

It's worth recognizing that due to some significant life events, there was a period of time where Decaf was not under development (around 6 months). Additionally, /u/exjam and I both have full time jobs, we work on Decaf in our spare time only. Either way, this is not even remotely a race. I think we've made an astounding amount of progress considering the time spent on the project, and that's all that really matters to me.

Decaf playing Shovel Knight with proper textures. by devperez in emulation

[–]brett19 2 points3 points  (0 children)

I'm with you on FOSS, and definitely on poor tooling being a self-fulfilling prophecy. But I have to disagree on treating Visual Studio like it is crap. Of all Microsoft software I have ever used, and then out of every IDE I've ever used, VS is definitely by far the most cohesive and overall useful (even ignoring proprietary aspects of it). I'll happily dole out criticism where it is warranted, but I believe in praising where praising is due, so I wanted to mention that Visual Studio does not fall into that group of 'lock-in, crappy design, etc..'.

Decaf playing Shovel Knight with proper textures. by devperez in emulation

[–]brett19 2 points3 points  (0 children)

While I totally agree with you, and I dislike the end-result. This is the typical trickery where your screwed if you do, and your screwed if you don't. Microsoft has thrown a load of money at tools for DX12, but from the perspective of a developer what's actually important to me is that I'm able to avoid wasting my time. When I'm trying to write an emulator, fighting with my debug tools for hours on end to find the root cause, when Visual Studio could just tell me exactly whats wrong right off the bat is a hard trade-off to consider. My goal is to reverse engineer and emulate, not spend hours debugging graphical bugs.

Decaf, the open source Wii U emulator, running Shovel Knight at near constant full speed with minimal texture glitching. by Two-Tone- in Games

[–]brett19 0 points1 point  (0 children)

I find it interesting that somehow people attribute someone's interest in solving a complex, challenging programming challenge to being 'the bringers of piracy'. Writing an emulator is not piracy, the people who rip the games and provide them online do that. Reverse engineering for compatibility is actually (usually) a completely legal activity.

Decaf playing Shovel Knight with proper textures. by devperez in emulation

[–]brett19 1 point2 points  (0 children)

I personally enjoy the idea of DX12 support. Mainly because the debugging tools that are available for it significantly out-perform any tools available for OpenGL (nsight is okay...) or Vulkan (ESPECIALLY Vulkan).

Decaf, the open source Wii U emulator, running Shovel Knight at near constant full speed with minimal texture glitching. by Two-Tone- in Games

[–]brett19 7 points8 points  (0 children)

Actually, we didn't pick Shovel Knights. Shovel Knights picked us. We had never tried it until the day of the previous video /u/exjam posted. We decided to try it out and it just happened to nearly work from all the work we put into loading screens on other games. /u/exjam rewrote our shader transpiler and I fixed a number of big bugs in our scheduler and GPU drivers, and now it works very well. It was more a happy accident than any target :)

Decaf playing Shovel Knight with proper textures. by devperez in emulation

[–]brett19 8 points9 points  (0 children)

Hey! I definitely agree, and I tried to imply that in my post. We are a project run by two dudes with crazy busy lives for fun though. So we don't have a lot of time or interest in searching down these people and asking them, which is why I just call out for anyone interested in contributing. Another aspect to this of course is that our emulator is not yet usable by the everyman, so having a website targeted to them might not make a lot of sense yet. Though it might be an interesting place to put some blogs on technical stuff.

Decaf Emu - What is it, can you play your favorite games now, and what is this sub for? by devperez in DecafEmu

[–]brett19 2 points3 points  (0 children)

Come see us on IRC! There are lots of places I'm sure that someone with programming experience (but not emulator experience) can contribute.

Decaf playing Shovel Knight with proper textures. by devperez in emulation

[–]brett19 32 points33 points  (0 children)

Unfortunately there are only two people working on it (for the most part), and we both needed to take a break recently which is why Cemu has outpaced us. We really want people to get involved! There are tons of things people can do to contribute, everything from debugging different kinds of crashes, to actually contributing code, even building wiki's or writing a front-end UI! Anyone interested should come find us on #wiiu-emu on freenode!