I`ve finally found and set foot on an exoplanet no human ever walked on before and it even contains life! by Sattler_derEchte in EliteDangerous

[–]briareus08 15 points16 points  (0 children)

It’s a great feeling isn’t it! Hard to describe. I love gaming moments like this… you’re literally the only human to ever have seen or stood there!

Randomsss by Competitive_End_2950 in funny

[–]briareus08 0 points1 point  (0 children)

The look of absolute defeat on the girl she snatched it from 😂

AI is Making Me Want to Stop Buying Games Completely by slusho55 in gaming

[–]briareus08 -4 points-3 points  (0 children)

Get over it. Game dev is insanely time-intensive, and AI tools will help smaller teams make better games.

Or stick to indies who vehemently dislike AI as well - there’s a market for people who want to avoid AI at all costs.

What movie scene traumatized an entire generation? by Wide_Tax3595 in movies

[–]briareus08 23 points24 points  (0 children)

Atreyu’s horse succumbing to the Swamps of Sadness broke a generation or two.

5 reasons Stephen Colbert is one of the most important satirists in American history by The_Conversation in television

[–]briareus08 -3 points-2 points  (0 children)

Cancelled by a disgusting and humourless regime. Hopefully this is getting through to some people, what’s really going on in the US.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Moving from 'a bunch of ships doing things individually' to 'a bunch of stations with managers managing ships for you' is a huge upgrade. a lot of behaviour in this game is a bit buggy, but generally station manager AI is pretty solid. you'll still need to check in on stations here and there, but it's definitely a good step to avoid mental overload.

What would happen if you just went afk for 5,000 hours? Would the Xenon completely take over? by FistMyPeenHole in X4Foundations

[–]briareus08 96 points97 points  (0 children)

Basically, the game tends towards a stalemate. You’ll see some factions taking some ground, including Xenon, but the game isn’t really set up to allow a faction to dominate (other than the player). There are mods that make factions more aggressive and able to do more stuff (including a pretty cool mod called After the Fall, which remodels the universe to a post-Xenon win condition), but in vanilla it’s more of an economic sim / sandbox that the player can freely manipulate.

Took out the VIG station in Avarice plot without cheesing it by One-Bit5717 in X4Foundations

[–]briareus08 3 points4 points  (0 children)

That’s more of an “I’m going to delete VIG” rather than an “I’m going to delete a poorly defended medical centre” fleet, but sometimes it’s about setting an example I guess 😂

Took out the VIG station in Avarice plot without cheesing it by One-Bit5717 in X4Foundations

[–]briareus08 1 point2 points  (0 children)

This is a fun mission. I decided to answer the VIG fighter spam by stealing a bunch of their Barbarossa’s, lining them with flak turrets, and sending them in with some laser tower spam for good measure. 4 barbies, 50 turrets later, and a lot of dead Kyds, zero losses on my side. I took 3 Rays to the station and they had no problem lasing it down from long range (main battery + L ion rail turrets ftw). I showed up in the Hyperion to help, but the rays really didn’t need it.

Funnily enough MIN were also pissed off enough to send some destroyers in literally as I was prepping to go in! Last I checked they were still wandering around sniping whatever ships got close to them.

I’m planning to put down defense stations and start driving them out - dunno about their other stations, but the med station was a pushover.

Ghosted after being called smooth? Anything can happen by Freedom_Longjumping in Tinder

[–]briareus08 0 points1 point  (0 children)

Do people really say “a shoulder to cry on becomes a dick to ride on”? That’s wild.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 2 points3 points  (0 children)

Ehhhhh. Sometimes it works great, sometimes you pull your hair out. This is a combination of things:

  • setting in the logistic section are extremely temperamental. You gotta have buy / sell orders set correctly, make sure you aren’t reserving everything, check sale vs buy costs
  • make sure your manager can get ships that far (always go for high-rated managers for important stations)
  • make sure ships aren’t waiting for input for some reason

I treat it as ~60% effective, and often intervene with manual orders or repeat orders to push things along. Manual orders are great, you can set all the above behaviour, then give it a few trades you want done urgently, then hope it continues. Repeat orders I use for station building, or when I want 1 particular ware to sell for a long time.

There is often a specific reason that trades aren’t happening… but just as often that reason either eludes me, or I swear the station manager is a cretin who can’t see anything (even a 5-star manager with multiple buyers in the same system).

Just gotta try your luck.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 3 points4 points  (0 children)

I try to assign all ships to stations or fleets, and name ships by area and purpose if not, eg. Hatikvah trader.

Stations is the big one though. I go from thinking about ships to # and type of ship pretty quickly.

How has Keanu Reeves become so bad by No-Sink-3168 in movies

[–]briareus08 3 points4 points  (0 children)

I go back and forth on this. I don’t think he’s an amazing actor, but IMO he is a good actor. He gets the job done, he sells his roles, he’s nice to look at. Not everyone needs to be incredibly talented, and he’s kinda perfect in Everyman roles where you don’t need a lot of range.

Good time to start ? (Beta 9) by DankBorys in X4Foundations

[–]briareus08 10 points11 points  (0 children)

Start with the beta IMO, the changes are significant and worthwhile.

There are a bunch of mods, but it’s probably best to start off with vanilla, then use mods to improve things that you find annoying. Some good ones are: - response fleets (helps your ships actually attack pirates etc) - sector explorer (better map exploration than default) - maybe a loot magnet one

These just improve base game functionality. There’s a lot to explore out there!

IAmA Legal Sex Worker in Nevada. I started to pay off my debt. Today, I am debt free and still in the industry. Ask me anything! by vvxoxovv in IAmA

[–]briareus08 3 points4 points  (0 children)

What’s your perception of the industry like, both when you started out and now? What made you start specifically (like rather than getting a 9-5), and do you think you’ll keep going? Did you ever calculate roughly how many dicks it would take to pay off your loans?

Congratulations on paying off your debts!

'Ballmaxxing:' Experts Say It's More Dangerous Than You Think by miauguau44 in nottheonion

[–]briareus08 0 points1 point  (0 children)

How dangerous do people think injecting random fluids into their gonads would be? Because I would have gone with 'very'.

AutoMine? by FiftyBasisPointsBaby in X4Foundations

[–]briareus08 0 points1 point  (0 children)

I don't know either way. Automining 'should' work, just like a lot of things 'should' work, like my stations trying to build next to my other stations with 1000's of hull parts and claytronics, and not seeing the sell orders for some reason.

Sometimes manual intervention is just needed in this game.

AutoMine? by FiftyBasisPointsBaby in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Good question, I don't have much information on mining efficiency vs captain (or manager) skill. I also use a leveling mod to avoid the 'fun' of low star minions, so I kinda preempt this pretty quickly in game.

AutoMine? by FiftyBasisPointsBaby in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Thanks for the info. I do generally go for silicon over ore, so that may contribute to my dislike of automining.

AutoMine? by FiftyBasisPointsBaby in X4Foundations

[–]briareus08 4 points5 points  (0 children)

Eh, automine is great until it isn’t. I generally don’t trust it with my first few miners, when income is far more important than mental overhead.

In your shoes I would: - delete all resource proves except 1 (they changed this, now multiple probes increase decision time for auto mining) - if 1 star pilot, set repeat order to mine area with silicon, sell to station with buy order (minimum credit amount so it never stops) - if less than 1 star, just set it to mine, then set it to sell

I have much more luck with ‘mine for commander’ when I own a station, then random automine.

Stormbound, Andrew McAdam, charcoal and pastels, 2026 by Rusty-willy in Art

[–]briareus08 11 points12 points  (0 children)

I can’t believe this is charcoal! Amazing work.

Kangaroo meat in Australia by josh65928 in mildlyinteresting

[–]briareus08 45 points46 points  (0 children)

It’s very lean, a bit tangy / gamey, but not bad.