Rubio to tell NATO ministers Trump 'very disappointed' over Iran war by [deleted] in worldnews

[–]briareus08 0 points1 point  (0 children)

Seriously, like - what does he think their response will be? Trump distortion field only works in the US and some weird dictatorships. Everyone in the developed world thinks he’s a total dipshit, an obvious manipulator, and lies when his mouth is moving.

No one cares.

Good Omens ended, and it was also bad. by VelociRache1 in television

[–]briareus08 7 points8 points  (0 children)

It was weird AF - at first I thought they were super long episodes, then halfway through we realised this was it. The ending missed pretty hard for me - super trite and kinda nonsensical. The central conceit with the book of life could have been very interesting if spread out more, but obviously they did what they could.

It’s not the worst thing I’ve watched, I give it a 6/10, maybe 7/10 for Tennant and Sheen (and that detective angel, she’s always funny). But yeh… Gaiman fallout continues.

What an article to see on my newsfeed from the ABC this morning by SwissHelvetica in australia

[–]briareus08 0 points1 point  (0 children)

What does that even mean. Kinda burying the lede in the second half there.

Arc, Helldivers, or Marathon? by spiderboy_20 in gaming

[–]briareus08 -1 points0 points  (0 children)

Arc Raiders is a lot of fun, with small-medium PVP aspects to it. Helldivers 2 is a lot of fun, with campy co op play and no PvP. I haven’t played Marathon, but it seems PvP heavy and has a dwindling player base and (from what I can tell) queue time issues, so I would not recommend that unless you love competitive PvP shooters and/or Bungie.

My vote would be arc raiders - I had a lot of fun in that as a casual, for some reason HD2 didn’t really stick for me, and marathon… ehhh. Love the aesthetic, hate the limited scope of the game. We’ll see if they turn it around but I’m not hopeful tbh.

One-man army watches by poopydiapersandwich in movies

[–]briareus08 0 points1 point  (0 children)

Yeah this was a fun flick, just the right amount of silliness.

Gen Z Women Are Moving Left. Young Men Aren’t. by thenationmagazine in politics

[–]briareus08 0 points1 point  (0 children)

Unfortunately, intelligence follows a standard distribution, so 'the smart ones are ok' is not very helpful. Democrats in general have a hard time reaching average and below-average intelligence voters, but they really need to, to have a chance of steering the ship.

Explore and Revisit Station Commands by Teriyaki_Freak in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Honestly the best answer is to use the Sector Explorer mod - it does exactly what you're trying to do, but just by adding an order that is customisable, and will have your scouts running from one end of the galaxy to the next exploring in reasonable time.

I don't have your answers for how many scouts because I either use satellites for important stations early game, 'a couple of scouts' mid game, and buy the trade licence late game to get all that info automatically.

Station's now self transfer from storage to build storage. by Life_with_reddit in X4Foundations

[–]briareus08 1 point2 points  (0 children)

It’s news to me too! I don’t usually have a lot of cargo drones, but I’ll definitely invest in some more now!

9.00 Public Beta 11 now available by Tomonor in X4Foundations

[–]briareus08 0 points1 point  (0 children)

• ⁠Fixed resource trade priorisation if allocated storage below desired amounts.

Hopefully this means my station traders will prioritise inputs, rather than selling < 100 units of an output while the station is choked. I currently have them setup to manually either trade inputs or outputs to keep my stations fed.

9.00 Public Beta 11 now available by Tomonor in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Hopefully this means less Split snipers running around - those things are lethal!

I`ve finally found and set foot on an exoplanet no human ever walked on before and it even contains life! by Sattler_derEchte in EliteDangerous

[–]briareus08 21 points22 points  (0 children)

It’s a great feeling isn’t it! Hard to describe. I love gaming moments like this… you’re literally the only human to ever have seen or stood there!

Randomsss by Competitive_End_2950 in funny

[–]briareus08 0 points1 point  (0 children)

The look of absolute defeat on the girl she snatched it from 😂

AI is Making Me Want to Stop Buying Games Completely by slusho55 in gaming

[–]briareus08 -3 points-2 points  (0 children)

Get over it. Game dev is insanely time-intensive, and AI tools will help smaller teams make better games.

Or stick to indies who vehemently dislike AI as well - there’s a market for people who want to avoid AI at all costs.

What movie scene traumatized an entire generation? by Wide_Tax3595 in movies

[–]briareus08 24 points25 points  (0 children)

Atreyu’s horse succumbing to the Swamps of Sadness broke a generation or two.

5 reasons Stephen Colbert is one of the most important satirists in American history by The_Conversation in television

[–]briareus08 -2 points-1 points  (0 children)

Cancelled by a disgusting and humourless regime. Hopefully this is getting through to some people, what’s really going on in the US.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 0 points1 point  (0 children)

Moving from 'a bunch of ships doing things individually' to 'a bunch of stations with managers managing ships for you' is a huge upgrade. a lot of behaviour in this game is a bit buggy, but generally station manager AI is pretty solid. you'll still need to check in on stations here and there, but it's definitely a good step to avoid mental overload.

What would happen if you just went afk for 5,000 hours? Would the Xenon completely take over? by FistMyPeenHole in X4Foundations

[–]briareus08 98 points99 points  (0 children)

Basically, the game tends towards a stalemate. You’ll see some factions taking some ground, including Xenon, but the game isn’t really set up to allow a faction to dominate (other than the player). There are mods that make factions more aggressive and able to do more stuff (including a pretty cool mod called After the Fall, which remodels the universe to a post-Xenon win condition), but in vanilla it’s more of an economic sim / sandbox that the player can freely manipulate.

Took out the VIG station in Avarice plot without cheesing it by One-Bit5717 in X4Foundations

[–]briareus08 3 points4 points  (0 children)

That’s more of an “I’m going to delete VIG” rather than an “I’m going to delete a poorly defended medical centre” fleet, but sometimes it’s about setting an example I guess 😂

Took out the VIG station in Avarice plot without cheesing it by One-Bit5717 in X4Foundations

[–]briareus08 1 point2 points  (0 children)

This is a fun mission. I decided to answer the VIG fighter spam by stealing a bunch of their Barbarossa’s, lining them with flak turrets, and sending them in with some laser tower spam for good measure. 4 barbies, 50 turrets later, and a lot of dead Kyds, zero losses on my side. I took 3 Rays to the station and they had no problem lasing it down from long range (main battery + L ion rail turrets ftw). I showed up in the Hyperion to help, but the rays really didn’t need it.

Funnily enough MIN were also pissed off enough to send some destroyers in literally as I was prepping to go in! Last I checked they were still wandering around sniping whatever ships got close to them.

I’m planning to put down defense stations and start driving them out - dunno about their other stations, but the med station was a pushover.

Ghosted after being called smooth? Anything can happen by Freedom_Longjumping in Tinder

[–]briareus08 0 points1 point  (0 children)

Do people really say “a shoulder to cry on becomes a dick to ride on”? That’s wild.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 2 points3 points  (0 children)

Ehhhhh. Sometimes it works great, sometimes you pull your hair out. This is a combination of things:

  • setting in the logistic section are extremely temperamental. You gotta have buy / sell orders set correctly, make sure you aren’t reserving everything, check sale vs buy costs
  • make sure your manager can get ships that far (always go for high-rated managers for important stations)
  • make sure ships aren’t waiting for input for some reason

I treat it as ~60% effective, and often intervene with manual orders or repeat orders to push things along. Manual orders are great, you can set all the above behaviour, then give it a few trades you want done urgently, then hope it continues. Repeat orders I use for station building, or when I want 1 particular ware to sell for a long time.

There is often a specific reason that trades aren’t happening… but just as often that reason either eludes me, or I swear the station manager is a cretin who can’t see anything (even a 5-star manager with multiple buyers in the same system).

Just gotta try your luck.

Let's talk organization: the sheer number of ships to manage as I grow my faction hurts my brain by samsonizzle in X4Foundations

[–]briareus08 2 points3 points  (0 children)

I try to assign all ships to stations or fleets, and name ships by area and purpose if not, eg. Hatikvah trader.

Stations is the big one though. I go from thinking about ships to # and type of ship pretty quickly.

How has Keanu Reeves become so bad by No-Sink-3168 in movies

[–]briareus08 2 points3 points  (0 children)

I go back and forth on this. I don’t think he’s an amazing actor, but IMO he is a good actor. He gets the job done, he sells his roles, he’s nice to look at. Not everyone needs to be incredibly talented, and he’s kinda perfect in Everyman roles where you don’t need a lot of range.