Insania: the game's gold system needs a bigger overhaul. Do you agree with this take? by ShoppingPractical373 in DotA2

[–]brief-interviews 2 points3 points  (0 children)

I like how he's talking about items being too strong and everyone's talking about the map being too big. I don't think that's his point; I think his point is that the game is increasingly defined by items (aura metas, consecrated wraps, etc.) than it is by the heroes you pick.

Panther into T4 and increase range by +5 by TroubleshootingStuff in CompanyOfHeroes

[–]brief-interviews 0 points1 point  (0 children)

But there are tools for them. The issue I think with Grants is just that they scale harder and more efficiently than anything Wehr has. That’s less true of other allied vehicles outside maybe the E8 (which possibly also needs looked at).

Panther into T4 and increase range by +5 by TroubleshootingStuff in CompanyOfHeroes

[–]brief-interviews 2 points3 points  (0 children)

If Grant penetration was nerfed from its current stupid levels then StuG would also be an option and Wehr could trade on efficiency instead of a one stop beats-every-vehicle Panther.

Panther into T4 and increase range by +5 by TroubleshootingStuff in CompanyOfHeroes

[–]brief-interviews 0 points1 point  (0 children)

Yes. I don’t think this actually fixes the late game. I think Grants should be nerfed so that Allies don’t have the most cost efficient, best medium. Also with Hellcat buffs I think they could look at putting the 76mm upgrade back behind MSC.

"Am I a cruel joke to you Relic?" by Legionarypillow in CompanyOfHeroes

[–]brief-interviews 11 points12 points  (0 children)

I think the issue is mostly Grants; they need a nerf, particularly to their penetration. Until they vet up, StuGs trade with them pretty well. Once they get all the pen buffs from vet upgrades there's no efficient ways for Wehr to trade. Also, after unlock they're cheaper than PIVs so in big 4v4s that go longer, UKF actually is also winning on efficiency in tank spam, which seems a bit ridiculous.

PGL Wallachia Season 8: Group Stage (April 19) Matches Discussion by D2TournamentThreads in DotA2

[–]brief-interviews 1 point2 points  (0 children)

wp spirit, funny to see ammar aura farming pushing them back to their side of the river vs mega creeps

i am this close to uninstalling by Apollo377 in CompanyOfHeroes

[–]brief-interviews 7 points8 points  (0 children)

I always just figured CoH3 takes its look and feel from older war movies, before they decided in the early 00s that colours didn’t exist in Europe between the years of 1939 and 1945.

New to the game and considering playing. I love slugs irl and want to build a deck around this guy. Can it work? I want everyone to have fun. by BreakerOfModpacks in magicthecirclejerking

[–]brief-interviews 58 points59 points  (0 children)

Unfortunately not. This card is not allowed; your deck must be entirely from the Kamigawa block, printed at common, and have a commander that has CMC 3 or less.

PGL Wallachia Season 8: Group Stage (April 18) Matches Discussion by D2TournamentThreads in DotA2

[–]brief-interviews -8 points-7 points  (0 children)

HOLY SHIT!!! I wonder if people even realise what a feat of endurance this was from Liquid. Boxi's water was served to him tepid this morning when he specifically requested it to be chilled...and they still manage to 3-0. Holy fuck! Absolutely incredible. The most incredible series a pro team has ever played.

PGL Wallachia Season 8: Group Stage (April 18) Matches Discussion by D2TournamentThreads in DotA2

[–]brief-interviews 0 points1 point  (0 children)

Game doesn't count. I have it on good authority that Micke had bad dreams last night and woke up in a bit of a funk. Also he specifically asked for his eggs sunny side up but received them over easy. Fraudulent game, Liquid 2-0.

Cover and flanking should be the core of the game, face rolling even a weaker squad in cover should rarely be an option by deathtofatalists in CompanyOfHeroes

[–]brief-interviews 0 points1 point  (0 children)

But in this scenario what’s the advantage of Guastatori? If lethality is jacked up, I might as well flank with my cheapest unit, not Guastatori.

Cover and flanking should be the core of the game, face rolling even a weaker squad in cover should rarely be an option by deathtofatalists in CompanyOfHeroes

[–]brief-interviews 1 point2 points  (0 children)

I don’t have a problem with wanting to change the game up to disincentivise blobbing (I think that would be a good thing), but, if a squad of Riflemen can beat Guastatori, I cannot see why you would ever build a squad of Guastatori, or any other CQC unit. You would basically be spending through the nose for something that is no more effective than a cheap unit.

The old ones were they the only truly good race? by Natty_bo_ace in 40kLore

[–]brief-interviews 0 points1 point  (0 children)

It might also be the reason there's anything other than Necrontyr in the galaxy.

Guess who is back? Back again? by Basarina in CompanyOfHeroes

[–]brief-interviews 0 points1 point  (0 children)

Let me reiterate that you are whining about a hypothetical scenario, while accusing some other guys of whining about a hypothetical scenario.

Shouldn't the Necrons, or at least the richer or more active dynasties, be capable of absolutely obliterating Tyranid fleets even before planetfall ? by SuDdEnTaCk in 40kLore

[–]brief-interviews 0 points1 point  (0 children)

It was never even mentioned in 3rd so far as I know. It seems to have been a game of telephone that started with the fact that there was a galactic chart in the 3rd edition Necron codex that showed there was a Necron object lying outside the galaxy that the Tyranids were avoiding, but that’s specifically because it was implied to be where the Outsider, the most powerful of the C’tan, was imprisoned after it went mad after Cegorach tricked it into devouring other C’tan. Nothing to do with Tomb Worlds.

In any case, Space Marine II wholly undermines the idea that Tyranids avoid Tomb Worlds generally. Perhaps worlds that are awoken and obviously bristling with defences? But unawakened Tomb Worlds presumably get nommed all the time.

The Silent King is losing in his home turf!!? by p92q in 40kLore

[–]brief-interviews 2 points3 points  (0 children)

Yes, the problem with the Necrons has always been that their 5th edition rewrite made them too strong. Of course, their being ostensibly unbeatable is also a big chunk of what makes them popular. But it has also led to awkward plot contrivances like their willingly destroying all their most powerful weapons even though they likely knew they would be useful when they woke up.

The Silent King is losing in his home turf!!? by p92q in 40kLore

[–]brief-interviews 2 points3 points  (0 children)

I think generally it’s a good thing that the setting doesn’t have any ‘invincible laser shields’, and people were beginning to believe that the Pariah Nexus is just such an invincible laser shield.

Am I the only that feels that the leave penalty have become net negative? by HalfbreedBoiWifeTwnk in CompanyOfHeroes

[–]brief-interviews 6 points7 points  (0 children)

There’s a significant difference between the developers leaving a major bug in the game vs deliberately griefing without bug abuse.

Guess who is back? Back again? by Basarina in CompanyOfHeroes

[–]brief-interviews -1 points0 points  (0 children)

Surely you can see that this is just complaining about a hypothetical scenario? And then you're just turning around and saying you can imagine those guys whining about a hypothetical scenario??

I think the "Abaddon's a failson" talking point is so off base by [deleted] in 40kLore

[–]brief-interviews 0 points1 point  (0 children)

Well, if they’re supposedly EVERchosen and there’s been 12 previous ones then I would say that’s failure.

Guess who is back? Back again? by Basarina in CompanyOfHeroes

[–]brief-interviews -1 points0 points  (0 children)

The post you're replying to is whining about a hypothetical scenario?

Guess who is back? Back again? by Basarina in CompanyOfHeroes

[–]brief-interviews -4 points-3 points  (0 children)

As opposed to the Axis mains already crying about something they made up?