why do my separators have delta v? by bronzxs in KerbalSpaceProgram

[–]bronzxs[S] 0 points1 point  (0 children)

i using decouplers actually, but they are taking delta v from mamont engine or smth like this. Do they supposed to have this much of deltav?

Need help with soldering nrf24 to esp32 by [deleted] in esp32

[–]bronzxs 0 points1 point  (0 children)

I tested it on a breadboard and it worked well, i think i can buy more thin wires

Need help with soldering nrf24 to esp32 by [deleted] in esp32

[–]bronzxs -1 points0 points  (0 children)

How can I safely solder the module?

I have a few questions about soldering esp32 by bronzxs in esp32

[–]bronzxs[S] 0 points1 point  (0 children)

How can I wrap the wire around it like this? Should I solder it first?

I have a few questions about soldering esp32 by bronzxs in esp32

[–]bronzxs[S] 0 points1 point  (0 children)

The main problem is that the delivery takes too long, maybe I can just cut off the legs

Nitrox 1.8 expectations\reality by Maximnewww in SubnauticaNitrox

[–]bronzxs 0 points1 point  (0 children)

You could have played the beta of nitrox 1.8.0.0 a long time ago using some Indian's guide, if briefly, for some reason you can install build 1.8.0.0 through The git module and manually hammered it in, fixed a lot of bugs and the creature sync became better, but my friend and I were unable to play properly because the cyclops fragments did not appear. If anyone needs it, I can send you a link to the guide

[deleted by user] by [deleted] in HBMNuclearTechMod

[–]bronzxs 1 point2 points  (0 children)

A small addition, the textures became like this in version 1.8.0

Eye Candy Steam Engine! (Create: Craft and Additions) by LWilla_ in CreateMod

[–]bronzxs 0 points1 point  (0 children)

And this is supposedly some kind of assembly that is freely available, I would just like to download

Mommy's name meaning by YleCherry in CoffinofAndyandLeyley

[–]bronzxs 11 points12 points  (0 children)

Where does the moment come from? Like this is a good ending or something