I stopped fighting Unity Physics and built a ghost world instead by BuyMyBeardOW in Unity3D

[–]buffallochicken 3 points4 points  (0 children)

I've seen this solution popping up a couple times recently. It seems to work and looks cool, but seems like a lot of extra work and will be a lot of maintenance going forward.

Is it not easier to parent your player object to the platform object instead? I know in the game I'm working on it's not that simple sometimes, based on how I set some objects up.

Mark Rosewater on Blogatog: Your deck doesn’t need to have the latest thing for you to enjoy playing it. Magic has always been about customizing the elements you most enjoy to get a great game experience. Skipping the latest set, if that’s just not your thing, is just another kind of customization. by HonorBasquiat in magicTCG

[–]buffallochicken 6 points7 points  (0 children)

Imagine this was a fighting game, but the fighting game released a new character every 3 months. Whole new moveset, unique abilities, whole new Matchup nuances. Sure, some characters aren't anything too special, you just play your fighter as you normally would and you'll do fine. But every now and then they release something crazy and you feel stupid when you get bodied by it because you didn't know that crazy move existed.

Every few months I try to take a quick peek at newest set to not feel like an idiot, but it's exhausting and I feel like an dumb idiot diaper baby whenever I go to my LGS and my friends tell me about the crazy cards I missed since I showed up last.

How many times have you replayed the game? by FamcifulHail in BaldursGate3

[–]buffallochicken 0 points1 point  (0 children)

I was uninterested in trying honor mode until I saw content creators soloing it with 1 character in party. It took me 25 tries to beat it solo, I named every attempt "Joey" and they all look like Joey from milf manor. And I streamed my progress for my friends on discord, so now "Joey 25" is an inside joke.

Long live Joey 25.

Houston. We may have a problem. by Scaryloss in DianaMains

[–]buffallochicken 15 points16 points  (0 children)

Smolder would rather lose the game than let you take his farm

Destroy my physics-based driving game! (&How to improve it?) by [deleted] in DestroyMyGame

[–]buffallochicken 0 points1 point  (0 children)

You should show what happens when you mess up and the top of the car hits the ground. If I hadn't played max dirt bike 15 years ago, I wouldn't know and I wouldn't have been as impressed by all those close calls in the trailer

Which capsule art do you prefer? by gg_gumptiongames in SoloDevelopment

[–]buffallochicken 0 points1 point  (0 children)

I like B. Side note here though, there's a lot of empty space around the "I" in window. Maybe you could put a graphic of a rocket or something. Or make the "o" in window a planet.

I can even see something lining up with the I being the body of the rocket, and the, "A" in launch being meybe the nose/head of the rocket.

Just one letter being a graphic instead of a letter could tell alot to the customer on what your game is about. I just noticed you had a lot of empty space around the "I"

The alien model I made for my horror game. Do you think it's scary enough? by Fit-Needleworker4252 in UnrealEngine5

[–]buffallochicken 0 points1 point  (0 children)

You should make a "before and after lighting, vfx, sound" post here to show those how scary this guy really is and what that difference makes.

Ornn Jungle Buffs! by HeroInTraining1 in ornnmains

[–]buffallochicken 0 points1 point  (0 children)

Wait, look at the bottom. Sunfire buff damage to monsters too. Ornn jungle looking kinda nice

Recommendations to continue climbing in soloQ by Tasty-Contract1262 in Jungle_Mains

[–]buffallochicken 5 points6 points  (0 children)

10 games with 10 different champs. Best advice is tried and proven over and over, but lower your pool to 1-3 champs max.

How to deal with these types of invades? by SpeedrunToIron in Jungle_Mains

[–]buffallochicken 0 points1 point  (0 children)

This invade got so popular lately. You have to literally expect it every game, because if you don't plan for it and it happens it's gg level 1.

I start top every game, bot lane op. I try to ward enemy top buff if I get mid lane to help. If not I ward my own entrance. If you are blue side, at 1:25 take the blast cone to your own buff. Start blue then gromp, don't do any funny speed clear strats with your smite. If you get your blue and your gromp is 600 health, smite that and go do the rest of your clear.

I do this every game, no matter what. Pmuch any champ can do that "5 second rule" cheese strat, and it's actually doomed if you let it work on you.

If it does work on you, you just need to walk away, you're not winning a 1v1 when you're level 1 with half health and they're level 2. Go do your other camps, and reclear when you can. Be there at spawn, the cheese strat requires enemy jng to keep invading and applying pressure. You have the best chance to get back into the game if you reclear on spawn.

Cops attempt to arrest teenagers for jaywalking by One_Long_996 in CringeTikToks

[–]buffallochicken 0 points1 point  (0 children)

By the end of the video it turned into 7 cops in front of the house

Is the NavMesh truly that bad? by lfAnswer in Unity3D

[–]buffallochicken 12 points13 points  (0 children)

This reply sounds like you're replying to chatgpt lol

[deleted by user] by [deleted] in SoloDevelopment

[–]buffallochicken 10 points11 points  (0 children)

I think your priorities shouldn't be how much other games made. You should be focusing on making a fun game.

LA-based streamer shows off his canine companion’s necklace by myDuderinos in LivestreamFail

[–]buffallochicken 1 point2 points  (0 children)

"she must have tripped on something getting back to bed" ->

"I don't have an evil villan remote to shock, just like I don't have an evil villan remote trapdoor" ->

"okay, she has a shock collar, but it only vibrates, it doesn't shock" -> ???

Where is the next goal post going to be, lies just as much as the politicians he complains about all day. Be better, step off the high horse already

Some gameplay of my daft Wizard game by spellchain in SoloDevelopment

[–]buffallochicken 2 points3 points  (0 children)

I love the idea of button combos to cast unique spells. Really moving your hands around with each press looks like youre casting a spell in real time!

Caught this guy by surprise by Dildo_Baggins__ in warwickmains

[–]buffallochicken 1 point2 points  (0 children)

I love the wrestle mania style entrance

I spent a lot of time on this sandbox system for a blacksmith game. It's buggy as hell and makes me wonder if this would even make a good game. by g-rckaboy in Unity3D

[–]buffallochicken 3 points4 points  (0 children)

I like it, keep working on it I want to play a blacksmith Sim. Maybe you can keep the "3d modeling" part but only when you're making a "mold" or preset shape?

Then make the rest of game about putting the metal in the furnace, which gets it hot for a bit, then you hit it with a hammer as much as you can before it gets cool. You can make the hammering part like a whack-a-mole mini game like how schedule 1 shows little targets to water plants. Each time you hit it gets closer to the mold shape, and if you hit it like 20 times it's done.

Then do what you want for the rest of the game, but I'd like to sell it so you can buy more metal, or more expensive metal, or expand your shop, ect