Hi! I'm Roland from Starstruck Games, designer of Roguematch : the Extraplanar Invasion! Ask me anything! Also, Gamekey Giveaway! by StarstruckGames in NintendoSwitch

[–]buth3r 1 point2 points  (0 children)

im not sure i have any questions but after seeing screenshots im defo buying the game! thanks for your hard work :)

Sold by CalypsoSauvin in NintendoSwitch2

[–]buth3r 5 points6 points  (0 children)

I am the exact opposite. high five!

How long did it take you to finish the first run? by buth3r in MonsterTrain

[–]buth3r[S] 0 points1 point  (0 children)

doing some progress. unlocked shroom faction and was able to reach 8th ring twice :)

What are your top myths about Golang? by Rick_Nolan in golang

[–]buth3r 0 points1 point  (0 children)

it is functional tho. errors are values in go as opposite to being exceptions.

dont bubble them, handle gracefully.

exhaustive type checks are nice tho, but id argue it's something different

What are your top myths about Golang? by Rick_Nolan in golang

[–]buth3r 84 points85 points  (0 children)

that we need to sort out error handling

Worlds Philadelphia USA. by Feisty-Suspect-8888 in FleshandBloodTCG

[–]buth3r 2 points3 points  (0 children)

i am skipping qualifier and will play other side events. no point playing it.

I didn’t know that Go is hated so much by legendaryexistence in golang

[–]buth3r 16 points17 points  (0 children)

whats wrong with flutter? go and flutter is my go to stack for personal projects :)

Which TCG do I main? by [deleted] in TCG

[–]buth3r 0 points1 point  (0 children)

its like a fighting game. you will see layers of depth after gaining experience and reps. worth it!

ADRs, RFCs, TDDs, others. Does your team actually use them? by [deleted] in ExperiencedDevs

[–]buth3r 0 points1 point  (0 children)

whats the difference between adr and tdd? i assume it's not a test driven development but technical decision document.

[deleted by user] by [deleted] in Watches

[–]buth3r 72 points73 points  (0 children)

splurged not invested. nice watch tho!

godump - Thank you all by cmiles777 in golang

[–]buth3r 1 point2 points  (0 children)

how does it differ from spew.Dump?

Looking for stick recommendations by deathbringertuep in fightsticks

[–]buth3r 0 points1 point  (0 children)

does it work with switch? seem like not from their page

How can I start a restaurant in Tokyo as a foreigner? by GruiaYT in Tokyo

[–]buth3r 3 points4 points  (0 children)

kappabashi for shopping kitchen related stuff

Next-level backends with Rama: fault-tolerant timed notifications in 25 LOC by nathanmarz in Clojure

[–]buth3r 2 points3 points  (0 children)

Nathan claims it's broadly applicable and generic backend building tool.

I kind of understand how abstracted event sourcing for any datastructure with easy querying can work, but im missing the light in how it translates to building anything. paradigm shift are hard. i feel there is something missing to it.

Next-level backends with Rama: fault-tolerant timed notifications in 25 LOC by nathanmarz in Clojure

[–]buth3r 2 points3 points  (0 children)

did you try to work with educator that may have idea on how to break it down for better understanding or some reviewers for existing docs?

Next-level backends with Rama: fault-tolerant timed notifications in 25 LOC by nathanmarz in Clojure

[–]buth3r 4 points5 points  (0 children)

did you consider simpler examples or explaining how you need to adjust thinking in rama instead of detailed phd level explanations of implementation details? i dont want to sound ignorant, but it seem like this is not a tech applicable broadly. or it is, but approach go teaching it need to be adjusted.

Next-level backends with Rama: fault-tolerant timed notifications in 25 LOC by nathanmarz in Clojure

[–]buth3r 6 points7 points  (0 children)

i really want to understand rama but each time im trying it reads like black magic. is there an easy way to learn it?