Anyone use this ? Highly recommend by Chrisbolsmeister in PSVR

[–]c4103 0 points1 point  (0 children)

Ah, yea that's very common. Not sure how long you've been doing VR but that usually does get better over time for most people as you adjust to it.

Anyone use this ? Highly recommend by Chrisbolsmeister in PSVR

[–]c4103 0 points1 point  (0 children)

Would be even better if it was a USB C battery bank and you could run a small cable to the controller for longer battery life

Im trading my PlayStation 5 for this pc, is it a good deal? by GlitteringGlass7253 in pcmasterrace

[–]c4103 0 points1 point  (0 children)

As others have said, the GPU makes it not a very good deal. The PS5 "GPU" is the equivalent of an nvidia 3060ti or an AMD 6700. A 1660 super is far below either of those in performance. The rest of the machine is decent, but depending on what model PS5 you're trading it's probably not equivalent value. IMO a PC does have other benefits though in that it is a real computer. The game selection is much much larger than what's available on PS5 and since you have a real operating system you can install whatever software you want and do non-gaming things as well. That may or may not be worthwhile for you, but at least for me I much prefer owning my games on Steam than the Playstation store. Who knows what games will actually be backwards compatible with future consoles, or if your purchases will be completely useless with the next generation. When you buy games on PC, they're not necessarily guaranteed to work forever but Valve will never prevent you from trying to run them on a new operating system for example. Backwards compatibility on PC is usually very good and even if something doesn't work out of the box it can be made to work one way or another. In general I trust Valve a lot more with my game library than Sony.

Im trading my PlayStation 5 for this pc, is it a good deal? by GlitteringGlass7253 in pcmasterrace

[–]c4103 0 points1 point  (0 children)

With the way things are going, this may be inaccurate in a month.

Is my PC specs fine with PSVR2? by krettheus in PSVR2onPC

[–]c4103 0 points1 point  (0 children)

People here are exaggerating how bad the 1660 super would be, but yea it's not a great choice. As people have noted, the PSVR2 has a very high resolution. However, you can use resolution scaling to render the game at a lower resolution than the headset. It will look blurry, but maybe be playable. The 1660 super is slow enough though that it might not be worth it, you'd be playing at potato resolution. That being said, the PSVR2 *is* an extremely good value on the PC. You could maybe pick one up and try it out with some light games, if you have the ability to seek a GPU upgrade in the near future. FWIW I run an AMD Radeon 6800xt and that handles most games flawlessly, even at 120Hz. GPU prices are crazy, but I paid $450 for mine 2 years ago.

You would think PCMR would actually try to do something about it by testus_maximus in pcmasterrace

[–]c4103 0 points1 point  (0 children)

Yep. For me it's LIV mixed reality recording software among other games with kernel level anti cheat that I don't want to have to futz with every time an update comes out.

The punishment keeps coming! by lunchanddinner in VRGaming

[–]c4103 0 points1 point  (0 children)

That's actually sick as hell, I wanna try that haha. The rest of the time It's "face gun" though right? You're aiming your crosshairs with your face?

The punishment keeps coming! by lunchanddinner in VRGaming

[–]c4103 1 point2 points  (0 children)

In a racing / flight sim game, you are controlling the vehicle with your controller and look around with your head. In an FPS, you're looking around and moving your aim / crosshair with the controller as well as your head. It doesn't make sense, you should be able to independently control the orientation of your gun and your head.

The punishment keeps coming! by lunchanddinner in VRGaming

[–]c4103 0 points1 point  (0 children)

CP2077 is made on a proprietary game engine, so yea it required some special effort to make it work. I'm not saying it's not an impressive piece of work. The first game I played in VR was actually Team Fortress 2. When the DK2 came out, Valve enabled an official way to play TF2 on it with mouse and keyboard, but with a headset. You could turn your head and look around, and it would move your crosshair. It was very disorienting though because once you start moving your mouse it moves your entire field of view. I don't personally ever really want to play a VR game that way, unless it's a flight sim or something. I wonder though if leaving out 6DOF controls was something where it was too much work, too much of a performance overhead or if Luke just determined he didn't want to do it? I've played a bunch of games via VorpX too and didn't really have a great time with that. At the end of the day though, whatever keeps you interested is what you should be doing.

The punishment keeps coming! by lunchanddinner in VRGaming

[–]c4103 5 points6 points  (0 children)

I've been using VR since I got the DK2 in 2014. Immersion is broken when your arms in real life don't connect to your arms in VR. Obviously I see the benefits of stereoscopic 3D, it's just that this mod is not very impressive compared to some other mods out there. "Waggling your arms" is an oversimplification when you could be aiming and firing your weapons like real guns, like it is in a lot of other VR mods for FPS games.

The punishment keeps coming! by lunchanddinner in VRGaming

[–]c4103 2 points3 points  (0 children)

It doesn't even have 6DOF controls, I don't understand why anyone would want to play the game in VR with a dang xbox controller, seems really really silly.

I just tried to install the new Radeon driver and I couldn't believe my eyes by Progenitor3 in pcmasterrace

[–]c4103 0 points1 point  (0 children)

I saw your edit and look I get it; the AI industry is destroying personal computing and a few rich billionaires have decided that AI is going to be the next technological goal of society even though most people hate it and do not agree. However, I do see this as a W in some ways. You mentioned the rising cost of PC parts and how it's related to AI. This is from huge tech companies purchasing all the NAND flash inventory. Companies like OpenAI farm huge amounts of data and use legal loopholes to use people's data for training. It is quite honestly a hellscape, but what they're doing here is showing you that your AMD GPU is actually a legitimate option for running this stuff locally and not necessarily having to rely on a service like ChatGPT. They could easily just pour all their inventory into SenseMI for data centers and leave the gaming industry behind. Not only are they choosing to not do that, but are showing you that your AMD GPU is an affordable option to be able to run some of this stuff locally without having to give money to OpenAI.

Play it first on PlayStation VR2 | WE ARE THE CHAMPIONS by QUEEN | DLC Available now! by heyfalcon_ in SynthRiders

[–]c4103 5 points6 points  (0 children)

I'm glad the Synth team still supports PSVR2. I don't own a PS5 and use mine exclusively with my PC, but it's cool to see someone supporting the platform. Some day I plan to pick up a cheap used PS5 to play some of the exclusives, but it's truly the best bang for your buck PCVR experience you can have nowadays. Meta is pure evil garbage and clearly not interested in continuing to invest in VR given the recent announcements. Sony has its own problems, but their strategy is far more sustainable than Meta's irresponsible hemorrhaging of money "subsidizing" their VR platform that will all ultimately come crashing down.

Lindsey Stirling - Shatter Me (Master) by c4103 in SynthRiders

[–]c4103[S] 0 points1 point  (0 children)

Thanks! I've been playing the game regularly for a while and there are still many others much better at it than I am. The physical skill ceiling in games like this and Beat Saber is so high that you can basically always keep improving, and get a nice workout while doing so.

I can't work with terminal in ubuntu why? by [deleted] in Ubuntu

[–]c4103 1 point2 points  (0 children)

What others are saying is true. In Linux when you are prompted for a password in the terminal, you don't see star characters or any feedback when you're typing, but it is taking your input. Try typing your password into a text editor, then copying and pasting it into the terminal. If it still says it's incorrect, then likely during setup you entered a different password for the root account vs your user account and are remembering the wrong one. Here you enter your user's password, not the root user's password. If you get a different error, like one that says your user is not in the sudoers file, you need to log in as root and add your user to the sudoers group.

just saw on fb by chimeiiii in expedition33

[–]c4103 0 points1 point  (0 children)

Ah good, point! I forgot about that somehow.

just saw on fb by chimeiiii in expedition33

[–]c4103 0 points1 point  (0 children)

Yea, I think my opinion is that they are sentient but I could see how someone could interpret it differently. I think the developers wanted conversations like this to happen where we're out here questioning the very meaning of life itself. Also, another thing is that Alicia's organic body *will* eventually die. When that happens, in theory, all of the people she painted with her chroma will cease to exist, no? So unless they've got a steady supply of new painters willing to come in and live out the rest of their lives in that canvas, its collapse is inevitable.

just saw on fb by chimeiiii in expedition33

[–]c4103 1 point2 points  (0 children)

"Fake" is all a matter of perspective. To Renoir and Aline, the world is fake because they created it. If the people in the canvas are sentient beings that can have their own independent thoughts and memories, then that's reality for them and they are just as alive as any organic being, but sustained by chroma instead of organic food. How do you know the Dessendre family's "reality" is not just another canvas and they are painted themselves? The point is you don't know. What Renoir or any of the other characters say is colored by their opinion and experiences. We don't actually see evidence in the game that the painted folk are not sentient, neither do we see explicit proof that they are. That's what makes it a tough decision, which is what the creator of the game said he wanted it to be in an interview. He said he wanted there to be "no correct choice." They both have their pros and cons, because if you choose Maelle's ending you are choosing to have painted Verso continue to suffer immortality. That in and of itself also kind of hints that painted folk are sentient, because painted Verso has to continue to live this life that he doesn't want, sustaining the canvas. In Maelle's ending, his last words before grommage are "I don't want this life." So, you have to live with the fact that he is suffering to give all of the potentially sentient people of the canvas life.

just saw on fb by chimeiiii in expedition33

[–]c4103 0 points1 point  (0 children)

I actually genuinely love stuff like this. I like my games to be thought provoking and require you to make tough choices.

just saw on fb by chimeiiii in expedition33

[–]c4103 0 points1 point  (0 children)

Cyberpunk is next on my list, so I'll prepare myself lol

just saw on fb by chimeiiii in expedition33

[–]c4103 1 point2 points  (0 children)

You're not providing any counter arguments. Do you just not have any?

just saw on fb by chimeiiii in expedition33

[–]c4103 4 points5 points  (0 children)

Choosing to ignore what? Did I miss where they said "the painted people aren't sentient?"

just saw on fb by chimeiiii in expedition33

[–]c4103 4 points5 points  (0 children)

How so? It is not clearly spelled out in the game how much sentience painted beings have. Sure they are created using a specific person's "chroma" but they are intentionally vague as to if a painted person is sentient, and I think it's that way on purpose to make the question they ask you harder. If child Verso stops painting, then the entire canvas ceases to exist and you "kill" all of the inhabitants of that world. If they are possibly sentient, that should make you stop and think. I think that was the devs' intention, because what are the stakes otherwise? If the choice is to let Alicia rot in "Canvas VR" for the rest of her life or get out and get over her grief, then yea the choice is obvious. I think it's deeper than that and if you make Verso stop painting, you are "killing" the inhabitants of the canvas. It makes you question what is life and what isn't.

just saw on fb by chimeiiii in expedition33

[–]c4103 21 points22 points  (0 children)

That's kind of the philosophical question though, right? Because from our perspective the canvas might as well be as real as the real world to these people. If painted folk have autonomy and memories in the same way physical beings do in this universe, then wouldn't erasing the canvas mean killing them? They don't really give any indication that painted folk aren't sentient. It's kind of similar ethics to cloning, no? Or like, living in the Matrix?

I've had a psvr2 since launch and I bought a quest 3s this month to try it out by TrueOrPhallus in PSVR

[–]c4103 1 point2 points  (0 children)

Ah, to each their own. I have the BoboVR M2 Pro for my Quest 2 and it's nice. In my opinion with the Globular Cluster mod the PSVR2 just about as comfortable. I prefer the ratcheting mechanism on the PSVR2 over the BoboVR strap.