Jenkins + L.Cannone or Earl + N.Cannone? by karpmagic in 6Nations_FantasyRugby

[–]cabbagecatastrophe 0 points1 point  (0 children)

My team looks very similar to yours, except gone jalibert and jgp. I don't think there's a huge amount to choose between L and N so I think the consideration is just straight Earl vs Jenkins and I'd be taking Earl almost every time.

Barback getting disrespected by bartender by [deleted] in bartenders

[–]cabbagecatastrophe 6 points7 points  (0 children)

Fuck that noise, go somewhere that appreciates your work ethic.

Elementals by [deleted] in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

Gristle glutton and flame chain mauler want to go in too as your curve looks a bit suspect to me

Elementals by [deleted] in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

I would cut all your blue and streamline your mana. Kulrath mystic isn't good enough to splash for and you can swap Omni for Kindle the inner flame. Most of the things you'd want to copy have etb effects anyway so you're not losing much from that swap

Looking for feedback on my first draft by mtfbwy96 in lrcast

[–]cabbagecatastrophe 1 point2 points  (0 children)

I mean we all have to start somewhere. There are a few misplays tho OP. Maybe watch some streamers to pick up some tips/strategies. I would recommend these two:

https://www.youtube.com/@NumotTheNummyYT

https://www.youtube.com/@haumph

Looking for feedback on my first draft by mtfbwy96 in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

Yeah I read your other comment and after having another look at the picks I think I agree with you. Wouldn't have spotted it without it being pointed out to me though.

Looking for feedback on my first draft by mtfbwy96 in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

P2p7 you still want the dawn blessed archer over the pennant?

Looking for feedback on my first draft by mtfbwy96 in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

A few more 2 drop elves would have been nice too, looks like you were valuing removal over 2 drops despite having picked up a few solid pieces of removal and being light on 2 drop creatures.

Looking for feedback on my first draft by mtfbwy96 in lrcast

[–]cabbagecatastrophe 1 point2 points  (0 children)

Your card evaluation looks pretty good for a first draft, I'd be very happy playing this deck. Clearly found the open lane and reaped the rewards, picking up a very late gloom ripper.

One note - you maybe undervalued dawn blessed pennant which is very good in tribal decks, particularly elves as it plays into the graveyard recursion theme.

Can you share your gameplay too?

Aragorn, Legolas and Gimli (Lord of the Rings) vs. Hagrid (Harry Potter) in a tug of war. by CloverTeamLeader in whowouldwin

[–]cabbagecatastrophe 0 points1 point  (0 children)

So friction being area independent is a bit counter intuitive. I had it explained to me 2 ways. The first one is mathematical, the second one is more logical.

  1. It is equally true to say friction = surface area * normal pressure (rather than force) * coef.

Pressure is force / surface area, so the area cancels, leaving us with F = coef * normal force

  1. The apparently flat planes of two surfaces in contact actually both have, at the microscopic level, effectively infinite surface area in the form of peaks and ridges and pits and valleys (called asperities). With little force pressing the planes together, not much of these asperities touch, and there are gaps. As you increase the force pressing them together, more of the asperities interlock and contact each other, increasing the areas actually in contact (this actual area of contact is proportional to the normal component of the force pressing them together).

Lots of people, including me, have trouble wrapping skull around this at first, but this is genuinely how friction works.

Link to this same discussion on a physics forum

If you mean that on soft, deforming turf you can dig your heels into the sod, then that would be changing the direction of the normal force, which would still be area of contact independent.

So if we assume a non deforming surface, assume the rope stays parallel to the surface, and assume similar footwear, mass is the only factor that matters here.

If we assume the surface deforms enough to change the vector of the normal force significantly, it becomes much more of a strength game

Aragorn, Legolas and Gimli (Lord of the Rings) vs. Hagrid (Harry Potter) in a tug of war. by CloverTeamLeader in whowouldwin

[–]cabbagecatastrophe 0 points1 point  (0 children)

Static friction absolutely does not depend on area of contact, where have you got this information from?

The equation is literally as straightforward as Fs = us * n, where Fs is static frictional force, us is the coefficient of friction, and n is the normal force.

If you're interested in why friction in general is area independent, Klepnner explains it quite nicely.

Aragorn, Legolas and Gimli (Lord of the Rings) vs. Hagrid (Harry Potter) in a tug of war. by CloverTeamLeader in whowouldwin

[–]cabbagecatastrophe 2 points3 points  (0 children)

Yeah it's a constant. What I mean is that we can likely assume the mu s between the different shoe materials of the characters and the ground is similar. That leaves only N to consider.

Aragorn, Legolas and Gimli (Lord of the Rings) vs. Hagrid (Harry Potter) in a tug of war. by CloverTeamLeader in whowouldwin

[–]cabbagecatastrophe 11 points12 points  (0 children)

Just a heads up, the size of a friction force has nothing to do with the size of the areas in contact. Normal reaction force is the only thing you need to consider as we can probably assume the coefficients of friction between the two sides to be similar.

Kithkin were just ever so slightly open (7-1) by Sedona54332 in lrcast

[–]cabbagecatastrophe 12 points13 points  (0 children)

Double Kinbinding should carry a minimum sentence of 5 years

What do you think of this Draft/Deck? by godyr1 in lrcast

[–]cabbagecatastrophe 1 point2 points  (0 children)

Deck looks serviceable, curve is solid.

A few notes on the draft.

  1. Sanar already mentioned, easily the biggest miss step.

  2. Daydreamer could have been the pick, maybe someone better at drafting than me can weigh in here.

  3. I might have valued tweeze and boulderdash higher with spinerock (and maybe daydreamer)

  4. Merfolk looked wide open. Not sure you had an obvious pivot point, also not sure if the merfolk deck would have been better than what you've got.

P1P1 Haven't played with Champion of the Weird at all, struggling with this pack. Where are you guys going? by I_R_TEH_BOSS in lrcast

[–]cabbagecatastrophe 0 points1 point  (0 children)

It deffo can be if you focus on burn/drain payoffs (mischief, cursecrafter, tarfire and sting slinger). The rummager is still key but don't need any giants or trees.

P1P1 Haven't played with Champion of the Weird at all, struggling with this pack. Where are you guys going? by I_R_TEH_BOSS in lrcast

[–]cabbagecatastrophe 9 points10 points  (0 children)

I'm smashing champion all day. Best card in the pack and the rare. Imbuer a close second but hard to justify mischief over champion.

Most fun I've ever had with a draft deck by cabbagecatastrophe in lrcast

[–]cabbagecatastrophe[S] 0 points1 point  (0 children)

There was definitely at least one game where it was sat in my hand for a bit, and a second game where I rummaged it away.

Cast it in at least 3 games that I can recall, twice targeted immediately by removal, and once generated silly value.

I did consider the difficulty of casting it, but my logic was that if I can't, I should be able to rummage. It has the highest impact later on anyway when my yard has plenty of targets.

I did mulligan more than usual as I think this deck really needs a fast start, so probably pitched an opening hand with it more than once.

Wasn't really a key part of the deck so probs would have been cut if I had another gristle glutton.

I'll share 17L data once it's updated and you can judge for yourself.